Player Matchup

Mercury
Mercury
DiguinhoSila
Mercury
Level 23
God Stats
8W - 16L
1,188 SR
Queue Stats
29W - 42L
1,256 Elo+
Party 2
Danzaburou
Danzaburou
Topcris2020
Danzaburou
Level 29
God Stats
6W - 4L
1,592 SR
Queue Stats
75W - 104L
1,380 Elo+
Party 1
Hera
Hera
edmilsonmatos
Hera
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
142W - 176L
1,468 Elo+
Solo
Aphrodite
Aphrodite
luhhfornari
Aphrodite
Level 21
God Stats
68W - 64L
1,476 SR
Queue Stats
133W - 173L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
yansantos_
Amaterasu
Level 21
God Stats
10W - 16L
1,265 SR
Queue Stats
36W - 52L
1,232 Elo+
Party 2
Team Averages
Level 24
1,404 SR
1,355 Elo+

VS

Team Averages
Level 20
1,473 SR
1,484 Elo+
Scylla
Scylla
Biel434481
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BrunoAlfa357
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,483 Elo+
Solo
Osiris
Osiris
GK1LLER
Osiris
Level 26
God Stats
6W - 7L
1,161 SR
Queue Stats
134W - 149L
1,305 Elo+
Solo
Kali
Kali
Leningrado1917
Kali
Level 24
God Stats
5W - 6L
1,705 SR
Queue Stats
73W - 56L
1,625 Elo+
Solo
Camazotz
Camazotz
fac3l3ssm0nk3y93
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DiguinhoSila
Mercury
20
8 / 6 / 10
14,907
466
14,440
27,268
11,204
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Topcris2020
Danzaburou
6
1 / 1 / 1
9,332
292
736
1,586
911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
8 / 3 / 4
11,871
371
12,843
9,233
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
luhhfornari
Aphrodite
20
9 / 3 / 10
17,372
543
23,923
21,166
19,204
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
yansantos_
Amaterasu
20
16 / 1 / 10
16,207
506
17,340
24,216
22,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Biel434481
Scylla
19
0 / 13 / 7
13,369
418
12,909
20,704
8,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
BrunoAlfa357
Danzaburou
17
1 / 10 / 3
11,994
375
3,708
22,300
9,409
Osiris
GK1LLER
Osiris
13
4 / 5 / 1
11,419
357
10,333
14,660
12,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 9 / 1
17,239
539
20,647
33,054
20,387
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 7 / 0
10,677
334
1,090
16,318
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
42
Kills
13
14
Deaths
44
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Biel434481
Scylla
0
13
7
0.27
L
Danzaburou
BrunoAlfa357
Danzaburou
1
10
3
0.25
W
Mercury
DiguinhoSila
Mercury
8
6
10
2.17
L
Osiris
GK1LLER
Osiris
4
5
1
0.9
L
8
9
1
0.94
W
Danzaburou
Topcris2020
Danzaburou
1
1
1
1.5
W
8
3
4
3.33
L
0
7
0
0
W
Aphrodite
luhhfornari
Aphrodite
9
3
10
4.67
W
Amaterasu
yansantos_
Amaterasu
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,282
Damage
48,687
83,469
Taken
107,036
57,707
Mitigated
56,968
39,694
Healing
21,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Biel434481
Scylla
12,909
2,856
0
2,138
20,704
8,117
1,656
8,774
11,805
66,007
0
L
Danzaburou
BrunoAlfa357
Danzaburou
3,708
1,906
0
706
22,300
9,409
758
7,211
14,965
0
40,544
W
Mercury
DiguinhoSila
Mercury
14,440
6,089
0
10,956
27,268
11,204
0
4,591
22,677
0
116,770
L
Osiris
GK1LLER
Osiris
10,333
1,649
0
4,177
14,660
12,633
310
6,751
7,601
15,143
24,618
L
20,647
12,808
0
10,652
33,054
20,387
2,406
9,508
23,441
0
114,665
W
Danzaburou
Topcris2020
Danzaburou
736
242
0
479
1,586
911
696
267
1,319
1,370
6,837
W
12,843
2,435
147
989
9,233
3,403
1,313
2,971
6,262
44,352
0
L
1,090
408
0
4,057
16,318
6,422
0
4,746
11,443
0
27,312
W
Aphrodite
luhhfornari
Aphrodite
23,923
5,913
8,848
12,219
21,166
19,204
3,391
4,419
16,747
115,138
0
W
Amaterasu
yansantos_
Amaterasu
17,340
8,104
0
6,056
24,216
22,985
3,462
4,450
19,766
497
65,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,689
Gold Earned
64,698
553
Minions Killed
406
0
Camps Cleared
0
2,169,254
Distance Traveled
2,182,102
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,369
418
98
3
0
490,512
3
L
Danzaburou
11,994
375
59
2
0
450,552
0
W
Mercury
14,907
466
174
5
0
578,118
0
L
Osiris
11,419
357
64
2
0
283,663
0
L
Kali
17,239
539
141
4
0
464,041
0
W
Danzaburou
9,332
292
20
1
0
84,998
0
W
Hera
11,871
371
48
2
0
271,839
5
L
Camazotz
10,677
334
44
1
0
493,334
0
W
Aphrodite
17,372
543
179
6
0
539,921
0
W
Amaterasu
16,207
506
132
4
0
694,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role