Player Matchup

Mercury
Mercury
AIE4
Mercury
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 25L
1,514 Elo+
Solo
Artemis
Artemis
Mercules305
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Solo
Persephone
Persephone
MonsieurFatNuttz
Persephone
Level 17
God Stats
2W - 0L
1,285 SR
Queue Stats
23W - 14L
1,615 Elo+
Solo
Cthulhu
Cthulhu
MonsterDwarf17
Cthulhu
Level 18
God Stats
1W - 0L
1,810 SR
Queue Stats
4W - 4L
1,670 Elo+
Solo
Erlang Shen
Erlang Shen
STRAIT M3RKIN
Erlang Shen
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,522 Elo+
Solo
Team Averages
Level 13
1,519 SR
1,523 Elo+

VS

Team Averages
Level 20
1,497 SR
1,571 Elo+
Anubis
Anubis
AJ_Beast30
Anubis
Level 28
God Stats
3W - 7L
1,282 SR
Queue Stats
295W - 305L
1,265 Elo+
Solo
Neith
Neith
CoTar421
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CoTar421
Ah Puch
Level 14
God Stats
3W - 4L
1,442 SR
Queue Stats
31W - 48L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WumboOfWumbology
Tsukuyomi
Level 23
God Stats
7W - 9L
1,760 SR
Queue Stats
285W - 206L
1,882 Elo+
Solo
Terra
Terra
coaxial_money2
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AIE4
Mercury
10
0 / 5 / 2
6,437
429
1,402
5,717
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Mercules305
Artemis
10
1 / 4 / 1
6,078
405
3,855
7,570
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
MonsieurFatNuttz
Persephone
14
3 / 2 / 3
7,988
533
8,506
6,718
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
6,615
441
5,961
8,956
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
STRAIT M3RKIN
Erlang Shen
15
9 / 1 / 2
9,413
628
8,965
8,060
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AJ_Beast30
Anubis
12
6 / 4 / 0
7,865
524
5,508
8,625
2,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
CoTar421
Neith
11
1 / 1 / 0
6,031
402
4,589
7,211
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
CoTar421
Ah Puch
13
0 / 4 / 1
7,558
504
3,567
9,370
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
13
5 / 3 / 3
7,788
519
7,972
10,670
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 1
6,716
448
2,546
8,986
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
14
Kills
14
14
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
AIE4
Mercury
0
5
2
0.2
L
Anubis
AJ_Beast30
Anubis
6
4
0
1.5
L
Neith
CoTar421
Neith
1
1
0
1
L
Ah Puch
CoTar421
Ah Puch
0
4
1
0.13
W
Artemis
Mercules305
Artemis
1
4
1
0.38
W
Persephone
MonsieurFatNuttz
Persephone
3
2
3
2.25
W
1
2
0
0.5
W
Erlang Shen
STRAIT M3RKIN
Erlang Shen
9
1
2
10
L
Tsukuyomi
5
3
3
2.17
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
24,182
37,021
Taken
44,862
14,256
Mitigated
16,748
6,778
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AIE4
Mercury
1,402
264
0
0
5,717
1,070
606
3,495
2,222
0
18,429
L
Anubis
AJ_Beast30
Anubis
5,508
576
0
3,495
8,625
2,995
460
171
8,454
35,281
0
L
Neith
CoTar421
Neith
4,589
2,296
0
3,763
7,211
2,215
504
3,060
4,151
0
30,090
L
Ah Puch
CoTar421
Ah Puch
3,567
255
0
1,631
9,370
3,113
1,244
6,752
2,050
49,662
0
W
Artemis
Mercules305
Artemis
3,855
1,824
0
2,212
7,570
2,011
0
890
6,680
0
21,031
W
Persephone
MonsieurFatNuttz
Persephone
8,506
183
0
2,949
6,718
2,005
132
3,440
3,277
47,069
0
W
5,961
449
0
615
8,956
4,127
0
1,605
7,351
28,603
0
W
Erlang Shen
STRAIT M3RKIN
Erlang Shen
8,965
4,544
0
1,002
8,060
5,043
222
2,191
5,869
8,164
49,913
L
Tsukuyomi
7,972
1,616
0
938
10,670
3,247
0
1,905
8,705
0
43,861
L
2,546
644
1,033
2,645
8,986
5,178
302
2,390
6,556
9,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
35,958
301
Minions Killed
319
0
Camps Cleared
0
1,380,685
Distance Traveled
1,337,052
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,437
429
40
3
0
298,052
0
L
Anubis
7,865
524
70
5
0
217,863
0
L
Neith
6,031
402
49
3
0
279,272
0
L
Ah Puch
7,558
504
113
8
0
250,819
2
W
Artemis
6,078
405
40
3
0
242,617
0
W
Persephone
7,988
533
81
5
0
249,768
0
W
Cthulhu
6,615
441
50
3
0
306,990
1
W
Erlang Shen
9,413
628
90
6
0
283,258
1
L
Tsukuyomi
7,788
519
74
5
0
300,295
3
L
Terra
6,716
448
13
1
0
288,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role