Player Matchup

Skadi
Skadi
Im Cringin
Skadi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 127L
1,330 Elo+
Party 2
Izanami
Izanami
StopTheRoach
Izanami
Level 109
God Stats
11W - 7L
1,746 SR
Queue Stats
233W - 255L
1,413 Elo+
Party 2
Cu Chulainn
Cu Chulainn
This Is Stoney
Cu Chulainn
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 257L
1,533 Elo+
Party 2
Thanatos
Thanatos
UchihaMadara560
Thanatos
Level 46
God Stats
6W - 7L
1,667 SR
Queue Stats
30W - 40L
1,570 Elo+
Solo
Ymir
Ymir
Yns Dubz
Ymir
Level 65
God Stats
0W - 3L
1,276 SR
Queue Stats
3W - 4L
1,506 Elo+
Party 2
Team Averages
Level 79
1,538 SR
1,471 Elo+

VS

Team Averages
Level 123
1,457 SR
1,600 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CrownTownKings
Bellona
Level 110
God Stats
12W - 7L
1,500 SR
Queue Stats
54W - 58L
1,632 Elo+
Party 1
Geb
Geb
HumbleNoob420
Geb
Level 121
God Stats
1W - 0L
1,285 SR
Queue Stats
174W - 167L
1,559 Elo+
Solo
Kali
Kali
Suddle Trout
Kali
Level 125
God Stats
22W - 14L
1,500 SR
Queue Stats
213W - 215L
1,649 Elo+
Party 1
Ah Puch
Ah Puch
WILLYNILLYROB
Ah Puch
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
159W - 144L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 0 / 4
5,483
498
3,067
4,399
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
StopTheRoach
Izanami
11
2 / 4 / 1
6,211
565
4,269
6,740
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
This Is Stoney
Cu Chulainn
12
2 / 1 / 0
6,563
597
6,997
7,053
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
2 / 2 / 2
6,054
550
1,495
7,819
2,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
1 / 1 / 1
5,459
496
3,334
6,728
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 2
5,291
481
2,644
5,272
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 1 / 0
6,482
589
4,716
8,301
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
4,984
453
3,122
7,760
3,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
2 / 1 / 3
6,194
563
3,833
6,774
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
11
2 / 2 / 1
6,239
567
2,814
5,722
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
8
8
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
2
0.5
W
3
1
0
3
W
1
2
2
1
L
Skadi
0
0
4
2
L
Izanami
StopTheRoach
Izanami
2
4
1
0.63
W
2
1
3
3.5
L
Cu Chulainn
This Is Stoney
Cu Chulainn
2
1
0
2
L
Thanatos
2
2
2
1.5
W
Ah Puch
2
2
1
1.25
L
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,162
Damage
17,129
32,739
Taken
33,829
15,859
Mitigated
15,394
10,774
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,644
2,018
0
2,169
5,272
1,728
364
1,424
3,848
0
29,874
W
4,716
1,731
0
3,600
8,301
4,569
0
0
7,801
0
33,270
W
3,122
692
108
1,224
7,760
3,849
104
2,320
5,440
14,948
0
L
Skadi
3,067
1,426
0
1,480
4,399
2,126
0
1,116
3,283
2,826
25,133
L
Izanami
StopTheRoach
Izanami
4,269
1,754
0
1,110
6,740
3,683
826
2,814
3,926
3,673
32,988
W
3,833
1,950
0
2,913
6,774
2,319
22
12
6,737
0
26,177
L
Cu Chulainn
This Is Stoney
Cu Chulainn
6,997
1,103
0
1,206
7,053
5,256
0
0
7,053
252
38,034
L
Thanatos
1,495
397
0
5,464
7,819
2,124
0
0
7,819
0
28,625
W
Ah Puch
2,814
288
0
1,383
5,722
2,929
0
127
5,595
31,077
0
L
Ymir
3,334
1,001
0
1,514
6,728
2,670
0
2,006
4,722
16,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
29,190
304
Minions Killed
251
0
Camps Cleared
0
1,050,646
Distance Traveled
971,075
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,291
481
62
6
0
156,078
3
W
Bellona
6,482
589
74
7
0
205,445
0
W
Geb
4,984
453
6
1
0
200,633
4
L
Skadi
5,483
498
61
6
0
215,443
3
L
Izanami
6,211
565
86
8
0
176,501
3
W
Kali
6,194
563
52
5
0
218,857
3
L
Cu Chulainn
6,563
597
75
7
0
210,716
4
L
Thanatos
6,054
550
59
5
0
236,955
0
W
Ah Puch
6,239
567
57
5
0
190,062
3
L
Ymir
5,459
496
23
2
0
211,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role