Player Matchup

Nemesis
Nemesis
Budach99
Nemesis
Level 18
God Stats
4W - 7L
1,338 SR
Queue Stats
35W - 28L
1,525 Elo+
Party 1
Ganesha
Ganesha
Ganker
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,617 Elo+
Solo
Scylla
Scylla
SaucyTacoBite
Scylla
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 46L
1,605 Elo+
Solo
Artemis
Artemis
xWendt_
Artemis
Level 28
God Stats
53W - 25L
1,580 SR
Queue Stats
63W - 38L
1,762 Elo+
Party 1
Fenrir
Fenrir
xXheatyeatXx
Fenrir
Level 11
God Stats
2W - 6L
1,500 SR
Queue Stats
127W - 144L
1,530 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,608 Elo+

VS

Team Averages
Level 22
1,517 SR
1,549 Elo+
Arachne
Arachne
ChefYoungGod
Arachne
Level 28
God Stats
2W - 5L
1,529 SR
Queue Stats
39W - 48L
1,487 Elo+
Solo
Chiron
Chiron
Draknare2
Chiron
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GreatOldOnez
Erlang Shen
Level 27
God Stats
49W - 52L
1,554 SR
Queue Stats
600W - 641L
1,638 Elo+
Solo
Ra
Ra
LEZT012
Ra
Level 22
God Stats
3W - 11L
1,500 SR
Queue Stats
584W - 634L
1,505 Elo+
Solo
Freya
Freya
Qodachi_
Freya
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 222L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Budach99
Nemesis
17
9 / 0 / 2
9,762
610
13,874
9,247
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Ganker
Ganesha
13
1 / 0 / 9
8,563
535
4,055
9,528
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 0 / 1
9,451
591
7,011
7,962
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
xWendt_
Artemis
14
7 / 2 / 0
8,923
558
7,080
7,619
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
3 / 4 / 1
7,565
473
2,934
11,818
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChefYoungGod
Arachne
11
3 / 5 / 1
7,386
462
6,873
11,392
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Draknare2
Chiron
9
0 / 9 / 0
6,058
379
2,356
11,172
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
GreatOldOnez
Erlang Shen
13
2 / 3 / 1
8,018
501
7,520
15,511
9,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 6 / 2
6,930
433
3,096
9,976
2,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Qodachi_
Freya
11
1 / 2 / 0
6,903
431
3,127
9,782
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
25
Kills
6
6
Deaths
25
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Budach99
Nemesis
9
0
2
10
L
Arachne
ChefYoungGod
Arachne
3
5
1
0.7
L
Chiron
Draknare2
Chiron
0
9
0
0
W
Ganesha
Ganker
Ganesha
1
0
9
5.5
L
Erlang Shen
GreatOldOnez
Erlang Shen
2
3
1
0.83
L
0
6
2
0.17
L
Freya
Qodachi_
Freya
1
2
0
0.5
W
5
0
1
5.5
W
Artemis
xWendt_
Artemis
7
2
0
3.5
W
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
22,972
46,174
Taken
57,833
23,744
Mitigated
20,729
15,397
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Budach99
Nemesis
13,874
3,494
0
3,859
9,247
6,295
0
1,452
7,795
0
67,561
L
Arachne
ChefYoungGod
Arachne
6,873
5,357
0
3,343
11,392
3,384
0
1,915
9,265
0
31,691
L
Chiron
Draknare2
Chiron
2,356
932
259
1,472
11,172
2,419
229
3,445
7,597
0
24,573
W
Ganesha
Ganker
Ganesha
4,055
223
0
1,662
9,528
8,160
946
1,356
8,172
27,629
0
L
Erlang Shen
GreatOldOnez
Erlang Shen
7,520
4,772
0
4,791
15,511
9,129
1,539
2,876
12,300
0
46,685
L
3,096
1,715
266
2,036
9,976
2,966
177
1,620
7,887
39,094
0
L
Freya
Qodachi_
Freya
3,127
934
0
4,733
9,782
2,831
0
820
8,937
34,867
0
W
7,011
667
0
3,794
7,962
2,642
1,736
332
7,630
66,653
0
W
Artemis
xWendt_
Artemis
7,080
3,261
453
1,612
7,619
2,674
1,312
1,771
5,848
0
40,394
W
Fenrir
2,934
868
0
4,017
11,818
3,973
0
1,312
10,506
0
34,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,264
Gold Earned
35,295
414
Minions Killed
307
0
Camps Cleared
0
1,543,385
Distance Traveled
1,352,488
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,762
610
101
6
0
313,431
2
L
Arachne
7,386
462
59
4
0
319,252
2
L
Chiron
6,058
379
35
2
0
251,231
3
W
Ganesha
8,563
535
13
1
0
306,108
2
L
Erlang Shen
8,018
501
98
6
0
301,789
4
L
Ra
6,930
433
55
3
0
272,435
1
L
Freya
6,903
431
60
4
0
207,781
0
W
Scylla
9,451
591
140
9
0
289,013
6
W
Artemis
8,923
558
91
6
0
274,660
3
W
Fenrir
7,565
473
69
4
0
360,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role