Player Matchup

Cu Chulainn
Cu Chulainn
JuliusVisual
Cu Chulainn
Level 63
God Stats
5W - 0L
2,100 SR
Queue Stats
23W - 26L
1,517 Elo+
Party 3
Ullr
Ullr
SIR CRASH VICK
Ullr
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 25L
1,465 Elo+
Party 1
Thoth
Thoth
Shockem1928
Thoth
Level 157
God Stats
8W - 1L
1,723 SR
Queue Stats
157W - 120L
1,530 Elo+
Party 1
Thor
Thor
Uisef
Thor
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
570W - 608L
1,519 Elo+
Party 3
Geb
Geb
Wiyrxi
Geb
Level 109
God Stats
5W - 6L
1,538 SR
Queue Stats
19W - 11L
1,679 Elo+
Party 3
Team Averages
Level 116
1,672 SR
1,542 Elo+

VS

Team Averages
Level 113
1,515 SR
1,556 Elo+
Guan Yu
Guan Yu
BigBeetleJus
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 99L
1,572 Elo+
Party 2
Ares
Ares
Danno 514837
Ares
Level 125
God Stats
3W - 1L
1,740 SR
Queue Stats
34W - 28L
1,708 Elo+
Party 2
Cernunnos
Cernunnos
Droob13
Cernunnos
Level 156
God Stats
4W - 4L
1,280 SR
Queue Stats
390W - 378L
1,546 Elo+
Party 2
Fenrir
Fenrir
Hel Vaak
Fenrir
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 71L
1,362 Elo+
Solo
Nu Wa
Nu Wa
SimpGodSr
Nu Wa
Level 109
God Stats
6W - 10L
1,555 SR
Queue Stats
266W - 234L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JuliusVisual
Cu Chulainn
11
1 / 1 / 1
6,505
591
5,136
5,529
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 1 / 1
6,011
546
3,453
4,912
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 2
6,662
606
7,293
4,850
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Uisef
Thor
10
3 / 0 / 1
6,197
563
3,167
6,195
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Wiyrxi
Geb
8
0 / 0 / 3
5,561
506
2,549
6,166
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigBeetleJus
Guan Yu
9
0 / 0 / 0
4,637
422
1,142
6,119
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 1 / 0
4,962
451
2,420
6,392
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cernunnos
Droob13
Cernunnos
10
1 / 2 / 0
5,696
518
5,732
7,644
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Hel Vaak
Fenrir
9
0 / 2 / 0
5,284
480
2,939
9,261
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
SimpGodSr
Nu Wa
10
0 / 4 / 0
5,575
507
3,384
5,580
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigBeetleJus
Guan Yu
0
0
0
0
L
0
1
0
0
L
Cernunnos
Droob13
Cernunnos
1
2
0
0.5
L
Fenrir
Hel Vaak
Fenrir
0
2
0
0
W
Cu Chulainn
JuliusVisual
Cu Chulainn
1
1
1
1.5
W
2
1
1
2.5
W
2
0
2
3
L
Nu Wa
SimpGodSr
Nu Wa
0
4
0
0
W
Thor
Uisef
Thor
3
0
1
3.5
W
Geb
Wiyrxi
Geb
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,598
Damage
15,617
27,652
Taken
34,996
10,406
Mitigated
13,816
10,075
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigBeetleJus
Guan Yu
1,142
151
0
3,189
6,119
4,107
0
722
5,379
0
12,486
L
2,420
39
0
1,069
6,392
2,898
0
2,824
3,470
17,280
0
L
Cernunnos
Droob13
Cernunnos
5,732
2,487
0
3,328
7,644
2,236
0
2,037
5,523
0
35,639
L
Fenrir
Hel Vaak
Fenrir
2,939
849
0
3,830
9,261
2,980
0
80
9,181
0
30,453
W
Cu Chulainn
JuliusVisual
Cu Chulainn
5,136
753
0
2,560
5,529
3,744
786
192
5,091
5,286
29,161
W
3,453
1,902
0
960
4,912
1,200
135
912
3,875
0
31,683
W
7,293
454
0
2,019
4,850
1,357
0
2,032
2,614
45,662
0
L
Nu Wa
SimpGodSr
Nu Wa
3,384
782
0
1,549
5,580
1,595
0
3,928
1,254
32,371
0
W
Thor
Uisef
Thor
3,167
1,273
0
2,839
6,195
1,791
0
437
5,670
0
27,413
W
Geb
Wiyrxi
Geb
2,549
502
0
1,697
6,166
2,314
0
1,703
4,375
11,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
26,154
300
Minions Killed
278
0
Camps Cleared
0
1,011,131
Distance Traveled
1,007,724
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,637
422
35
3
0
205,816
0
L
Ares
4,962
451
23
2
0
225,518
2
L
Cernunnos
5,696
518
77
7
0
177,472
0
L
Fenrir
5,284
480
66
6
0
207,312
4
W
Cu Chulainn
6,505
591
68
6
0
206,094
1
W
Ullr
6,011
546
69
6
0
174,744
4
W
Thoth
6,662
606
95
9
0
215,404
2
L
Nu Wa
5,575
507
77
7
0
191,606
3
W
Thor
6,197
563
60
5
0
201,828
0
W
Geb
5,561
506
8
1
0
213,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role