Player Matchup

Hou Yi
Hou Yi
Hoodhero1028
Hou Yi
Level 24
God Stats
7W - 15L
1,639 SR
Queue Stats
69W - 86L
1,711 Elo+
Solo
Neith
Neith
Lukeman6495
Neith
Level 25
God Stats
4W - 4L
1,835 SR
Queue Stats
20W - 15L
1,910 Elo+
Solo
Izanami
Izanami
MemphisBoogie
Izanami
Level 20
God Stats
16W - 17L
1,608 SR
Queue Stats
155W - 134L
1,424 Elo+
Party 2
Erlang Shen
Erlang Shen
NOVA VIl
Erlang Shen
Level 24
God Stats
15W - 18L
1,424 SR
Queue Stats
71W - 63L
1,522 Elo+
Solo
Kali
Kali
Noahbbutler
Kali
Level 17
God Stats
4W - 4L
1,353 SR
Queue Stats
48W - 54L
1,383 Elo+
Party 2
Team Averages
Level 22
1,572 SR
1,590 Elo+

VS

Team Averages
Level 27
1,612 SR
1,636 Elo+
Bellona
Bellona
FinnyCASQUITO
Bellona
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 31L
1,720 Elo+
Party 3
Kukulkan
Kukulkan
Kryptovv
Kukulkan
Level 29
God Stats
3W - 5L
1,563 SR
Queue Stats
20W - 21L
1,530 Elo+
Party 1
Arachne
Arachne
Planton 701
Arachne
Level 27
God Stats
14W - 6L
1,886 SR
Queue Stats
38W - 25L
1,837 Elo+
Party 3
Medusa
Medusa
ProfessorJenkem
Medusa
Level 22
God Stats
18W - 16L
1,552 SR
Queue Stats
23W - 24L
1,537 Elo+
Party 1
Bacchus
Bacchus
x MoN I sTeR x
Bacchus
Level 34
God Stats
3W - 3L
1,558 SR
Queue Stats
24W - 25L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 7 / 0
7,220
344
1,778
11,142
3,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

17
2 / 3 / 3
10,297
490
8,165
12,289
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
16
0 / 2 / 0
9,842
469
4,968
9,201
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
NOVA VIl
Erlang Shen
14
5 / 8 / 2
9,968
475
14,400
18,611
11,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 6 / 1
7,576
361
1,903
13,781
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
2 / 0 / 2
11,235
535
5,394
10,660
12,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Kryptovv
Kukulkan
19
7 / 2 / 6
12,402
591
16,178
12,529
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Planton 701
Arachne
19
16 / 2 / 1
12,047
574
16,430
15,707
6,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 2 / 5
10,024
477
3,651
8,037
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 1
8,564
408
2,370
14,179
10,702
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
26
26
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
0
2
3
L
Hou Yi
0
7
0
0
W
Kukulkan
Kryptovv
Kukulkan
7
2
6
5
L
2
3
3
1.17
L
Izanami
0
2
0
0
L
Erlang Shen
NOVA VIl
Erlang Shen
5
8
2
0.75
L
0
6
1
0.08
W
Arachne
Planton 701
Arachne
16
2
1
8.25
W
0
2
5
1.25
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
44,023
65,024
Taken
61,112
27,383
Mitigated
37,578
18,777
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,394
1,190
0
2,448
10,660
12,328
960
0
10,660
0
71,940
L
Hou Yi
1,778
977
0
2,118
11,142
3,390
1,299
5,587
5,555
0
22,514
W
Kukulkan
Kryptovv
Kukulkan
16,178
1,473
0
2,378
12,529
5,214
2,344
457
12,072
87,294
0
L
8,165
3,022
0
5,525
12,289
4,483
1,139
2,245
10,044
0
71,365
L
Izanami
4,968
2,522
0
2,624
9,201
3,370
573
0
8,951
0
66,164
L
Erlang Shen
NOVA VIl
Erlang Shen
14,400
6,831
243
3,683
18,611
11,007
1,048
8,540
10,049
6,659
48,956
L
1,903
614
0
4,584
13,781
5,133
121
2,176
11,605
0
27,622
W
Arachne
Planton 701
Arachne
16,430
10,801
0
10,271
15,707
6,707
0
260
15,447
0
88,152
W
3,651
1,292
0
2,722
8,037
2,627
2,506
108
7,929
0
63,810
W
2,370
234
0
2,810
14,179
10,702
927
35
14,144
31,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
54,272
471
Minions Killed
583
0
Camps Cleared
0
1,598,920
Distance Traveled
2,012,076
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,235
535
144
7
0
427,756
1
L
Hou Yi
7,220
344
56
3
0
189,829
0
W
Kukulkan
12,402
591
163
8
0
387,629
0
L
Neith
10,297
490
132
6
0
330,340
0
L
Izanami
9,842
469
156
7
0
339,379
3
L
Erlang Shen
9,968
475
71
3
0
388,580
0
L
Kali
7,576
361
56
3
0
350,792
0
W
Arachne
12,047
574
126
6
0
458,385
2
W
Medusa
10,024
477
109
5
0
348,087
0
W
Bacchus
8,564
408
41
2
0
390,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role