Player Matchup

Mulan
Mulan
Demmonn
Mulan
Level 18
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Merlin
Merlin
JoãoGodSMITE
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
RhytoGamer
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,544 Elo+
Solo
Neith
Neith
furiosduo
Neith
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Hun Batz
Hun Batz
lia1807
Hun Batz
Level 8
God Stats
6W - 6L
1,796 SR
Queue Stats
219W - 238L
1,764 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,562 Elo+

VS

Team Averages
Level 24
1,551 SR
1,558 Elo+
Bellona
Bellona
HeatLuan23
Bellona
Level 32
God Stats
4W - 4L
1,503 SR
Queue Stats
60W - 81L
1,606 Elo+
Party 1
Chiron
Chiron
Miguelage
Chiron
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 43L
1,716 Elo+
Party 1
Ra
Ra
iiSAVITARii
Ra
Level 12
God Stats
1W - 0L
1,755 SR
Queue Stats
11W - 13L
1,608 Elo+
Solo
Kukulkan
Kukulkan
itsjustgu
Kukulkan
Level 25
God Stats
13W - 11L
1,500 SR
Queue Stats
328W - 362L
1,451 Elo+
Solo
Cthulhu
Cthulhu
lucketta23
Cthulhu
Level 24
God Stats
11W - 11L
1,500 SR
Queue Stats
293W - 402L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Demmonn
Mulan
11
1 / 2 / 0
6,274
483
4,769
7,678
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 5 / 0
4,960
382
2,891
6,926
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
RhytoGamer
Yemoja
9
0 / 5 / 3
5,703
439
4,446
7,578
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
furiosduo
Neith
10
2 / 3 / 2
5,888
453
4,204
7,545
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
lia1807
Hun Batz
13
4 / 2 / 1
7,592
584
5,252
8,103
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HeatLuan23
Bellona
14
2 / 1 / 0
7,877
606
5,511
11,170
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Miguelage
Chiron
10
2 / 2 / 1
6,184
476
3,492
8,028
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 2
8,964
690
9,760
8,396
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
itsjustgu
Kukulkan
11
3 / 1 / 4
6,870
528
3,871
5,977
1,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lucketta23
Cthulhu
9
0 / 2 / 5
6,092
469
1,811
6,743
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
16
17
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
Demmonn
Mulan
1
2
0
0.5
W
Bellona
HeatLuan23
Bellona
2
1
0
2
L
0
5
0
0
W
Chiron
Miguelage
Chiron
2
2
1
1.25
L
Yemoja
RhytoGamer
Yemoja
0
5
3
0.3
L
Neith
furiosduo
Neith
2
3
2
1
W
9
1
2
10
W
Kukulkan
itsjustgu
Kukulkan
3
1
4
5
L
Hun Batz
lia1807
Hun Batz
4
2
1
2.25
W
Cthulhu
lucketta23
Cthulhu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
24,445
37,830
Taken
40,314
15,044
Mitigated
19,165
8,613
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Demmonn
Mulan
4,769
1,584
0
1,116
7,678
4,663
195
0
7,678
0
26,117
W
Bellona
HeatLuan23
Bellona
5,511
2,914
0
5,886
11,170
8,166
488
0
10,820
0
47,581
L
2,891
295
0
1,531
6,926
2,314
0
4,656
2,115
21,939
0
W
Chiron
Miguelage
Chiron
3,492
1,746
465
3,961
8,028
2,226
493
2,529
5,499
0
24,192
L
Yemoja
RhytoGamer
Yemoja
4,446
869
642
513
7,578
3,100
135
4,488
2,928
16,098
0
L
Neith
furiosduo
Neith
4,204
1,778
0
2,278
7,545
2,325
0
2,720
4,733
0
28,079
W
9,760
1,473
748
4,295
8,396
3,297
162
2,056
6,340
50,133
0
W
Kukulkan
itsjustgu
Kukulkan
3,871
568
0
1,332
5,977
1,868
0
943
5,034
42,702
0
L
Hun Batz
lia1807
Hun Batz
5,252
2,474
0
2,533
8,103
2,642
0
3,057
4,934
0
44,200
W
Cthulhu
lucketta23
Cthulhu
1,811
202
399
1,719
6,743
3,608
233
1,809
4,934
16,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
35,987
249
Minions Killed
364
0
Camps Cleared
0
1,171,883
Distance Traveled
1,107,734
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,274
483
62
5
0
208,848
2
W
Bellona
7,877
606
106
8
0
205,637
0
L
Merlin
4,960
382
34
3
0
223,213
0
W
Chiron
6,184
476
45
3
0
196,726
1
L
Yemoja
5,703
439
26
2
0
248,353
1
L
Neith
5,888
453
39
3
0
209,430
0
W
Ra
8,964
690
111
9
0
253,604
5
W
Kukulkan
6,870
528
73
6
0
238,318
3
L
Hun Batz
7,592
584
88
7
0
282,039
4
W
Cthulhu
6,092
469
29
2
0
213,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role