Player Matchup

Cabrakan
Cabrakan
BinkySoul
Cabrakan
Level 89
God Stats
11W - 12L
1,500 SR
Queue Stats
345W - 311L
1,675 Elo+
Party 1
King Arthur
King Arthur
Gavio10
King Arthur
Level 88
God Stats
3W - 1L
1,401 SR
Queue Stats
8W - 8L
1,623 Elo+
Party 3
Hou Yi
Hou Yi
PapiGali
Hou Yi
Level 32
God Stats
23W - 22L
1,929 SR
Queue Stats
242W - 233L
1,723 Elo+
Party 1
Ravana
Ravana
Pinatxo
Ravana
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
338W - 340L
1,652 Elo+
Party 1
Scylla
Scylla
adrianaIO
Scylla
Level 35
God Stats
6W - 1L
2,011 SR
Queue Stats
7W - 4L
1,623 Elo+
Party 3
Team Averages
Level 67
1,668 SR
1,659 Elo+

VS

Team Averages
Level 70
1,566 SR
1,528 Elo+
Merlin
Merlin
Azupe
Merlin
Level 39
God Stats
2W - 3L
1,536 SR
Queue Stats
27W - 31L
1,624 Elo+
Party 2
Anubis
Anubis
FeltyBoar6644
Anubis
Level 44
God Stats
1W - 5L
1,563 SR
Queue Stats
94W - 145L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
Mlgjonytan
Erlang Shen
Level 112
God Stats
6W - 2L
1,911 SR
Queue Stats
81W - 80L
1,593 Elo+
Party 2
Bellona
Bellona
dontt care
Bellona
Level 89
God Stats
3W - 2L
1,256 SR
Queue Stats
12W - 13L
1,465 Elo+
Party 2
Geb
Geb
junahthehunter
Geb
Level 67
God Stats
5W - 3L
1,563 SR
Queue Stats
30W - 26L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BinkySoul
Cabrakan
10
0 / 3 / 7
6,551
468
4,846
9,390
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Gavio10
King Arthur
14
6 / 0 / 1
8,283
592
6,379
8,079
2,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
PapiGali
Hou Yi
13
5 / 2 / 0
7,862
562
7,657
7,587
2,648
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Pinatxo
Ravana
14
1 / 1 / 3
7,812
558
2,333
6,378
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
adrianaIO
Scylla
12
1 / 1 / 1
6,736
481
539
4,834
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azupe
Merlin
12
2 / 2 / 1
7,400
529
3,772
4,105
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
6,385
456
3,772
5,714
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Mlgjonytan
Erlang Shen
12
1 / 2 / 5
7,247
518
5,592
7,418
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
dontt care
Bellona
12
4 / 5 / 1
6,974
498
6,992
9,452
7,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 4
6,892
492
2,860
8,020
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
7
7
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Azupe
Merlin
2
2
1
1.25
W
Cabrakan
BinkySoul
Cabrakan
0
3
7
1.17
L
0
4
0
0
W
King Arthur
Gavio10
King Arthur
6
0
1
6.5
L
Erlang Shen
Mlgjonytan
Erlang Shen
1
2
5
1.75
W
Hou Yi
PapiGali
Hou Yi
5
2
0
2.5
W
Ravana
Pinatxo
Ravana
1
1
3
2.5
W
Scylla
adrianaIO
Scylla
1
1
1
1.5
L
Bellona
dontt care
Bellona
4
5
1
0.9
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
22,988
36,268
Taken
34,709
15,183
Mitigated
20,496
13,344
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Azupe
Merlin
3,772
154
0
472
4,105
1,524
747
240
3,865
34,227
0
W
Cabrakan
BinkySoul
Cabrakan
4,846
631
0
2,166
9,390
6,733
0
1,887
7,503
18,363
0
L
3,772
274
0
198
5,714
2,713
0
0
5,714
26,725
0
W
King Arthur
Gavio10
King Arthur
6,379
847
0
2,592
8,079
2,287
559
4,662
3,362
0
42,002
L
Erlang Shen
Mlgjonytan
Erlang Shen
5,592
2,266
0
2,078
7,418
4,636
260
1,688
5,730
9,633
43,032
W
Hou Yi
PapiGali
Hou Yi
7,657
3,228
0
2,852
7,587
2,648
0
1,585
5,994
0
49,867
W
Ravana
Pinatxo
Ravana
2,333
391
0
3,984
6,378
2,330
0
1,446
4,821
0
54,046
W
Scylla
adrianaIO
Scylla
539
171
0
1,750
4,834
1,185
0
1,435
3,123
27,152
0
L
Bellona
dontt care
Bellona
6,992
2,780
0
1,788
9,452
7,579
602
2,434
7,018
4,628
31,199
L
2,860
412
0
2,669
8,020
4,044
238
1,023
6,997
27,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
34,898
366
Minions Killed
357
0
Camps Cleared
0
1,326,381
Distance Traveled
1,218,757
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,400
529
77
6
0
237,111
2
W
Cabrakan
6,551
468
27
2
0
292,066
2
L
Anubis
6,385
456
67
5
0
201,991
0
W
King Arthur
8,283
592
68
5
0
265,202
2
L
Erlang Shen
7,247
518
86
6
0
283,988
0
W
Hou Yi
7,862
562
83
6
0
244,513
5
W
Ravana
7,812
558
124
9
0
271,133
5
W
Scylla
6,736
481
64
5
0
253,467
2
L
Bellona
6,974
498
75
5
0
219,321
0
L
Geb
6,892
492
52
4
0
276,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role