Player Matchup

Hun Batz
Hun Batz
DodaModa
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,392 Elo+
Party 2
Anubis
Anubis
Jackyboi94
Anubis
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
16W - 29L
1,392 Elo+
Party 2
Apollo
Apollo
MikeMB35
Apollo
Level 29
God Stats
3W - 6L
1,575 SR
Queue Stats
10W - 28L
1,392 Elo+
Party 2
Set
Set
PatrickB8
Set
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
16W - 31L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Sev109
Cthulhu
Level 3
God Stats
6W - 10L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Team Averages
Level 19
1,427 SR
1,423 Elo+

VS

Team Averages
Level 24
1,643 SR
1,584 Elo+
Cthulhu
Cthulhu
GothiccWerewolf
Cthulhu
Level 21
God Stats
10W - 7L
1,618 SR
Queue Stats
33W - 26L
1,567 Elo+
Solo
Ra
Ra
Vinnyeezuz
Ra
Level 29
God Stats
6W - 7L
1,661 SR
Queue Stats
197W - 192L
1,552 Elo+
Party 1
Bellona
Bellona
Yunglechuga24
Bellona
Level 27
God Stats
12W - 12L
1,600 SR
Queue Stats
66W - 53L
1,589 Elo+
Party 1
Cupid
Cupid
doubleDF
Cupid
Level 15
God Stats
18W - 28L
1,632 SR
Queue Stats
42W - 44L
1,633 Elo+
Party 1
Thanatos
Thanatos
ifartedpant
Thanatos
Level 28
God Stats
19W - 21L
1,705 SR
Queue Stats
228W - 207L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DodaModa
Hun Batz
8
2 / 7 / 3
6,327
422
4,727
7,990
2,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Jackyboi94
Anubis
14
3 / 4 / 0
8,254
550
4,395
7,161
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
MikeMB35
Apollo
12
1 / 2 / 1
6,957
464
3,406
6,657
1,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 8 / 4
6,179
412
3,775
11,385
3,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Sev109
Cthulhu
9
0 / 6 / 3
6,151
410
3,187
11,056
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,812
521
3,425
6,871
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
10 / 1 / 3
9,739
649
9,854
8,714
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
14
3 / 2 / 4
8,811
587
4,389
6,109
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
doubleDF
Cupid
14
2 / 0 / 3
8,016
534
3,503
5,841
1,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ifartedpant
Thanatos
15
9 / 3 / 10
9,767
651
12,467
15,123
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
27
27
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DodaModa
Hun Batz
2
7
3
0.5
W
3
0
4
5
L
Anubis
Jackyboi94
Anubis
3
4
0
0.75
L
Apollo
MikeMB35
Apollo
1
2
1
0.75
L
0
8
4
0.25
L
Cthulhu
Sev109
Cthulhu
0
6
3
0.25
W
10
1
3
11.5
W
Bellona
3
2
4
2.5
W
Cupid
doubleDF
Cupid
2
0
3
3.5
W
Thanatos
ifartedpant
Thanatos
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
33,638
44,249
Taken
42,658
15,356
Mitigated
23,847
3,189
Healing
25,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DodaModa
Hun Batz
4,727
1,272
0
0
7,990
2,271
0
2,515
5,344
0
10,388
W
3,425
124
78
2,452
6,871
7,217
988
631
6,240
34,012
0
L
Anubis
Jackyboi94
Anubis
4,395
461
0
1,636
7,161
3,002
0
2,417
4,607
40,043
0
L
Apollo
MikeMB35
Apollo
3,406
2,064
0
481
6,657
1,615
0
1,976
4,431
0
27,704
L
3,775
1,861
0
558
11,385
3,866
0
2,186
9,102
0
30,011
L
Cthulhu
Sev109
Cthulhu
3,187
463
0
514
11,056
4,602
0
3,366
7,354
11,875
0
W
9,854
1,038
498
3,522
8,714
3,285
1,268
699
8,015
56,580
0
W
Bellona
4,389
583
0
896
6,109
6,402
589
1,549
4,560
5,531
34,715
W
Cupid
doubleDF
Cupid
3,503
1,791
0
3,800
5,841
1,796
1,571
508
5,333
0
42,310
W
Thanatos
ifartedpant
Thanatos
12,467
3,192
0
14,168
15,123
5,147
135
4,195
10,928
0
58,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
44,145
220
Minions Killed
415
0
Camps Cleared
0
1,436,754
Distance Traveled
1,450,382
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,327
422
15
1
0
266,166
1
W
Cthulhu
7,812
521
46
3
0
270,724
0
L
Anubis
8,254
550
85
6
0
249,598
0
L
Apollo
6,957
464
50
3
0
347,008
0
L
Set
6,179
412
53
4
0
283,271
0
L
Cthulhu
6,151
410
17
1
0
290,711
5
W
Ra
9,739
649
78
5
0
337,450
1
W
Bellona
8,811
587
99
7
0
268,001
4
W
Cupid
8,016
534
97
6
0
274,033
1
W
Thanatos
9,767
651
95
6
0
300,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role