Player Matchup

Zeus
Zeus
DucePlaya
Zeus
Level 25
God Stats
6W - 5L
1,564 SR
Queue Stats
15W - 11L
1,749 Elo+
Solo
Bellona
Bellona
Professional454
Bellona
Level 10
God Stats
11W - 10L
1,600 SR
Queue Stats
18W - 15L
1,681 Elo+
Party 1
Aphrodite
Aphrodite
TossytheSalad
Aphrodite
Level 8
God Stats
9W - 2L
1,500 SR
Queue Stats
127W - 101L
1,775 Elo+
Solo
Danzaburou
Danzaburou
hex1313jr
Danzaburou
Level 96
God Stats
24W - 21L
1,930 SR
Queue Stats
487W - 427L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
joshduns
Cthulhu
Level 17
God Stats
56W - 25L
1,733 SR
Queue Stats
184W - 151L
1,654 Elo+
Party 1
Team Averages
Level 31
1,665 SR
1,705 Elo+

VS

Team Averages
Level 20
1,479 SR
1,592 Elo+
Ganesha
Ganesha
IronSerpant
Ganesha
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 87L
1,450 Elo+
Solo
Ares
Ares
MOM0 Deviluke
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
SaintGabber7300
Baba Yaga
Level 29
God Stats
41W - 99L
1,394 SR
Queue Stats
72W - 133L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
v Elliptic v
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
xwolf2378
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 182L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 1 / 19
12,060
1,005
27,814
8,332
3,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 13
12,010
1,001
13,629
17,045
13,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TossytheSalad
Aphrodite
18
2 / 3 / 26
11,273
939
10,572
12,413
8,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hex1313jr
Danzaburou
19
12 / 1 / 16
13,587
1,132
33,349
13,830
5,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
joshduns
Cthulhu
18
4 / 2 / 25
12,275
1,023
12,551
18,472
17,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

279

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IronSerpant
Ganesha
17
0 / 8 / 4
11,372
948
7,212
32,463
36,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 13 / 2
10,667
889
4,953
32,125
33,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
SaintGabber7300
Baba Yaga
17
3 / 6 / 3
11,736
978
28,664
19,208
10,106
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
v Elliptic v
Sun Wukong
14
0 / 3 / 1
9,127
761
2,859
6,029
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
xwolf2378
Tsukuyomi
16
2 / 4 / 3
10,418
868
20,140
17,566
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
20
34
Kills
7
7
Deaths
34
99
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
1
19
17.5
L
Ganesha
IronSerpant
Ganesha
0
8
4
0.25
L
2
13
2
0.23
W
8
0
13
14.5
L
Baba Yaga
SaintGabber7300
Baba Yaga
3
6
3
0.75
W
Aphrodite
TossytheSalad
Aphrodite
2
3
26
5
W
Danzaburou
hex1313jr
Danzaburou
12
1
16
20
W
Cthulhu
joshduns
Cthulhu
4
2
25
8.25
L
Sun Wukong
v Elliptic v
Sun Wukong
0
3
1
0.17
L
Tsukuyomi
xwolf2378
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,915
Damage
63,828
70,092
Taken
107,391
48,681
Mitigated
91,238
24,188
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
27,814
2,126
0
1,674
8,332
3,085
0
5,346
2,936
39,838
0
L
Ganesha
IronSerpant
Ganesha
7,212
1,037
348
3,912
32,463
36,258
0
14,940
17,523
24,210
0
L
4,953
329
0
552
32,125
33,932
0
15,345
16,780
13,711
0
W
13,629
4,166
207
3,390
17,045
13,761
0
10,325
6,645
6,743
20,019
L
Baba Yaga
SaintGabber7300
Baba Yaga
28,664
794
414
2,077
19,208
10,106
0
10,124
9,084
60,395
0
W
Aphrodite
TossytheSalad
Aphrodite
10,572
1,827
6,674
5,989
12,413
8,913
0
7,192
5,196
26,366
0
W
Danzaburou
hex1313jr
Danzaburou
33,349
18,576
342
3,096
13,830
5,149
0
9,105
4,675
0
54,038
W
Cthulhu
joshduns
Cthulhu
12,551
1,094
1,042
1,774
18,472
17,773
0
8,861
9,489
28,616
0
L
Sun Wukong
v Elliptic v
Sun Wukong
2,859
259
0
386
6,029
3,725
0
2,675
3,354
13
6,597
L
Tsukuyomi
xwolf2378
Tsukuyomi
20,140
5,623
0
1,706
17,566
7,217
0
10,869
6,697
0
32,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,205
Gold Earned
53,320
192
Minions Killed
152
7
Camps Cleared
3
1,142,620
Distance Traveled
955,651
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,060
1,005
40
3
0
198,558
0
L
Ganesha
11,372
948
2
0
0
200,808
0
L
Ares
10,667
889
16
1
0
193,725
0
W
Bellona
12,010
1,001
36
3
1
245,299
0
L
Baba Yaga
11,736
978
89
7
3
235,392
0
W
Aphrodite
11,273
939
35
3
3
216,500
0
W
Danzaburou
13,587
1,132
47
4
3
234,179
0
W
Cthulhu
12,275
1,023
34
3
0
248,084
1
L
Sun Wukong
9,127
761
12
1
0
105,814
0
L
Tsukuyomi
10,418
868
33
3
0
219,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role