Player Matchup

Anhur
Anhur
ACasualJew
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,353 Elo+
Solo
Khepri
Khepri
GRUM8LY
Khepri
Level 29
God Stats
32W - 11L
2,105 SR
Queue Stats
218W - 133L
1,794 Elo+
Party 1
Scylla
Scylla
xJusticeGuy
Scylla
Level 138
God Stats
18W - 8L
1,788 SR
Queue Stats
369W - 219L
1,884 Elo+
Party 1
Team Averages
Level 65
1,798 SR
1,677 Elo+

VS

Team Averages
Level 54
1,415 SR
1,419 Elo+
Olorun
Olorun
CoreyFx
Olorun
Level 17
God Stats
9W - 9L
1,461 SR
Queue Stats
9W - 10L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
DreamtWRLD
Danzaburou
Level 18
God Stats
13W - 16L
1,482 SR
Queue Stats
94W - 141L
1,347 Elo+
Party 2
Horus
Horus
sonrics8935
Horus
Level 126
God Stats
1W - 3L
1,301 SR
Queue Stats
68W - 77L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
7 / 1 / 10
9,512
793
7,403
5,959
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
GRUM8LY
Khepri
12
0 / 2 / 16
9,361
780
6,785
10,059
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
14
10 / 2 / 4
10,241
853
13,302
5,024
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CoreyFx
Olorun
10
1 / 7 / 3
7,650
638
4,042
10,689
2,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DreamtWRLD
Danzaburou
11
2 / 6 / 2
8,096
675
6,159
14,447
6,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 4 / 3
8,950
746
4,747
12,297
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
5
5
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
1
10
12
L
Olorun
CoreyFx
Olorun
1
7
3
0.36
L
Danzaburou
DreamtWRLD
Danzaburou
2
6
2
0.5
W
Khepri
GRUM8LY
Khepri
0
2
16
4
L
2
4
3
0.88
W
Scylla
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,490
Damage
14,948
21,042
Taken
37,433
14,862
Mitigated
18,709
6,903
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,403
3,980
966
2,356
5,959
3,522
1,479
979
4,848
1,679
21,439
L
Olorun
CoreyFx
Olorun
4,042
2,018
128
2,129
10,689
2,723
786
5,848
4,677
21,448
0
L
Danzaburou
DreamtWRLD
Danzaburou
6,159
1,616
525
3,295
14,447
6,244
0
8,984
5,117
0
24,214
W
Khepri
GRUM8LY
Khepri
6,785
515
0
3,081
10,059
9,782
396
2,869
6,976
21,272
0
L
4,747
2,360
660
2,610
12,297
9,742
0
4,981
7,106
0
17,205
W
Scylla
13,302
759
0
500
5,024
1,558
1,364
280
4,594
56,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
24,696
145
Minions Killed
109
0
Camps Cleared
0
651,512
Distance Traveled
591,263
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,512
793
30
3
0
213,385
2
L
Olorun
7,650
638
43
4
0
191,347
0
L
Danzaburou
8,096
675
39
3
0
197,717
0
W
Khepri
9,361
780
27
2
0
238,647
6
L
Horus
8,950
746
27
2
0
202,199
1
W
Scylla
10,241
853
88
7
0
199,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role