Player Matchup

The Morrigan
The Morrigan
Chevy122412
The Morrigan
Level 28
God Stats
29W - 29L
1,482 SR
Queue Stats
393W - 383L
1,574 Elo+
Solo
Khepri
Khepri
Pr0xxy1
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,549 Elo+
Party 1
Achilles
Achilles
dyleono
Achilles
Level 17
God Stats
17W - 10L
1,281 SR
Queue Stats
21W - 18L
1,329 Elo+
Party 3
Chernobog
Chernobog
expiredquesodill
Chernobog
Level 8
God Stats
1W - 2L
1,414 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 1
Erlang Shen
Erlang Shen
krby14
Erlang Shen
Level 14
God Stats
1W - 4L
1,281 SR
Queue Stats
51W - 49L
1,358 Elo+
Party 3
Team Averages
Level 18
1,392 SR
1,411 Elo+

VS

Team Averages
Level 39
1,544 SR
1,511 Elo+
Kukulkan
Kukulkan
FazeLilLee
Kukulkan
Level 26
God Stats
20W - 14L
1,420 SR
Queue Stats
40W - 40L
1,408 Elo+
Solo
Artemis
Artemis
SAINTMFSINNER
Artemis
Level 5
God Stats
1W - 4L
1,586 SR
Queue Stats
9W - 10L
1,684 Elo+
Party 2
Vamana
Vamana
ShaneisCute
Vamana
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TropicalTuck
Sylvanus
Level 118
God Stats
9W - 9L
1,715 SR
Queue Stats
351W - 363L
1,510 Elo+
Party 2
Nemesis
Nemesis
niller125
Nemesis
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 46L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chevy122412
The Morrigan
12
1 / 3 / 0
7,362
460
4,729
6,046
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Pr0xxy1
Khepri
9
0 / 8 / 3
6,297
394
3,816
12,684
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
dyleono
Achilles
11
0 / 4 / 0
6,480
405
1,756
7,604
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
10
1 / 7 / 2
6,147
384
4,674
12,648
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
krby14
Erlang Shen
12
3 / 4 / 0
7,296
456
7,808
10,711
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FazeLilLee
Kukulkan
14
3 / 1 / 4
8,521
533
5,893
6,000
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
12
2 / 4 / 6
7,092
443
4,593
8,309
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
16
8 / 0 / 4
9,926
620
9,097
12,317
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
TropicalTuck
Sylvanus
15
8 / 0 / 5
9,108
569
8,978
8,636
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
niller125
Nemesis
12
5 / 0 / 3
7,898
494
7,539
5,655
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
26
26
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chevy122412
The Morrigan
1
3
0
0.33
W
Kukulkan
FazeLilLee
Kukulkan
3
1
4
5
L
Khepri
Pr0xxy1
Khepri
0
8
3
0.19
W
Artemis
2
4
6
1.25
W
Vamana
8
0
4
10
W
Sylvanus
TropicalTuck
Sylvanus
8
0
5
10.5
L
Achilles
dyleono
Achilles
0
4
0
0
L
Chernobog
1
7
2
0.29
L
Erlang Shen
krby14
Erlang Shen
3
4
0
0.75
W
Nemesis
niller125
Nemesis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,783
Damage
36,100
49,693
Taken
40,917
21,880
Mitigated
20,167
8,572
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chevy122412
The Morrigan
4,729
378
0
502
6,046
2,248
416
2,188
3,684
43,891
315
W
Kukulkan
FazeLilLee
Kukulkan
5,893
223
0
0
6,000
1,956
156
2,655
3,113
51,537
0
L
Khepri
Pr0xxy1
Khepri
3,816
423
0
1,124
12,684
6,405
0
5,566
7,094
12,112
0
W
Artemis
4,593
2,621
0
1,844
8,309
2,751
378
2,289
6,012
0
25,814
W
Vamana
9,097
4,631
0
6,637
12,317
5,632
936
939
11,084
0
65,988
W
Sylvanus
TropicalTuck
Sylvanus
8,978
2,880
811
4,334
8,636
6,188
949
1,363
7,273
58,667
0
L
Achilles
dyleono
Achilles
1,756
505
0
265
7,604
6,862
72
4
7,600
0
28,167
L
Chernobog
4,674
1,878
0
2,641
12,648
2,707
0
5,511
7,047
0
27,994
L
Erlang Shen
krby14
Erlang Shen
7,808
4,480
0
4,040
10,711
3,658
0
1,941
8,731
0
47,193
W
Nemesis
niller125
Nemesis
7,539
3,832
0
783
5,655
3,640
0
665
4,955
6,284
39,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,582
Gold Earned
42,545
296
Minions Killed
449
0
Camps Cleared
0
1,330,794
Distance Traveled
1,300,231
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,362
460
89
6
0
235,262
5
W
Kukulkan
8,521
533
106
7
0
277,585
0
L
Khepri
6,297
394
25
2
0
280,725
1
W
Artemis
7,092
443
49
3
0
236,615
2
W
Vamana
9,926
620
125
8
0
278,390
7
W
Sylvanus
9,108
569
102
6
0
242,617
4
L
Achilles
6,480
405
54
3
0
245,790
0
L
Chernobog
6,147
384
46
3
0
263,197
1
L
Erlang Shen
7,296
456
82
5
0
305,820
2
W
Nemesis
7,898
494
67
4
0
265,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role