Player Matchup

Scylla
Scylla
Addri21
Scylla
Level 64
God Stats
3W - 0L
1,720 SR
Queue Stats
14W - 17L
1,220 Elo+
Party 1
Hel
Hel
Tanitos986
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
makeouthill101
Nu Wa
Level 17
God Stats
2W - 1L
1,544 SR
Queue Stats
5W - 9L
1,220 Elo+
Party 1
Team Averages
Level 49
1,588 SR
1,314 Elo+

VS

Team Averages
Level 14
1,407 SR
1,105 Elo+
Baron Samedi
Baron Samedi
AbNaqi
Baron Samedi
Level 10
God Stats
1W - 2L
1,710 SR
Queue Stats
30W - 57L
1,152 Elo+
Party 2
Bellona
Bellona
Baderq80
Bellona
Level 18
God Stats
0W - 7L
1,336 SR
Queue Stats
22W - 60L
1,128 Elo+
Party 2
Danzaburou
Danzaburou
VoyevodaKW
Danzaburou
Level 14
God Stats
1W - 7L
1,176 SR
Queue Stats
22W - 54L
1,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Addri21
Scylla
14
6 / 2 / 5
10,165
782
7,524
8,545
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 7
10,179
783
11,448
10,253
8,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 10
9,179
706
4,542
7,590
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbNaqi
Baron Samedi
11
1 / 5 / 1
7,717
594
4,748
9,504
4,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Baderq80
Bellona
11
3 / 5 / 2
8,470
652
8,402
11,513
10,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
VoyevodaKW
Danzaburou
12
1 / 5 / 4
8,188
630
6,189
9,785
3,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbNaqi
Baron Samedi
1
5
1
0.3
W
Scylla
Addri21
Scylla
6
2
5
4.25
L
Bellona
Baderq80
Bellona
3
5
2
0.8
W
7
0
7
10.5
L
Danzaburou
VoyevodaKW
Danzaburou
1
5
4
0.6
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
19,339
26,388
Taken
30,802
14,753
Mitigated
17,671
15,051
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbNaqi
Baron Samedi
4,748
290
285
1,709
9,504
4,101
0
7,015
2,173
33,450
0
W
Scylla
Addri21
Scylla
7,524
526
0
753
8,545
3,610
1,037
1,163
7,307
45,520
0
L
Bellona
Baderq80
Bellona
8,402
545
0
514
11,513
10,317
0
7,524
3,229
0
22,468
W
11,448
421
6,001
7,525
10,253
8,059
479
2,258
7,795
42,369
0
L
Danzaburou
VoyevodaKW
Danzaburou
6,189
2,269
0
1,441
9,785
3,253
0
7,431
1,850
0
26,337
W
4,542
1,076
0
772
7,590
3,084
678
1,335
6,105
28,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
24,375
197
Minions Killed
114
0
Camps Cleared
0
720,401
Distance Traveled
622,012
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,717
594
40
3
0
188,158
1
W
Scylla
10,165
782
98
8
0
215,038
1
L
Bellona
8,470
652
22
2
0
224,138
3
W
Hel
10,179
783
57
4
0
271,848
0
L
Danzaburou
8,188
630
52
4
0
209,716
2
W
Nu Wa
9,179
706
42
3
0
233,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role