Player Matchup

Discordia
Discordia
Chloxic
Discordia
Level 66
God Stats
9W - 6L
1,674 SR
Queue Stats
561W - 561L
1,374 Elo+
Party 2
Medusa
Medusa
DripNoWater
Medusa
Level 29
God Stats
52W - 55L
1,541 SR
Queue Stats
334W - 331L
1,364 Elo+
Party 2
Sylvanus
Sylvanus
ThicThotOfficial
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
gonzalezcutie
Mulan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,600 Elo+
Solo
Awilix
Awilix
imtrash_i_swear
Awilix
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Team Averages
Level 31
1,543 SR
1,468 Elo+

VS

Team Averages
Level 24
1,621 SR
1,528 Elo+
Merlin
Merlin
Nyt Despair YT
Merlin
Level 29
God Stats
9W - 11L
1,489 SR
Queue Stats
165W - 167L
1,610 Elo+
Party 1
Izanami
Izanami
Nyt Fury YT
Izanami
Level 20
God Stats
18W - 26L
1,829 SR
Queue Stats
169W - 183L
1,449 Elo+
Party 1
Horus
Horus
RubyChaosDragon
Horus
Level 24
God Stats
3W - 12L
1,717 SR
Queue Stats
41W - 62L
1,528 Elo+
Party 3
Bakasura
Bakasura
Vaporeonsshadow
Bakasura
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 61L
1,528 Elo+
Party 3
Cerberus
Cerberus
articwolf817
Cerberus
Level 24
God Stats
9W - 14L
1,570 SR
Queue Stats
41W - 62L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chloxic
Discordia
14
0 / 2 / 4
8,745
486
4,578
4,572
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
14
6 / 1 / 1
9,119
507
6,821
6,546
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 7
9,129
507
6,475
13,891
10,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
7 / 1 / 2
11,426
635
13,480
15,629
17,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 2 / 2
9,812
545
11,869
12,417
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
9,288
516
10,718
11,004
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nyt Fury YT
Izanami
11
0 / 4 / 1
6,936
385
3,584
10,300
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 0
7,571
421
2,915
12,974
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
13
1 / 3 / 1
8,063
448
3,668
13,670
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
articwolf817
Cerberus
12
0 / 5 / 1
7,401
411
6,964
14,550
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
6
6
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chloxic
Discordia
0
2
4
1
W
Medusa
6
1
1
6.5
L
5
3
0
1.67
L
Izanami
Nyt Fury YT
Izanami
0
4
1
0.13
L
0
5
0
0
W
3
0
7
6.5
L
Bakasura
1
3
1
0.5
L
Cerberus
articwolf817
Cerberus
0
5
1
0.1
W
7
1
2
8
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,223
Damage
27,849
53,055
Taken
62,498
38,219
Mitigated
30,212
24,146
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chloxic
Discordia
4,578
491
0
822
4,572
1,556
875
2,240
2,276
35,040
0
W
Medusa
6,821
3,455
0
2,502
6,546
3,212
711
3,013
3,533
5,597
45,965
L
10,718
540
413
4,628
11,004
4,448
0
1,552
9,174
58,913
0
L
Izanami
Nyt Fury YT
Izanami
3,584
2,263
0
3,567
10,300
3,960
0
2,393
7,821
0
31,394
L
2,915
1,920
325
1,758
12,974
7,520
804
708
12,226
0
32,497
W
6,475
1,720
2,145
5,619
13,891
10,830
204
5,819
8,072
34,440
0
L
Bakasura
3,668
2,520
0
4,338
13,670
5,103
0
1,008
12,616
0
34,762
L
Cerberus
articwolf817
Cerberus
6,964
447
0
3,143
14,550
9,181
314
5,748
8,784
29,494
0
W
13,480
2,616
0
9,574
15,629
17,924
2,800
1,318
13,978
4,106
76,714
W
11,869
4,478
0
3,484
12,417
4,697
334
5,292
7,070
0
68,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
39,259
487
Minions Killed
411
0
Camps Cleared
0
1,689,328
Distance Traveled
1,586,489
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,745
486
75
4
0
293,986
1
W
Medusa
9,119
507
83
5
0
339,289
3
L
Merlin
9,288
516
102
6
0
335,687
2
L
Izanami
6,936
385
61
3
0
275,351
0
L
Horus
7,571
421
72
4
0
324,002
0
W
Sylvanus
9,129
507
59
3
0
324,678
2
L
Bakasura
8,063
448
94
5
0
334,730
0
L
Cerberus
7,401
411
82
5
0
316,719
5
W
Mulan
11,426
635
160
9
0
338,127
5
W
Awilix
9,812
545
110
6
0
393,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role