Player Matchup

The Morrigan
The Morrigan
OriginalDCM
The Morrigan
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
96W - 106L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Paiboss
Hou Yi
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 28L
1,622 Elo+
Party 2
Fenrir
Fenrir
PaioFox1
Fenrir
Level 55
God Stats
6W - 8L
1,755 SR
Queue Stats
25W - 37L
1,484 Elo+
Party 2
Tyr
Tyr
j4wbone
Tyr
Level 63
God Stats
1W - 7L
1,280 SR
Queue Stats
78W - 71L
1,526 Elo+
Solo
Ares
Ares
tonydaserra
Ares
Level 67
God Stats
7W - 7L
1,702 SR
Queue Stats
54W - 40L
1,924 Elo+
Party 2
Team Averages
Level 68
1,547 SR
1,615 Elo+

VS

Team Averages
Level 81
1,373 SR
1,445 Elo+
Hel
Hel
Ebesi
Hel
Level 69
God Stats
19W - 9L
1,285 SR
Queue Stats
330W - 241L
1,449 Elo+
Party 1
Mercury
Mercury
JDCcool
Mercury
Level 152
God Stats
5W - 1L
1,500 SR
Queue Stats
552W - 394L
1,467 Elo+
Party 1
Bellona
Bellona
Snisinth
Bellona
Level 63
God Stats
68W - 60L
1,367 SR
Queue Stats
561W - 524L
1,437 Elo+
Solo
Yemoja
Yemoja
revileino
Yemoja
Level 23
God Stats
20W - 10L
1,211 SR
Queue Stats
40W - 21L
1,371 Elo+
Party 1
Apollo
Apollo
sergiopb19
Apollo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
OriginalDCM
The Morrigan
15
5 / 13 / 4
10,797
469
16,558
15,213
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Paiboss
Hou Yi
17
2 / 6 / 5
10,729
466
10,307
16,749
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
PaioFox1
Fenrir
16
5 / 5 / 4
10,834
471
11,413
21,196
11,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tyr
16
0 / 6 / 6
10,179
443
13,116
23,914
15,798
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 8 / 1
9,982
434
8,858
19,740
17,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ebesi
Hel
20
9 / 6 / 17
13,101
570
18,609
20,734
9,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
JDCcool
Mercury
20
15 / 1 / 17
14,529
632
25,830
23,150
11,640
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Snisinth
Bellona
18
6 / 5 / 9
12,045
524
13,429
36,351
37,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
revileino
Yemoja
18
8 / 4 / 15
11,982
521
11,316
13,930
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
sergiopb19
Apollo
3
0 / 0 / 0
5,356
233
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
16
Kills
38
38
Deaths
16
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hel
Ebesi
Hel
9
6
17
2.92
W
Mercury
JDCcool
Mercury
15
1
17
23.5
L
The Morrigan
OriginalDCM
The Morrigan
5
13
4
0.54
L
Hou Yi
Paiboss
Hou Yi
2
6
5
0.75
L
Fenrir
PaioFox1
Fenrir
5
5
4
1.4
W
Bellona
Snisinth
Bellona
6
5
9
2.1
L
Tyr
0
6
6
0.5
W
Yemoja
revileino
Yemoja
8
4
15
3.88
W
Apollo
sergiopb19
Apollo
0
0
0
0
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,252
Damage
69,184
96,812
Taken
94,165
58,079
Mitigated
65,642
20,664
Healing
50,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ebesi
Hel
18,609
1,055
11,157
11,753
20,734
9,169
1,142
5,519
15,215
86,207
0
W
Mercury
JDCcool
Mercury
25,830
18,608
0
7,032
23,150
11,640
4,761
5,446
17,704
0
145,866
L
The Morrigan
OriginalDCM
The Morrigan
16,558
4,138
381
1,072
15,213
6,436
1,012
4,513
10,455
51,132
9,403
L
Hou Yi
Paiboss
Hou Yi
10,307
4,237
0
6,283
16,749
7,281
3,048
6,553
10,116
0
68,705
L
Fenrir
PaioFox1
Fenrir
11,413
2,531
0
5,065
21,196
11,098
0
8,557
12,639
0
65,313
W
Bellona
Snisinth
Bellona
13,429
4,981
0
12,613
36,351
37,263
1,511
4,633
31,718
5,898
56,581
L
Tyr
13,116
1,636
0
6,940
23,914
15,798
329
3,964
19,870
0
51,984
W
Yemoja
revileino
Yemoja
11,316
1,822
5,838
2,240
13,930
7,570
1,945
3,365
10,565
45,214
0
W
Apollo
sergiopb19
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
8,858
548
0
923
19,740
17,466
352
7,747
11,913
27,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,521
Gold Earned
57,013
401
Minions Killed
476
0
Camps Cleared
0
1,947,081
Distance Traveled
1,789,904
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,101
570
120
5
0
450,301
4
W
Mercury
14,529
632
185
8
0
555,922
0
L
The Morrigan
10,797
469
59
3
0
342,836
2
L
Hou Yi
10,729
466
122
5
0
337,877
1
L
Fenrir
10,834
471
102
4
0
432,237
0
W
Bellona
12,045
524
111
5
0
380,665
0
L
Tyr
10,179
443
88
4
0
436,192
3
W
Yemoja
11,982
521
60
3
0
403,016
2
W
Apollo
5,356
233
0
0
0
0
0
L
Ares
9,982
434
30
1
0
397,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role