Player Matchup

Raijin
Raijin
FeetusThyYeetus
Raijin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,631 Elo+
Party 2
Ra
Ra
OlManBagette
Ra
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 42L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
RoyalTitus
Heimdallr
Level 56
God Stats
8W - 7L
1,618 SR
Queue Stats
21W - 30L
1,509 Elo+
Party 2
Cerberus
Cerberus
Spxckdrum
Cerberus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 37L
1,595 Elo+
Party 2
Ymir
Ymir
YoungBoyDrizzle
Ymir
Level 80
God Stats
2W - 2L
1,468 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 2
Team Averages
Level 72
1,517 SR
1,558 Elo+

VS

Team Averages
Level 71
1,602 SR
1,641 Elo+
Osiris
Osiris
JumpSpark13
Osiris
Level 95
God Stats
7W - 3L
1,492 SR
Queue Stats
173W - 143L
1,663 Elo+
Party 1
Ares
Ares
MatthewIsFuego
Ares
Level 77
God Stats
13W - 9L
1,500 SR
Queue Stats
163W - 144L
1,678 Elo+
Party 1
Hera
Hera
Poisoned_Dream
Hera
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 20L
1,597 Elo+
Party 1
Bastet
Bastet
ProlificLion
Bastet
Level 28
God Stats
6W - 4L
1,727 SR
Queue Stats
6W - 4L
1,669 Elo+
Party 1
Medusa
Medusa
The-Indecent
Medusa
Level 66
God Stats
12W - 9L
1,576 SR
Queue Stats
35W - 33L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,493
499
4,589
6,961
2,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 2
6,211
478
2,429
10,365
4,441
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
RoyalTitus
Heimdallr
11
0 / 2 / 0
6,133
472
4,330
6,666
2,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Spxckdrum
Cerberus
12
4 / 3 / 0
7,124
548
3,662
11,095
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
5,576
429
1,170
8,421
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 1 / 3
7,373
567
8,346
6,846
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 6
7,364
566
8,631
9,034
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 5
7,895
607
5,067
5,839
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
14
8 / 1 / 2
8,535
657
4,769
5,885
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
2 / 0 / 0
7,047
542
3,610
7,010
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
19
19
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Osiris
3
1
3
4.5
W
3
0
6
6
L
0
8
2
0.13
W
3
2
5
2.75
W
Bastet
8
1
2
9
L
Heimdallr
RoyalTitus
Heimdallr
0
2
0
0
L
Cerberus
Spxckdrum
Cerberus
4
3
0
1.33
W
Medusa
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,180
Damage
30,423
43,508
Taken
34,614
17,071
Mitigated
15,754
9,870
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,589
403
0
1,360
6,961
2,330
405
635
6,326
35,699
0
W
Osiris
8,346
3,584
0
2,365
6,846
4,910
1,034
4,314
2,532
8,034
33,478
W
8,631
519
0
3,424
9,034
4,808
0
3,325
5,709
24,358
0
L
2,429
127
140
1,866
10,365
4,441
0
5,535
4,830
35,958
0
W
5,067
1,611
0
122
5,839
1,792
419
2,665
3,174
51,390
0
W
Bastet
4,769
1,757
0
2,643
5,885
2,021
418
1,207
4,678
0
38,892
L
Heimdallr
RoyalTitus
Heimdallr
4,330
2,621
0
910
6,666
2,074
34
1,335
5,331
0
39,195
L
Cerberus
Spxckdrum
Cerberus
3,662
234
0
4,274
11,095
4,569
0
4,185
6,910
40,237
0
W
Medusa
3,610
882
0
5,275
7,010
2,223
343
339
6,671
0
44,404
L
1,170
239
111
1,209
8,421
3,657
0
2,596
5,825
14,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
38,214
356
Minions Killed
361
0
Camps Cleared
0
1,154,423
Distance Traveled
1,310,523
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,493
499
68
5
0
231,472
1
W
Osiris
7,373
567
65
5
0
255,102
3
W
Ares
7,364
566
33
3
0
262,403
0
L
Ra
6,211
478
68
5
0
179,737
2
W
Hera
7,895
607
101
8
0
246,633
5
W
Bastet
8,535
657
78
6
0
288,166
0
L
Heimdallr
6,133
472
74
6
0
240,906
3
L
Cerberus
7,124
548
119
9
0
265,527
7
W
Medusa
7,047
542
84
6
0
258,219
3
L
Ymir
5,576
429
27
2
0
236,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role