Player Matchup

Bellona
Bellona
Lonewolfy
Bellona
Level 19
God Stats
0W - 3L
1,630 SR
Queue Stats
15W - 13L
1,469 Elo+
Party 3
Thanatos
Thanatos
RandyXOwl
Thanatos
Level 35
God Stats
9W - 7L
1,421 SR
Queue Stats
351W - 395L
1,427 Elo+
Solo
Izanami
Izanami
SorryPriorities
Izanami
Level 69
God Stats
5W - 4L
1,725 SR
Queue Stats
23W - 19L
1,494 Elo+
Party 3
Olorun
Olorun
caaarolinalopez
Olorun
Level 23
God Stats
6W - 4L
1,703 SR
Queue Stats
64W - 48L
1,416 Elo+
Party 4
Anubis
Anubis
ivaaancabezas
Anubis
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
464W - 441L
1,247 Elo+
Party 4
Team Averages
Level 51
1,596 SR
1,410 Elo+

VS

Team Averages
Level 42
1,474 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
Iegendthe27
Tsukuyomi
Level 28
God Stats
9W - 5L
1,701 SR
Queue Stats
205W - 188L
1,392 Elo+
Party 1
Izanami
Izanami
KangHyoNeul
Izanami
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 8L
1,380 Elo+
Party 2
Ymir
Ymir
Phantom442
Ymir
Level 58
God Stats
7W - 8L
1,379 SR
Queue Stats
70W - 65L
1,351 Elo+
Party 1
Sol
Sol
SarangHit
Sol
Level 57
God Stats
40W - 32L
1,612 SR
Queue Stats
279W - 343L
1,388 Elo+
Party 2
Tyr
Tyr
soggytacco
Tyr
Level 47
God Stats
10W - 5L
1,178 SR
Queue Stats
109W - 81L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lonewolfy
Bellona
11
1 / 6 / 0
6,283
419
6,575
11,327
10,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
RandyXOwl
Thanatos
7
0 / 7 / 0
5,458
364
466
8,274
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 4 / 1
7,823
522
5,189
8,143
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 6 / 4
6,043
403
4,421
8,115
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 7 / 2
7,773
518
10,290
12,114
5,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Iegendthe27
Tsukuyomi
13
11 / 1 / 5
8,987
599
7,723
7,161
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
KangHyoNeul
Izanami
11
1 / 6 / 8
6,850
457
4,500
10,889
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 1 / 8
8,583
572
6,097
9,828
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 2
8,768
585
8,253
6,187
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 0 / 1
10,384
692
10,520
13,576
8,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
30
30
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Iegendthe27
Tsukuyomi
11
1
5
13.5
W
Izanami
KangHyoNeul
Izanami
1
6
8
0.83
L
Bellona
Lonewolfy
Bellona
1
6
0
0.17
W
4
1
8
8
L
Thanatos
RandyXOwl
Thanatos
0
7
0
0
W
6
0
2
7
L
2
4
1
0.63
L
1
6
4
0.5
L
4
7
2
0.71
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
37,093
47,973
Taken
47,641
24,174
Mitigated
21,302
9,749
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Iegendthe27
Tsukuyomi
7,723
2,143
0
3,712
7,161
2,525
227
910
6,201
0
36,948
W
Izanami
KangHyoNeul
Izanami
4,500
2,018
0
2,856
10,889
2,850
0
6,716
4,173
0
22,613
L
Bellona
Lonewolfy
Bellona
6,575
2,244
0
1,140
11,327
10,108
0
247
11,080
210
31,106
W
6,097
780
0
1,576
9,828
5,249
0
6,337
3,491
42,037
0
L
Thanatos
RandyXOwl
Thanatos
466
256
0
2,510
8,274
2,211
0
1,657
6,517
0
19,160
W
8,253
727
0
2,026
6,187
1,909
1,023
1,056
5,131
50,834
0
L
5,189
2,173
0
850
8,143
3,800
930
4,113
3,663
3,056
47,303
L
4,421
2,595
0
1,696
8,115
2,312
185
2,550
5,517
14,204
0
L
10,290
222
0
3,553
12,114
5,743
203
5,491
6,509
53,620
0
W
10,520
2,377
0
7,201
13,576
8,769
748
193
12,983
5,758
78,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
43,572
346
Minions Killed
423
0
Camps Cleared
0
1,178,077
Distance Traveled
1,483,778
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,987
599
63
4
0
342,439
3
W
Izanami
6,850
457
30
2
0
239,767
1
L
Bellona
6,283
419
64
4
0
269,727
2
W
Ymir
8,583
572
74
5
0
304,586
4
L
Thanatos
5,458
364
49
3
0
201,093
0
W
Sol
8,768
585
101
7
0
290,473
3
L
Izanami
7,823
522
112
7
0
271,273
0
L
Olorun
6,043
403
28
2
0
211,768
0
L
Anubis
7,773
518
93
6
0
224,216
1
W
Tyr
10,384
692
155
10
0
306,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role