Player Matchup

Ra
Ra
InfiniteSilence
Ra
Level 5
God Stats
1W - 1L
1,636 SR
Queue Stats
6W - 6L
1,259 Elo+
Party 1
Guan Yu
Guan Yu
SurgeGale
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,209 Elo+
Party 1
Kali
Kali
XotiicEnvy
Kali
Level 141
God Stats
6W - 3L
1,712 SR
Queue Stats
84W - 45L
1,738 Elo+
Party 1
Team Averages
Level 76
1,616 SR
1,402 Elo+

VS

Team Averages
Level 84
1,448 SR
1,422 Elo+
Anubis
Anubis
Dophunn
Anubis
Level 107
God Stats
7W - 3L
1,316 SR
Queue Stats
280W - 214L
1,562 Elo+
Party 2
Set
Set
EspartanoOficial
Set
Level 98
God Stats
1W - 2L
1,137 SR
Queue Stats
180W - 267L
1,145 Elo+
Solo
Neith
Neith
SilentMaiden412
Neith
Level 46
God Stats
15W - 9L
1,893 SR
Queue Stats
192W - 148L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
8,945
639
4,308
10,445
3,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
SurgeGale
Guan Yu
13
2 / 6 / 5
9,664
690
5,203
15,393
12,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 8 / 3
11,622
830
15,598
16,376
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dophunn
Anubis
16
12 / 4 / 7
12,098
864
19,688
17,504
6,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 10
10,195
728
6,498
9,450
3,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 12
11,174
798
8,924
5,868
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
9
Kills
22
22
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dophunn
Anubis
12
4
7
3.88
W
4
4
10
2.25
L
1
8
5
0.44
W
6
1
12
12
L
Guan Yu
SurgeGale
Guan Yu
2
6
5
0.75
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
35,110
42,214
Taken
32,822
23,790
Mitigated
11,422
7,641
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dophunn
Anubis
19,688
698
0
9,533
17,504
6,331
767
2,419
15,085
69,106
0
W
6,498
3,008
679
1,068
9,450
3,101
624
1,577
7,873
0
29,331
L
4,308
646
663
580
10,445
3,055
0
7,118
3,327
24,633
0
W
8,924
3,624
0
2,545
5,868
1,990
965
1,412
4,456
0
37,000
L
Guan Yu
SurgeGale
Guan Yu
5,203
1,103
569
1,679
15,393
12,535
0
5,601
9,792
0
15,237
L
15,598
6,378
0
4,150
16,376
8,200
0
7,028
9,348
6,251
48,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
33,467
133
Minions Killed
177
0
Camps Cleared
0
625,806
Distance Traveled
723,186
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,098
864
89
6
0
227,038
1
W
Set
10,195
728
42
3
0
240,771
2
L
Ra
8,945
639
39
3
0
181,272
0
W
Neith
11,174
798
46
3
0
255,377
3
L
Guan Yu
9,664
690
22
2
0
215,220
0
L
Kali
11,622
830
72
5
0
229,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role