Player Matchup

Danzaburou
Danzaburou
BomberMog
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
SupKuzenbros
Chaac
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 30L
1,768 Elo+
Party 2
Aphrodite
Aphrodite
Unluckyed
Aphrodite
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,768 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,678 Elo+

VS

Team Averages
Level 99
1,617 SR
1,322 Elo+
Izanami
Izanami
CaptainDiddIes
Izanami
Level 108
God Stats
1W - 3L
1,698 SR
Queue Stats
20W - 28L
1,299 Elo+
Party 1
Amaterasu
Amaterasu
GlockAshina
Amaterasu
Level 83
God Stats
2W - 4L
1,654 SR
Queue Stats
9W - 15L
1,390 Elo+
Solo
Scylla
Scylla
Zminator
Scylla
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 19L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BomberMog
Danzaburou
12
7 / 0 / 2
8,636
864
7,695
3,558
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 2 / 8
8,414
841
5,569
10,835
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Unluckyed
Aphrodite
11
3 / 3 / 7
7,968
797
7,020
8,190
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,152
715
3,452
7,952
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
GlockAshina
Amaterasu
10
1 / 6 / 4
6,927
693
6,181
10,326
4,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Zminator
Scylla
10
2 / 4 / 1
7,015
702
5,489
5,228
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
5
5
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BomberMog
Danzaburou
7
0
2
8
L
2
3
2
1
L
Amaterasu
GlockAshina
Amaterasu
1
6
4
0.5
W
3
2
8
3.5
W
Aphrodite
Unluckyed
Aphrodite
3
3
7
2.17
L
Scylla
Zminator
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,284
Damage
15,122
22,583
Taken
23,506
11,254
Mitigated
8,775
11,432
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BomberMog
Danzaburou
7,695
2,637
0
676
3,558
2,004
735
501
3,026
3,894
40,910
L
3,452
2,069
0
1,662
7,952
2,560
0
2,199
5,753
0
22,938
L
Amaterasu
GlockAshina
Amaterasu
6,181
2,599
0
1,568
10,326
4,563
0
3,626
6,700
0
12,432
W
5,569
752
429
4,443
10,835
5,630
394
2,048
8,542
0
12,908
W
Aphrodite
Unluckyed
Aphrodite
7,020
885
1,858
4,026
8,190
3,620
266
2,403
5,511
23,598
0
L
Scylla
Zminator
Scylla
5,489
495
0
500
5,228
1,652
0
1,570
3,658
23,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,018
Gold Earned
21,094
130
Minions Killed
110
0
Camps Cleared
0
577,006
Distance Traveled
525,124
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,636
864
71
7
0
187,867
2
L
Izanami
7,152
715
60
6
0
153,511
0
L
Amaterasu
6,927
693
11
1
0
198,202
3
W
Chaac
8,414
841
14
1
0
209,198
2
W
Aphrodite
7,968
797
45
5
0
179,941
2
L
Scylla
7,015
702
39
4
0
173,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role