Player Matchup

Mercury
Mercury
Almostapro
Mercury
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
MakaSoWavy
Baron Samedi
Level 127
God Stats
3W - 1L
1,715 SR
Queue Stats
115W - 92L
1,762 Elo+
Party 3
Olorun
Olorun
Roberrs
Olorun
Level 68
God Stats
5W - 3L
1,723 SR
Queue Stats
44W - 38L
1,670 Elo+
Party 2
Sobek
Sobek
TRICKSTOJESUS
Sobek
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,363 Elo+
Party 3
Eset
Eset
abtbj
Eset
Level 101
God Stats
3W - 7L
1,500 SR
Queue Stats
199W - 198L
1,615 Elo+
Party 2
Team Averages
Level 91
1,588 SR
1,551 Elo+

VS

Team Averages
Level 80
1,467 SR
1,577 Elo+
Aphrodite
Aphrodite
Aramew
Aphrodite
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,696 Elo+
Party 1
Kali
Kali
DarkDragen7756
Kali
Level 107
God Stats
1W - 1L
1,730 SR
Queue Stats
214W - 216L
1,545 Elo+
Party 1
Artemis
Artemis
ElPatron47
Artemis
Level 66
God Stats
38W - 42L
1,104 SR
Queue Stats
373W - 395L
1,349 Elo+
Solo
Tyr
Tyr
ikeiseroneman
Tyr
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 50L
1,349 Elo+
Solo
Thoth
Thoth
redomexican
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Almostapro
Mercury
12
4 / 2 / 2
6,527
593
4,569
6,774
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
MakaSoWavy
Baron Samedi
12
2 / 2 / 1
6,361
578
4,596
7,063
6,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
Roberrs
Olorun
10
4 / 1 / 5
5,869
534
5,614
4,919
2,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 5
6,156
560
3,458
10,058
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Eset
abtbj
Eset
11
4 / 1 / 6
6,655
605
7,118
6,054
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aramew
Aphrodite
8
0 / 3 / 2
5,378
489
3,034
6,463
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 4 / 1
6,577
598
2,895
8,231
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
ElPatron47
Artemis
9
2 / 2 / 0
5,074
461
6,333
6,985
2,209
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 0
6,590
599
6,248
10,717
5,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 1
5,390
490
3,561
5,801
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
7
7
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Almostapro
Mercury
4
2
2
2.5
L
Aphrodite
Aramew
Aphrodite
0
3
2
0.33
L
2
4
1
0.63
L
Artemis
ElPatron47
Artemis
2
2
0
1
W
Baron Samedi
MakaSoWavy
Baron Samedi
2
2
1
1.25
W
Olorun
Roberrs
Olorun
4
1
5
6.5
W
2
1
5
4.5
W
Eset
abtbj
Eset
4
1
6
7
L
3
3
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
22,071
34,868
Taken
38,197
18,805
Mitigated
17,503
12,973
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Almostapro
Mercury
4,569
2,216
0
1,376
6,774
2,117
0
648
6,126
0
35,264
L
Aphrodite
Aramew
Aphrodite
3,034
990
1,332
2,396
6,463
3,089
44
3,463
3,000
17,065
0
L
2,895
1,577
0
2,692
8,231
4,416
0
3,881
4,350
5,802
24,281
L
Artemis
ElPatron47
Artemis
6,333
3,663
0
1,975
6,985
2,209
0
4,776
2,209
0
20,300
W
Baron Samedi
MakaSoWavy
Baron Samedi
4,596
892
127
2,865
7,063
6,045
0
0
7,063
29,734
0
W
Olorun
Roberrs
Olorun
5,614
2,822
196
1,360
4,919
2,693
686
320
4,599
28,749
0
W
3,458
551
294
4,015
10,058
5,805
0
3,363
6,695
16,305
0
W
Eset
abtbj
Eset
7,118
1,100
233
2,507
6,054
2,145
0
2,594
3,460
38,277
0
L
6,248
919
0
3,733
10,717
5,951
0
4,533
6,184
0
29,944
L
3,561
191
0
1,323
5,801
1,838
0
4,133
1,668
23,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
29,009
266
Minions Killed
212
0
Camps Cleared
0
1,080,228
Distance Traveled
972,327
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,527
593
57
5
0
254,153
6
L
Aphrodite
5,378
489
31
3
0
182,656
3
L
Kali
6,577
598
54
5
0
204,551
4
L
Artemis
5,074
461
30
3
0
199,839
0
W
Baron Samedi
6,361
578
58
5
0
177,382
1
W
Olorun
5,869
534
52
5
0
212,012
2
W
Sobek
6,156
560
23
2
0
212,154
2
W
Eset
6,655
605
76
7
0
224,527
0
L
Tyr
6,590
599
48
4
0
200,523
1
L
Thoth
5,390
490
49
4
0
184,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role