Player Matchup

Cthulhu
Cthulhu
BlessedRaccoon43
Cthulhu
Level 26
God Stats
22W - 10L
1,425 SR
Queue Stats
110W - 100L
1,555 Elo+
Party 3
Janus
Janus
Chronic_Tron
Janus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 141L
1,450 Elo+
Party 1
Da Ji
Da Ji
Depressed_bacon
Da Ji
Level 44
God Stats
65W - 56L
1,609 SR
Queue Stats
648W - 613L
1,507 Elo+
Party 1
King Arthur
King Arthur
Highfly_OG
King Arthur
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 75L
1,159 Elo+
Party 3
Neith
Neith
PersonallyGxfted
Neith
Level 58
God Stats
6W - 3L
1,739 SR
Queue Stats
145W - 115L
1,486 Elo+
Party 3
Team Averages
Level 56
1,555 SR
1,431 Elo+

VS

Team Averages
Level 67
1,413 SR
1,494 Elo+
He Bo
He Bo
Deano_Boi_
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,440 Elo+
Solo
Set
Set
GreyBeard179
Set
Level 155
God Stats
17W - 21L
1,075 SR
Queue Stats
802W - 773L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
Syrij
Jing Wei
Level 47
God Stats
7W - 17L
1,325 SR
Queue Stats
23W - 45L
1,332 Elo+
Solo
Ymir
Ymir
furplenitts
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,656 Elo+
Party 2
King Arthur
King Arthur
otakublackman
King Arthur
Level 67
God Stats
0W - 2L
1,665 SR
Queue Stats
2W - 4L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
6,114
510
5,971
6,970
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 7 / 4
5,553
463
2,597
7,562
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 3
6,875
573
3,267
7,060
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Highfly_OG
King Arthur
12
1 / 1 / 1
6,836
570
4,740
6,218
2,890
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
6 / 0 / 2
6,566
547
5,620
3,429
900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 1 / 1
7,106
592
4,702
4,507
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 2 / 2
5,797
483
4,188
7,095
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Syrij
Jing Wei
9
0 / 3 / 1
4,920
410
2,254
8,247
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 1
5,580
465
2,186
7,981
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
otakublackman
King Arthur
10
3 / 2 / 2
5,815
485
4,508
8,156
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
9
9
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
0
7
4
0.29
L
He Bo
4
1
1
4.5
W
3
0
3
4.5
L
2
2
2
1.5
W
King Arthur
Highfly_OG
King Arthur
1
1
1
1.5
W
6
0
2
7
L
Jing Wei
Syrij
Jing Wei
0
3
1
0.17
L
0
2
1
0.25
L
King Arthur
otakublackman
King Arthur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,195
Damage
17,838
31,239
Taken
35,986
11,606
Mitigated
18,410
9,002
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,971
418
381
1,428
6,970
3,334
0
1,564
5,361
20,265
0
W
2,597
369
0
870
7,562
2,141
0
3,107
4,330
20,854
0
L
He Bo
4,702
108
99
1,522
4,507
2,545
265
1,332
3,175
37,989
0
W
3,267
493
0
4,390
7,060
2,341
0
1,487
5,573
0
34,658
L
4,188
1,247
0
2,561
7,095
2,284
0
687
6,408
0
29,395
W
King Arthur
Highfly_OG
King Arthur
4,740
958
0
578
6,218
2,890
540
0
5,975
0
38,237
W
5,620
3,006
0
1,355
3,429
900
306
730
2,699
0
37,306
L
Jing Wei
Syrij
Jing Wei
2,254
1,376
0
4,249
8,247
2,412
0
2,635
5,612
0
27,294
L
2,186
239
0
1,307
7,981
5,713
0
2,498
5,483
12,046
0
L
King Arthur
otakublackman
King Arthur
4,508
742
0
2,565
8,156
5,456
0
1,416
6,740
0
15,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
29,218
287
Minions Killed
228
0
Camps Cleared
0
1,097,477
Distance Traveled
1,040,703
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,114
510
29
2
0
218,490
1
W
Janus
5,553
463
32
3
0
216,722
0
L
He Bo
7,106
592
79
7
0
192,777
4
W
Da Ji
6,875
573
77
6
0
256,686
5
L
Set
5,797
483
55
5
0
242,173
2
W
King Arthur
6,836
570
82
7
0
202,251
0
W
Neith
6,566
547
67
6
0
203,328
2
L
Jing Wei
4,920
410
52
4
0
183,879
0
L
Ymir
5,580
465
12
1
0
202,115
1
L
King Arthur
5,815
485
30
3
0
219,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role