Player Matchup

Artemis
Artemis
FlavorT0wn
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,652 Elo+
Solo
Ganesha
Ganesha
GreaseFart
Ganesha
Level 29
God Stats
62W - 30L
1,939 SR
Queue Stats
125W - 95L
1,854 Elo+
Solo
Jing Wei
Jing Wei
Nymphetta
Jing Wei
Level 27
God Stats
35W - 43L
1,680 SR
Queue Stats
177W - 201L
1,660 Elo+
Solo
Ymir
Ymir
SwerZ1
Ymir
Level 4
God Stats
1W - 2L
1,432 SR
Queue Stats
10W - 9L
1,605 Elo+
Party 2
Anubis
Anubis
foxknife248
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 2
Team Averages
Level 20
1,610 SR
1,633 Elo+

VS

Team Averages
Level 46
1,459 SR
1,841 Elo+
Baron Samedi
Baron Samedi
BallsInYoJaws
Baron Samedi
Level 20
God Stats
1W - 1L
1,281 SR
Queue Stats
43W - 2L
2,100 Elo+
Party 1
Xbalanque
Xbalanque
Chrixtofer
Xbalanque
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 64L
1,519 Elo+
Solo
Geb
Geb
HladnoFant
Geb
Level 146
God Stats
24W - 5L
1,500 SR
Queue Stats
1,115W - 89L
1,992 Elo+
Party 1
Bellona
Bellona
OlorunsBBC
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 4L
2,073 Elo+
Party 1
Fenrir
Fenrir
schplee
Fenrir
Level 20
God Stats
24W - 18L
1,514 SR
Queue Stats
418W - 386L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FlavorT0wn
Artemis
15
1 / 7 / 5
9,556
869
11,959
15,068
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GreaseFart
Ganesha
16
0 / 4 / 5
10,293
936
11,179
18,453
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Nymphetta
Jing Wei
15
2 / 7 / 3
9,915
901
13,459
16,777
6,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
SwerZ1
Ymir
15
1 / 12 / 5
10,089
917
5,918
23,265
21,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
15
2 / 7 / 3
9,750
886
6,253
13,077
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

5

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BallsInYoJaws
Baron Samedi
18
7 / 0 / 24
11,793
1,072
24,053
7,052
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Chrixtofer
Xbalanque
17
3 / 2 / 15
10,570
961
10,259
10,391
3,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 0 / 28
12,477
1,134
9,950
10,486
11,460
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
OlorunsBBC
Bellona
19
16 / 0 / 15
13,575
1,234
26,089
15,262
13,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
schplee
Fenrir
17
9 / 4 / 17
11,619
1,056
13,392
13,538
7,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
136
6
Kills
37
37
Deaths
6
21
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BallsInYoJaws
Baron Samedi
7
0
24
19
W
Xbalanque
Chrixtofer
Xbalanque
3
2
15
5.25
L
Artemis
FlavorT0wn
Artemis
1
7
5
0.5
L
Ganesha
GreaseFart
Ganesha
0
4
5
0.63
W
2
0
28
16
L
Jing Wei
Nymphetta
Jing Wei
2
7
3
0.5
W
Bellona
OlorunsBBC
Bellona
16
0
15
23.5
L
Ymir
SwerZ1
Ymir
1
12
5
0.29
L
Anubis
2
7
3
0.5
W
Fenrir
schplee
Fenrir
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,768
Damage
83,743
86,640
Taken
56,729
58,677
Mitigated
40,285
6,282
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BallsInYoJaws
Baron Samedi
24,053
1,535
6,069
3,387
7,052
3,617
0
3,002
4,050
43,048
0
W
Xbalanque
Chrixtofer
Xbalanque
10,259
5,223
0
1,508
10,391
3,837
0
4,103
6,288
0
34,683
L
Artemis
FlavorT0wn
Artemis
11,959
5,861
0
1,754
15,068
6,422
0
5,656
9,217
0
24,281
L
Ganesha
GreaseFart
Ganesha
11,179
869
0
1,081
18,453
18,966
0
7,602
10,607
25,656
0
W
9,950
351
0
1,824
10,486
11,460
0
4,718
5,768
21,033
0
L
Jing Wei
Nymphetta
Jing Wei
13,459
9,652
588
886
16,777
6,232
0
7,025
9,496
0
33,028
W
Bellona
OlorunsBBC
Bellona
26,089
10,514
1,191
2,972
15,262
13,803
0
6,754
8,508
0
36,641
L
Ymir
SwerZ1
Ymir
5,918
1,381
0
668
23,265
21,209
0
9,109
13,766
14,380
0
L
Anubis
6,253
753
0
1,305
13,077
5,848
0
3,410
9,551
16,279
0
W
Fenrir
schplee
Fenrir
13,392
3,598
0
409
13,538
7,568
0
4,773
7,967
0
25,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
60,034
138
Minions Killed
198
4
Camps Cleared
7
927,706
Distance Traveled
1,030,595
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,793
1,072
61
6
0
215,517
1
W
Xbalanque
10,570
961
61
6
6
175,480
1
L
Artemis
9,556
869
34
3
0
175,162
0
L
Ganesha
10,293
936
0
0
0
203,253
0
W
Geb
12,477
1,134
23
2
0
221,833
0
L
Jing Wei
9,915
901
55
5
4
203,529
0
W
Bellona
13,575
1,234
20
2
1
246,487
1
L
Ymir
10,089
917
33
3
0
178,108
3
L
Anubis
9,750
886
16
1
0
167,654
1
W
Fenrir
11,619
1,056
33
3
0
171,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role