Player Matchup

Artio
Artio
FeusNocera
Artio
Level 89
God Stats
21W - 15L
1,605 SR
Queue Stats
398W - 510L
1,422 Elo+
Party 1
Izanami
Izanami
GihBaptista
Izanami
Level 88
God Stats
84W - 76L
1,509 SR
Queue Stats
250W - 305L
1,368 Elo+
Party 1
Sylvanus
Sylvanus
NandaNocera
Sylvanus
Level 108
God Stats
15W - 16L
1,852 SR
Queue Stats
425W - 548L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
PedroBionic
Nu Wa
Level 88
God Stats
12W - 12L
1,730 SR
Queue Stats
178W - 201L
1,375 Elo+
Party 1
Amaterasu
Amaterasu
djddrago
Amaterasu
Level 113
God Stats
80W - 76L
1,533 SR
Queue Stats
365W - 433L
1,497 Elo+
Solo
Team Averages
Level 97
1,646 SR
1,425 Elo+

VS

Team Averages
Level 68
1,517 SR
1,566 Elo+
Hou Yi
Hou Yi
Aggustiinn19
Hou Yi
Level 102
God Stats
189W - 164L
1,500 SR
Queue Stats
566W - 544L
1,475 Elo+
Solo
Discordia
Discordia
CopoVazio
Discordia
Level 69
God Stats
41W - 31L
1,500 SR
Queue Stats
165W - 164L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
FalkNehtar
Amaterasu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,724 Elo+
Solo
Yemoja
Yemoja
IamJibinho
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
barizzon
Bakasura
Level 67
God Stats
5W - 7L
1,587 SR
Queue Stats
40W - 43L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
5 / 0 / 5
15,058
502
20,585
24,566
31,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Izanami
GihBaptista
Izanami
20
0 / 3 / 5
13,763
459
8,115
17,723
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
NandaNocera
Sylvanus
18
2 / 1 / 5
12,814
427
7,891
20,927
22,740
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 3
14,257
475
26,083
14,552
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
djddrago
Amaterasu
20
9 / 4 / 3
14,368
479
17,172
25,387
18,751
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
3 / 5 / 3
13,833
461
19,917
26,937
11,063
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
CopoVazio
Discordia
20
3 / 1 / 3
14,609
487
31,165
13,441
5,250
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
FalkNehtar
Amaterasu
17
1 / 7 / 2
11,811
394
6,289
25,798
21,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
IamJibinho
Yemoja
16
1 / 1 / 5
11,836
395
8,655
17,195
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
barizzon
Bakasura
20
3 / 5 / 4
13,822
461
4,969
26,298
12,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
19
Kills
11
11
Deaths
19
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
5
3
0.9
L
Discordia
CopoVazio
Discordia
3
1
3
4.5
L
Amaterasu
FalkNehtar
Amaterasu
1
7
2
0.29
W
Artio
5
0
5
7.5
W
Izanami
GihBaptista
Izanami
0
3
5
0.83
L
Yemoja
IamJibinho
Yemoja
1
1
5
3.5
W
Sylvanus
NandaNocera
Sylvanus
2
1
5
4.5
W
3
3
3
1.5
L
Bakasura
barizzon
Bakasura
3
5
4
1
W
Amaterasu
djddrago
Amaterasu
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,846
Damage
70,995
103,155
Taken
109,669
86,392
Mitigated
68,495
44,380
Healing
38,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
19,917
11,752
0
10,676
26,937
11,063
2,805
11,184
15,410
0
131,658
L
Discordia
CopoVazio
Discordia
31,165
1,230
0
5,251
13,441
5,250
581
8,056
5,084
127,860
0
L
Amaterasu
FalkNehtar
Amaterasu
6,289
1,362
0
2,057
25,798
21,869
534
13,637
11,358
0
55,101
W
Artio
20,585
1,521
2,287
14,306
24,566
31,182
1,006
9,166
14,638
99,232
0
W
Izanami
GihBaptista
Izanami
8,115
5,824
0
7,231
17,723
7,439
1,159
4,005
13,670
0
120,243
L
Yemoja
IamJibinho
Yemoja
8,655
2,404
7,839
6,136
17,195
18,251
426
9,512
7,185
34,742
0
W
Sylvanus
NandaNocera
Sylvanus
7,891
2,789
5,421
10,171
20,927
22,740
429
9,653
10,893
29,687
0
W
26,083
5,459
0
3,283
14,552
6,280
909
7,473
6,641
127,026
0
L
Bakasura
barizzon
Bakasura
4,969
4,126
0
6,353
26,298
12,062
0
10,063
15,700
0
87,625
W
Amaterasu
djddrago
Amaterasu
17,172
5,172
0
1,681
25,387
18,751
0
8,974
15,925
10,959
105,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,260
Gold Earned
65,911
716
Minions Killed
711
0
Camps Cleared
0
2,895,239
Distance Traveled
2,701,606
26
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,833
461
209
7
0
483,587
12
L
Discordia
14,609
487
210
7
0
567,593
7
L
Amaterasu
11,811
394
102
3
0
486,268
14
W
Artio
15,058
502
151
5
0
577,721
8
W
Izanami
13,763
459
190
6
0
548,765
1
L
Yemoja
11,836
395
48
2
0
525,433
7
W
Sylvanus
12,814
427
41
1
0
539,683
11
W
Nu Wa
14,257
475
182
6
0
553,836
6
L
Bakasura
13,822
461
142
5
0
638,725
5
W
Amaterasu
14,368
479
152
5
0
675,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role