Player Matchup

Danzaburou
Danzaburou
DavidOnTop
Danzaburou
Level 23
God Stats
6W - 10L
1,686 SR
Queue Stats
207W - 237L
1,749 Elo+
Solo
Neith
Neith
SH0TGUNRYE
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,108 Elo+
Party 1
Sol
Sol
Shr1mp6
Sol
Level 29
God Stats
11W - 5L
1,560 SR
Queue Stats
82W - 42L
1,578 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zorgamer2009
Kumbhakarna
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
236W - 289L
1,429 Elo+
Party 1
Kali
Kali
pkprngle
Kali
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,304 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,434 Elo+

VS

Team Averages
Level 24
1,513 SR
1,459 Elo+
Arachne
Arachne
Ba3z
Arachne
Level 26
God Stats
2W - 3L
1,303 SR
Queue Stats
34W - 39L
1,329 Elo+
Solo
Bellona
Bellona
BlueRanger_5oh3
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Persephone
Persephone
CallMeTOG
Persephone
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Bakasura
Bakasura
Icarus917
Bakasura
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 72L
1,500 Elo+
Party 2
Izanami
Izanami
RedRanger_5oh3
Izanami
Level 60
God Stats
11W - 4L
1,763 SR
Queue Stats
271W - 252L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavidOnTop
Danzaburou
20
7 / 6 / 7
14,148
488
13,167
23,197
10,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
14
3 / 7 / 2
11,026
380
3,944
9,354
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
20
13 / 5 / 5
14,337
494
25,761
29,766
11,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Zorgamer2009
Kumbhakarna
17
5 / 5 / 11
12,033
415
15,719
33,693
33,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
20
12 / 4 / 7
14,878
513
17,449
23,737
11,561
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ba3z
Arachne
20
8 / 1 / 6
14,341
495
12,050
16,563
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 10 / 11
11,843
408
10,296
22,857
16,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
CallMeTOG
Persephone
20
5 / 12 / 6
14,238
491
22,455
17,782
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Icarus917
Bakasura
14
2 / 8 / 3
10,648
367
7,717
18,512
12,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 11 / 5
15,799
545
32,627
26,721
10,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
40
Kills
27
27
Deaths
42
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ba3z
Arachne
8
1
6
11
W
0
10
11
0.55
W
Persephone
CallMeTOG
Persephone
5
12
6
0.67
L
Danzaburou
DavidOnTop
Danzaburou
7
6
7
1.75
W
Bakasura
Icarus917
Bakasura
2
8
3
0.44
W
12
11
5
1.32
L
Neith
3
7
2
0.57
L
Sol
13
5
5
3.1
L
Kumbhakarna
Zorgamer2009
Kumbhakarna
5
5
11
2.1
L
Kali
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,040
Damage
85,145
119,747
Taken
102,435
69,409
Mitigated
52,767
37,564
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ba3z
Arachne
12,050
9,418
0
6,896
16,563
7,188
1,218
4,968
11,344
0
83,258
W
10,296
3,414
0
1,035
22,857
16,099
428
8,875
13,688
0
41,964
W
Persephone
CallMeTOG
Persephone
22,455
3,749
0
2,244
17,782
7,047
176
9,222
8,453
71,011
0
L
Danzaburou
DavidOnTop
Danzaburou
13,167
7,339
0
7,213
23,197
10,019
3,064
5,053
18,044
0
81,521
W
Bakasura
Icarus917
Bakasura
7,717
5,869
0
3,461
18,512
12,258
268
6,272
12,065
142
25,379
W
32,627
25,846
0
10,004
26,721
10,175
6,487
11,141
15,167
0
105,435
L
Neith
3,944
1,024
0
603
9,354
2,809
1,367
718
8,636
0
39,742
L
Sol
25,761
7,003
0
15,018
29,766
11,156
2,644
7,981
21,645
98,806
0
L
Kumbhakarna
Zorgamer2009
Kumbhakarna
15,719
2,297
0
7,346
33,693
33,864
1,118
5,857
27,649
40,934
0
L
Kali
17,449
9,260
0
7,384
23,737
11,561
1,019
2,962
20,639
0
88,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,422
Gold Earned
66,869
530
Minions Killed
466
0
Camps Cleared
0
2,260,143
Distance Traveled
2,542,603
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,341
495
124
4
0
584,814
5
W
Bellona
11,843
408
71
2
0
577,976
2
W
Persephone
14,238
491
91
3
0
449,857
2
L
Danzaburou
14,148
488
139
5
0
407,191
0
W
Bakasura
10,648
367
46
2
0
454,460
0
W
Izanami
15,799
545
134
5
0
475,496
0
L
Neith
11,026
380
65
2
0
332,438
0
L
Sol
14,337
494
146
5
0
458,834
0
L
Kumbhakarna
12,033
415
34
1
0
499,496
0
L
Kali
14,878
513
146
5
0
562,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role