Player Matchup

Discordia
Discordia
Bethanny
Discordia
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,701 Elo+
Party 2
Neith
Neith
CoochTrooper
Neith
Level 18
God Stats
5W - 3L
1,678 SR
Queue Stats
27W - 23L
1,891 Elo+
Solo
Susano
Susano
Mhidas
Susano
Level 29
God Stats
1W - 1L
1,868 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
RAIDERZ RAGE XD
Sobek
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 41L
1,231 Elo+
Party 1
Loki
Loki
SenjiUchiha
Loki
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 27L
1,231 Elo+
Party 1
Team Averages
Level 63
1,566 SR
1,511 Elo+

VS

Team Averages
Level 85
1,550 SR
1,579 Elo+
Erlang Shen
Erlang Shen
DarKCriss
Erlang Shen
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,737 Elo+
Party 3
Guan Yu
Guan Yu
RobSLSaaA
Guan Yu
Level 35
God Stats
0W - 1L
1,467 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Odin
Odin
Slendy64
Odin
Level 125
God Stats
1W - 4L
1,715 SR
Queue Stats
26W - 25L
1,881 Elo+
Party 3
Merlin
Merlin
Tαnk
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Anhur
Anhur
zombie_scratch
Anhur
Level 119
God Stats
0W - 1L
1,568 SR
Queue Stats
4W - 7L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bethanny
Discordia
14
4 / 3 / 8
8,701
870
11,431
6,926
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 6
8,371
837
8,081
6,569
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Susano
Mhidas
Susano
14
7 / 6 / 3
9,050
905
10,922
11,432
3,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 1 / 13
8,480
848
7,513
12,227
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 6
6,679
668
3,240
9,273
4,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarKCriss
Erlang Shen
15
7 / 2 / 5
9,097
910
12,317
12,563
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
RobSLSaaA
Guan Yu
13
2 / 1 / 8
7,601
760
5,757
9,430
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
13
2 / 4 / 9
7,586
759
7,911
10,108
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Tαnk
Merlin
13
3 / 3 / 7
7,342
734
7,776
6,201
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 7 / 4
6,254
625
4,710
10,241
3,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
17
Kills
14
14
Deaths
17
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bethanny
Discordia
4
3
8
2.67
W
4
1
6
7
L
Erlang Shen
DarKCriss
Erlang Shen
7
2
5
4.75
W
Susano
Mhidas
Susano
7
6
3
1.42
W
1
1
13
7.5
L
Guan Yu
RobSLSaaA
Guan Yu
2
1
8
6
W
1
3
6
1.33
L
Odin
2
4
9
1.63
L
Merlin
Tαnk
Merlin
3
3
7
2.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,187
Damage
38,471
46,427
Taken
48,543
22,326
Mitigated
35,334
11,666
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bethanny
Discordia
11,431
430
636
684
6,926
2,272
200
523
6,353
29,125
0
W
8,081
4,015
342
4,146
6,569
2,659
551
1,716
4,778
0
28,598
L
Erlang Shen
DarKCriss
Erlang Shen
12,317
5,660
0
3,746
12,563
8,719
467
3,844
8,719
0
28,079
W
Susano
Mhidas
Susano
10,922
3,287
0
131
11,432
3,885
1
1,944
9,315
0
19,580
W
7,513
579
0
4,797
12,227
9,282
165
2,170
9,660
23,481
0
L
Guan Yu
RobSLSaaA
Guan Yu
5,757
135
1,118
1,702
9,430
8,902
0
4,013
5,417
0
13,956
W
3,240
770
123
807
9,273
4,228
0
1,698
7,426
0
9,172
L
Odin
7,911
1,815
0
1,362
10,108
10,658
0
3,578
6,530
198
18,112
L
Merlin
Tαnk
Merlin
7,776
1,135
0
762
6,201
3,389
279
3,146
3,055
23,860
0
L
4,710
1,953
306
1,220
10,241
3,666
111
4,713
5,528
0
16,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
37,880
182
Minions Killed
167
7
Camps Cleared
6
926,464
Distance Traveled
880,192
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,701
870
46
5
3
187,810
1
W
Neith
8,371
837
69
7
0
160,613
1
L
Erlang Shen
9,097
910
55
6
0
198,181
1
W
Susano
9,050
905
27
3
3
186,967
0
W
Sobek
8,480
848
24
2
0
204,446
2
L
Guan Yu
7,601
760
25
3
1
214,425
0
W
Loki
6,679
668
16
2
1
186,628
0
L
Odin
7,586
759
19
2
3
198,009
3
L
Merlin
7,342
734
42
4
1
145,599
0
L
Anhur
6,254
625
26
3
1
123,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role