Player Matchup

Jormungandr
Jormungandr
Mrfistor1780
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,867 Elo+
Solo
Apollo
Apollo
Pirirees
Apollo
Level 23
God Stats
5W - 6L
1,694 SR
Queue Stats
80W - 59L
1,709 Elo+
Solo
Da Ji
Da Ji
RubyChaosDragon
Da Ji
Level 25
God Stats
6W - 9L
1,435 SR
Queue Stats
41W - 62L
1,448 Elo+
Party 1
Medusa
Medusa
Vaporeonsshadow
Medusa
Level 24
God Stats
7W - 9L
1,500 SR
Queue Stats
40W - 61L
1,448 Elo+
Party 1
Cerberus
Cerberus
articwolf817
Cerberus
Level 24
God Stats
9W - 14L
1,492 SR
Queue Stats
41W - 62L
1,448 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,584 Elo+

VS

Team Averages
Level 16
1,527 SR
1,596 Elo+
Bakasura
Bakasura
DexSt3rity8407
Bakasura
Level 8
God Stats
3W - 1L
1,635 SR
Queue Stats
6W - 4L
1,637 Elo+
Solo
Yemoja
Yemoja
HeavenlyStench
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,356 Elo+
Solo
Loki
Loki
Jellomonster600
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,676 Elo+
Solo
Artemis
Artemis
RedFox25br
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
The Morrigan
The Morrigan
gonzalezcutie
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mrfistor1780
Jormungandr
10
0 / 3 / 2
7,567
420
4,296
7,274
3,986
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Pirirees
Apollo
16
9 / 1 / 3
10,448
580
7,539
10,473
5,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 4 / 1
10,258
570
9,493
11,509
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 9 / 1
7,871
437
4,981
13,206
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
articwolf817
Cerberus
12
1 / 7 / 5
7,963
442
8,759
16,412
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
11 / 4 / 8
11,807
656
16,376
14,252
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 9
9,305
517
6,228
9,281
3,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 1 / 5
10,717
595
13,023
13,914
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
RedFox25br
Artemis
8
1 / 6 / 1
6,389
355
3,412
7,188
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
gonzalezcutie
The Morrigan
16
2 / 6 / 1
9,795
544
2,860
10,265
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
20
Kills
24
24
Deaths
20
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
4
8
3.75
W
1
3
9
1.83
W
9
1
5
11.5
L
Jormungandr
Mrfistor1780
Jormungandr
0
3
2
0.33
L
Apollo
Pirirees
Apollo
9
1
3
10.5
W
Artemis
RedFox25br
Artemis
1
6
1
0.25
L
7
4
1
1.88
L
3
9
1
0.39
L
Cerberus
articwolf817
Cerberus
1
7
5
0.5
W
The Morrigan
gonzalezcutie
The Morrigan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
41,899
58,874
Taken
54,900
29,731
Mitigated
26,861
10,865
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
16,376
10,589
0
5,024
14,252
9,273
0
3,352
10,900
10,614
74,596
W
6,228
715
838
95
9,281
3,314
35
2,651
6,630
29,390
0
W
13,023
4,192
0
6,042
13,914
8,870
154
4,252
9,662
0
55,138
L
Jormungandr
Mrfistor1780
Jormungandr
4,296
1,463
0
1,621
7,274
3,986
0
130
6,812
27,561
0
L
Apollo
Pirirees
Apollo
7,539
4,492
0
3,199
10,473
5,028
830
1,905
8,117
0
62,714
W
Artemis
RedFox25br
Artemis
3,412
1,784
0
960
7,188
1,411
198
2,800
4,388
0
12,990
L
9,493
3,139
0
2,114
11,509
5,053
453
2,131
9,015
0
63,074
L
4,981
2,280
0
1,820
13,206
4,465
1,950
2,980
9,833
0
33,661
L
Cerberus
articwolf817
Cerberus
8,759
815
0
2,111
16,412
11,199
636
2,796
13,021
27,065
0
W
The Morrigan
gonzalezcutie
The Morrigan
2,860
569
0
643
10,265
3,993
468
0
10,265
55,763
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
48,013
419
Minions Killed
431
0
Camps Cleared
0
1,436,249
Distance Traveled
1,567,000
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,807
656
130
7
0
400,109
1
W
Yemoja
9,305
517
29
2
0
337,062
0
W
Loki
10,717
595
104
6
0
362,991
2
L
Jormungandr
7,567
420
64
4
0
177,872
0
L
Apollo
10,448
580
118
7
0
296,551
0
W
Artemis
6,389
355
25
1
0
164,560
0
L
Da Ji
10,258
570
109
6
0
345,601
0
L
Medusa
7,871
437
64
4
0
296,405
0
L
Cerberus
7,963
442
64
4
0
319,820
6
W
The Morrigan
9,795
544
143
8
0
302,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role