Player Matchup

Agni
Agni
LeozinPokaPoka
Agni
Level 7
God Stats
1W - 3L
1,171 SR
Queue Stats
7W - 7L
1,299 Elo+
Party 2
Amaterasu
Amaterasu
NandinLindin
Amaterasu
Level 7
God Stats
2W - 4L
1,292 SR
Queue Stats
3W - 7L
1,193 Elo+
Party 2
Hachiman
Hachiman
SirShine
Hachiman
Level 9
God Stats
2W - 3L
1,292 SR
Queue Stats
8W - 11L
1,220 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SuperSayanBlue
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,136 Elo+
Party 2
Ares
Ares
TakanamiT
Ares
Level 7
God Stats
2W - 2L
1,368 SR
Queue Stats
5W - 8L
1,268 Elo+
Party 2
Team Averages
Level 7
1,325 SR
1,223 Elo+

VS

Team Averages
Level 19
1,527 SR
1,542 Elo+
Anhur
Anhur
AethelBjorn
Anhur
Level 27
God Stats
8W - 7L
1,628 SR
Queue Stats
51W - 41L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
Bl4ckzin
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,715 Elo+
Solo
Danzaburou
Danzaburou
LukeFonFable
Danzaburou
Level 26
God Stats
21W - 14L
1,508 SR
Queue Stats
106W - 101L
1,420 Elo+
Solo
Neith
Neith
Maconhandy
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
OzzMosis12
Cerberus
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 18L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 7
7,939
567
10,738
7,336
1,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
NandinLindin
Amaterasu
14
4 / 1 / 0
7,882
563
5,830
8,657
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
SirShine
Hachiman
10
2 / 1 / 5
6,337
453
3,937
4,186
604
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SuperSayanBlue
Tsukuyomi
12
9 / 3 / 3
8,019
573
7,787
8,604
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
10
1 / 3 / 2
6,635
474
2,233
8,250
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 3
6,937
496
6,804
8,240
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Bl4ckzin
Sun Wukong
8
1 / 4 / 2
5,918
423
359
8,528
5,752
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
LukeFonFable
Danzaburou
13
2 / 4 / 0
7,674
548
6,498
8,681
2,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
9
1 / 7 / 1
5,916
423
3,238
7,774
2,467
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
OzzMosis12
Cerberus
12
4 / 3 / 4
7,950
568
6,045
9,746
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
22
Kills
12
12
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Sun Wukong
Bl4ckzin
Sun Wukong
1
4
2
0.5
W
6
4
7
2.38
L
Danzaburou
LukeFonFable
Danzaburou
2
4
0
0.5
L
Neith
1
7
1
0.21
W
Amaterasu
NandinLindin
Amaterasu
4
1
0
4
L
Cerberus
OzzMosis12
Cerberus
4
3
4
2
W
Hachiman
SirShine
Hachiman
2
1
5
4.5
W
Tsukuyomi
SuperSayanBlue
Tsukuyomi
9
3
3
3.5
W
Ares
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
22,944
37,033
Taken
42,969
13,476
Mitigated
18,061
13,838
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,804
2,244
0
1,881
8,240
2,141
495
2,036
6,204
0
20,099
L
Sun Wukong
Bl4ckzin
Sun Wukong
359
41
0
509
8,528
5,752
184
3,330
5,198
0
16,447
W
10,738
1,803
0
1,574
7,336
1,778
0
861
6,475
43,326
0
L
Danzaburou
LukeFonFable
Danzaburou
6,498
3,109
0
225
8,681
2,878
892
0
8,681
0
42,962
L
Neith
3,238
1,337
0
395
7,774
2,467
440
4,299
3,475
0
12,917
W
Amaterasu
NandinLindin
Amaterasu
5,830
2,185
0
6,042
8,657
5,177
460
0
8,657
0
32,047
L
Cerberus
OzzMosis12
Cerberus
6,045
196
58
2,874
9,746
4,823
179
3,306
6,440
26,563
0
W
Hachiman
SirShine
Hachiman
3,937
2,948
0
1,611
4,186
604
626
1,396
2,790
0
13,911
W
Tsukuyomi
SuperSayanBlue
Tsukuyomi
7,787
2,206
0
3,034
8,604
2,370
0
1,026
7,578
0
38,691
W
Ares
2,233
340
0
1,577
8,250
3,547
271
2,762
5,488
18,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,812
Gold Earned
34,395
264
Minions Killed
244
0
Camps Cleared
0
1,292,237
Distance Traveled
1,025,144
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,937
496
32
2
0
216,299
5
L
Sun Wukong
5,918
423
37
3
0
191,671
0
W
Agni
7,939
567
62
4
0
257,252
0
L
Danzaburou
7,674
548
82
6
0
217,361
0
L
Neith
5,916
423
21
2
0
142,652
1
W
Amaterasu
7,882
563
80
6
0
264,992
1
L
Cerberus
7,950
568
72
5
0
257,161
2
W
Hachiman
6,337
453
32
2
0
240,031
1
W
Tsukuyomi
8,019
573
62
4
0
284,084
2
W
Ares
6,635
474
28
2
0
245,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role