Player Matchup

Chaac
Chaac
AOxxTOXiC
Chaac
Level 26
God Stats
9W - 9L
1,690 SR
Queue Stats
9W - 9L
1,730 Elo+
Party 1
Khepri
Khepri
EdgyLegionBoi115
Khepri
Level 21
God Stats
3W - 3L
1,268 SR
Queue Stats
70W - 74L
1,547 Elo+
Party 1
Raijin
Raijin
RandyDJ0107
Raijin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,261 Elo+
Party 1
Neith
Neith
eflo221
Neith
Level 5
God Stats
3W - 1L
1,233 SR
Queue Stats
3W - 1L
1,261 Elo+
Party 1
Ratatoskr
Ratatoskr
marcbrtn4
Ratatoskr
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 17L
1,642 Elo+
Party 1
Team Averages
Level 36
1,438 SR
1,488 Elo+

VS

Team Averages
Level 13
1,589 SR
1,431 Elo+
Fenrir
Fenrir
Franco_cabj00
Fenrir
Level 26
God Stats
15W - 28L
1,238 SR
Queue Stats
20W - 40L
1,094 Elo+
Party 2
Anhur
Anhur
Kevinjc27
Anhur
Level 18
God Stats
2W - 3L
1,698 SR
Queue Stats
66W - 80L
1,233 Elo+
Party 2
Ymir
Ymir
Lucasg_cabj
Ymir
Level 3
God Stats
13W - 19L
1,698 SR
Queue Stats
19W - 35L
1,668 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PanchoCalpe
Tsukuyomi
Level 16
God Stats
11W - 16L
1,812 SR
Queue Stats
14W - 23L
1,491 Elo+
Party 2
Yemoja
Yemoja
alancala
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AOxxTOXiC
Chaac
14
4 / 2 / 2
8,440
603
8,286
10,105
5,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 6
7,472
534
4,227
7,764
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
12
1 / 5 / 3
7,027
502
3,547
6,651
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
eflo221
Neith
10
2 / 2 / 2
6,380
456
5,680
5,855
1,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
marcbrtn4
Ratatoskr
14
12 / 1 / 1
8,778
627
9,450
7,882
3,315
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 1
6,344
453
3,838
8,860
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Kevinjc27
Anhur
9
1 / 4 / 0
5,337
381
2,025
7,975
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 4 / 0
5,955
425
4,603
10,427
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
PanchoCalpe
Tsukuyomi
10
2 / 4 / 1
6,275
448
2,264
7,359
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
alancala
Yemoja
9
0 / 4 / 2
5,912
422
2,937
9,445
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
9
10
Deaths
21
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
AOxxTOXiC
Chaac
4
2
2
2.5
W
2
0
6
5
L
4
5
1
0.9
L
Anhur
Kevinjc27
Anhur
1
4
0
0.25
L
2
4
0
0.5
L
Tsukuyomi
PanchoCalpe
Tsukuyomi
2
4
1
0.63
W
Raijin
1
5
3
0.5
L
Yemoja
alancala
Yemoja
0
4
2
0.25
W
Neith
eflo221
Neith
2
2
2
1.5
W
Ratatoskr
marcbrtn4
Ratatoskr
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,190
Damage
15,667
38,257
Taken
44,066
17,452
Mitigated
16,233
10,192
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AOxxTOXiC
Chaac
8,286
2,336
0
5,659
10,105
5,239
656
4,335
5,770
0
44,984
W
4,227
381
0
1,339
7,764
5,192
338
1,705
6,059
23,106
0
L
3,838
504
0
40
8,860
2,903
283
3,486
5,374
0
14,510
L
Anhur
Kevinjc27
Anhur
2,025
1,246
0
255
7,975
2,490
0
1,951
6,024
0
12,358
L
4,603
1,422
0
60
10,427
5,241
0
0
10,427
17,238
0
L
Tsukuyomi
PanchoCalpe
Tsukuyomi
2,264
952
0
2,450
7,359
1,697
0
61
7,298
0
29,774
W
Raijin
3,547
520
0
859
6,651
1,951
233
174
6,477
28,750
0
L
Yemoja
alancala
Yemoja
2,937
775
262
795
9,445
3,902
140
2,276
7,169
18,144
0
W
Neith
eflo221
Neith
5,680
3,459
0
1,222
5,855
1,755
895
933
4,922
0
19,144
W
Ratatoskr
marcbrtn4
Ratatoskr
9,450
2,477
0
1,113
7,882
3,315
2,248
393
7,489
0
53,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,097
Gold Earned
29,823
299
Minions Killed
160
0
Camps Cleared
0
1,337,498
Distance Traveled
1,264,342
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,440
603
91
7
0
291,018
0
W
Khepri
7,472
534
23
2
0
284,904
0
L
Fenrir
6,344
453
31
2
0
267,032
0
L
Anhur
5,337
381
24
2
0
217,138
2
L
Ymir
5,955
425
21
2
0
257,451
1
L
Tsukuyomi
6,275
448
60
4
0
302,534
0
W
Raijin
7,027
502
56
4
0
228,931
3
L
Yemoja
5,912
422
24
2
0
220,187
0
W
Neith
6,380
456
36
3
0
242,576
0
W
Ratatoskr
8,778
627
93
7
0
290,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role