Player Matchup

Artio
Artio
Code--E--
Artio
Level 28
God Stats
1W - 2L
1,272 SR
Queue Stats
50W - 48L
1,496 Elo+
Solo
Scylla
Scylla
DaddyLynchh
Scylla
Level 25
God Stats
6W - 10L
1,500 SR
Queue Stats
75W - 69L
1,598 Elo+
Solo
Kukulkan
Kukulkan
JD235813
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,305 Elo+
Solo
Bellona
Bellona
NineLivesTwice
Bellona
Level 14
God Stats
26W - 15L
1,526 SR
Queue Stats
29W - 20L
1,456 Elo+
Solo
Pele
Pele
iLockThose2K
Pele
Level 29
God Stats
11W - 14L
1,634 SR
Queue Stats
23W - 33L
1,566 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,484 Elo+

VS

Team Averages
Level 29
1,471 SR
1,675 Elo+
Scylla
Scylla
 
Scylla
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Happyhil
Ymir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,848 Elo+
Party 1
Jormungandr
Jormungandr
OmegaMode018
Jormungandr
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 8L
1,848 Elo+
Party 1
Sun Wukong
Sun Wukong
TheChosenHero246
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,848 Elo+
Party 1
Danzaburou
Danzaburou
ZsfozDiosZeuz
Danzaburou
Level 29
God Stats
9W - 22L
1,353 SR
Queue Stats
294W - 410L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Code--E--
Artio
15
3 / 2 / 8
9,861
429
8,256
23,095
22,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Scylla
8
1 / 5 / 2
7,572
329
2,531
6,244
1,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JD235813
Kukulkan
14
2 / 7 / 3
9,308
405
6,473
9,465
3,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 10 / 1
7,978
347
4,313
14,169
6,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 6 / 1
12,280
534
22,491
24,259
13,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 1 / 3
13,291
578
14,327
9,909
4,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
7 / 4 / 7
11,324
492
14,654
16,280
8,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
OmegaMode018
Jormungandr
14
0 / 4 / 2
9,380
408
2,436
12,940
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
TheChosenHero246
Sun Wukong
18
10 / 8 / 2
12,733
554
17,726
22,225
16,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ZsfozDiosZeuz
Danzaburou
14
2 / 4 / 3
9,488
413
5,811
11,567
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
17
Kills
30
30
Deaths
21
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
1
3
12.5
L
Artio
Code--E--
Artio
3
2
8
3.5
L
Scylla
1
5
2
0.4
W
Ymir
7
4
7
2.63
L
Kukulkan
JD235813
Kukulkan
2
7
3
0.5
L
0
10
1
0.05
W
Jormungandr
OmegaMode018
Jormungandr
0
4
2
0.25
W
Sun Wukong
TheChosenHero246
Sun Wukong
10
8
2
1.38
W
Danzaburou
ZsfozDiosZeuz
Danzaburou
2
4
3
0.88
L
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,064
Damage
54,954
77,232
Taken
72,921
46,928
Mitigated
43,730
10,968
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,327
57
88
1,919
9,909
4,096
1,974
1,365
8,544
77,292
0
L
Artio
Code--E--
Artio
8,256
457
525
6,279
23,095
22,257
25
10,970
11,817
33,987
0
L
Scylla
2,531
308
0
823
6,244
1,505
0
882
5,069
16,770
0
W
Ymir
14,654
4,034
0
1,586
16,280
8,073
633
2,669
13,611
67,264
0
L
Kukulkan
JD235813
Kukulkan
6,473
1,259
0
277
9,465
3,330
263
6,455
2,766
38,525
0
L
4,313
2,200
0
1,168
14,169
6,681
0
5,556
8,354
0
28,514
W
Jormungandr
OmegaMode018
Jormungandr
2,436
812
87
2,544
12,940
11,658
370
4,070
8,870
36,485
0
W
Sun Wukong
TheChosenHero246
Sun Wukong
17,726
5,300
129
8,023
22,225
16,263
2,553
4,280
17,945
0
71,536
W
Danzaburou
ZsfozDiosZeuz
Danzaburou
5,811
2,272
354
5,105
11,567
3,640
908
4,876
6,691
0
39,438
L
22,491
9,828
0
1,896
24,259
13,155
224
6,866
17,053
0
93,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
56,216
329
Minions Killed
469
0
Camps Cleared
0
1,620,486
Distance Traveled
1,956,605
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,291
578
138
6
0
402,888
7
L
Artio
9,861
429
23
1
0
470,658
5
L
Scylla
7,572
329
20
1
0
150,781
0
W
Ymir
11,324
492
77
3
0
429,154
0
L
Kukulkan
9,308
405
84
4
0
322,151
0
L
Bellona
7,978
347
55
2
0
272,638
0
W
Jormungandr
9,380
408
48
2
0
379,199
0
W
Sun Wukong
12,733
554
129
6
0
383,996
0
W
Danzaburou
9,488
413
77
3
0
361,368
0
L
Pele
12,280
534
147
6
0
404,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role