Player Matchup

Cerberus
Cerberus
Bountyhunty
Cerberus
Level 17
God Stats
21W - 20L
1,563 SR
Queue Stats
78W - 89L
1,808 Elo+
Party 2
King Arthur
King Arthur
Kenkeh
King Arthur
Level 156
God Stats
19W - 16L
1,673 SR
Queue Stats
212W - 170L
1,691 Elo+
Party 2
Neith
Neith
TheFreezy
Neith
Level 30
God Stats
2W - 0L
1,713 SR
Queue Stats
9W - 6L
1,655 Elo+
Solo
Kukulkan
Kukulkan
ToninoMurcia
Kukulkan
Level 25
God Stats
23W - 14L
1,768 SR
Queue Stats
36W - 31L
1,465 Elo+
Party 2
Nemesis
Nemesis
Аles
Nemesis
Level 28
God Stats
36W - 22L
1,625 SR
Queue Stats
87W - 77L
1,548 Elo+
Solo
Team Averages
Level 51
1,668 SR
1,633 Elo+

VS

Team Averages
Level 17
1,404 SR
1,483 Elo+
Scylla
Scylla
ImZachFam
Scylla
Level 13
God Stats
12W - 11L
1,383 SR
Queue Stats
20W - 23L
1,481 Elo+
Party 1
Ganesha
Ganesha
Misplt
Ganesha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Wolfskralle
Skadi
Level 17
God Stats
16W - 21L
1,417 SR
Queue Stats
37W - 47L
1,472 Elo+
Solo
Thanatos
Thanatos
vespitilio
Thanatos
Level 17
God Stats
1W - 1L
1,219 SR
Queue Stats
44W - 38L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
xBlitzzzz
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bountyhunty
Cerberus
7
0 / 3 / 0
4,547
455
1,655
5,944
1,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Kenkeh
King Arthur
11
3 / 1 / 2
6,386
639
3,733
6,577
3,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
TheFreezy
Neith
7
0 / 2 / 0
4,637
464
3,662
4,264
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ToninoMurcia
Kukulkan
10
4 / 0 / 0
5,980
598
1,772
3,235
1,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Аles
Nemesis
11
7 / 0 / 2
6,550
655
5,213
6,325
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImZachFam
Scylla
4
0 / 5 / 0
3,677
368
502
2,871
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Misplt
Ganesha
7
0 / 0 / 5
5,085
509
3,237
5,165
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
5 / 2 / 0
5,298
530
3,794
5,390
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
vespitilio
Thanatos
4
0 / 2 / 0
3,843
384
38
3,290
610
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
xBlitzzzz
Amaterasu
8
1 / 5 / 0
4,777
478
3,477
6,756
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
14
Kills
6
6
Deaths
14
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bountyhunty
Cerberus
0
3
0
0
L
Scylla
ImZachFam
Scylla
0
5
0
0
W
King Arthur
Kenkeh
King Arthur
3
1
2
4
L
Ganesha
Misplt
Ganesha
0
0
5
2.5
W
Neith
TheFreezy
Neith
0
2
0
0
W
Kukulkan
ToninoMurcia
Kukulkan
4
0
0
4
L
5
2
0
2.5
L
Thanatos
vespitilio
Thanatos
0
2
0
0
L
Amaterasu
xBlitzzzz
Amaterasu
1
5
0
0.2
W
Nemesis
Аles
Nemesis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,035
Damage
11,048
26,345
Taken
23,472
9,789
Mitigated
8,791
5,223
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bountyhunty
Cerberus
1,655
97
0
439
5,944
1,982
209
1,907
4,037
9,450
0
L
Scylla
ImZachFam
Scylla
502
178
0
50
2,871
612
0
793
2,078
3,125
0
W
King Arthur
Kenkeh
King Arthur
3,733
366
0
250
6,577
3,651
119
0
6,429
0
34,853
L
Ganesha
Misplt
Ganesha
3,237
487
0
1,848
5,165
1,948
0
1,663
3,502
10,695
0
W
Neith
TheFreezy
Neith
3,662
1,596
0
1,709
4,264
1,240
621
788
3,476
0
20,126
W
Kukulkan
ToninoMurcia
Kukulkan
1,772
199
0
500
3,235
1,013
1,064
618
2,593
23,472
0
L
3,794
2,683
0
950
5,390
1,262
0
731
4,659
0
14,851
L
Thanatos
vespitilio
Thanatos
38
38
0
1,743
3,290
610
0
0
3,290
0
6,248
L
Amaterasu
xBlitzzzz
Amaterasu
3,477
1,461
0
1,168
6,756
4,359
0
240
6,516
0
12,472
W
Nemesis
Аles
Nemesis
5,213
3,553
0
2,325
6,325
1,903
0
360
5,873
0
42,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
22,680
266
Minions Killed
86
0
Camps Cleared
0
877,425
Distance Traveled
702,659
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,547
455
13
1
0
198,348
0
L
Scylla
3,677
368
7
1
0
66,476
0
W
King Arthur
6,386
639
79
8
0
169,630
4
L
Ganesha
5,085
509
0
0
0
203,466
3
W
Neith
4,637
464
38
4
0
154,372
2
W
Kukulkan
5,980
598
64
6
0
174,618
1
L
Skadi
5,298
530
36
4
0
174,942
3
L
Thanatos
3,843
384
19
2
0
122,804
3
L
Amaterasu
4,777
478
24
2
0
134,971
2
W
Nemesis
6,550
655
72
7
0
180,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role