Player Matchup

King Arthur
King Arthur
ECO97
King Arthur
Level 25
God Stats
13W - 20L
1,404 SR
Queue Stats
473W - 469L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
KungFUCER
Tsukuyomi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 74L
1,634 Elo+
Solo
Ra
Ra
hugogamesyt
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Horus
Horus
ryan10101
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,916 Elo+
Solo
Hachiman
Hachiman
σςDaneZσς
Hachiman
Level 29
God Stats
11W - 7L
1,630 SR
Queue Stats
185W - 166L
1,464 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,577 Elo+

VS

Team Averages
Level 21
1,396 SR
1,545 Elo+
Erlang Shen
Erlang Shen
BYareLLano99
Erlang Shen
Level 18
God Stats
5W - 1L
1,575 SR
Queue Stats
22W - 18L
1,421 Elo+
Party 1
Neith
Neith
IcyOlly
Neith
Level 6
God Stats
1W - 0L
1,307 SR
Queue Stats
5W - 0L
1,885 Elo+
Solo
Ra
Ra
ItGoesRed
Ra
Level 26
God Stats
2W - 1L
1,519 SR
Queue Stats
26W - 29L
1,493 Elo+
Party 2
Ares
Ares
elarellan99
Ares
Level 28
God Stats
2W - 1L
1,285 SR
Queue Stats
35W - 29L
1,454 Elo+
Party 1
Awilix
Awilix
xSoybean
Awilix
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
19W - 23L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ECO97
King Arthur
12
1 / 2 / 1
7,203
480
5,742
13,256
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
KungFUCER
Tsukuyomi
11
1 / 5 / 2
6,779
452
5,251
9,940
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 4 / 0
8,044
536
3,329
7,433
2,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ryan10101
Horus
8
0 / 6 / 1
5,550
370
1,751
8,212
3,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
σςDaneZσς
Hachiman
11
1 / 6 / 0
6,639
443
7,666
11,969
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BYareLLano99
Erlang Shen
13
1 / 0 / 1
7,396
493
5,686
6,378
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
IcyOlly
Neith
14
7 / 1 / 7
8,553
570
10,596
8,520
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 3
8,298
553
6,443
6,178
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 2 / 6
8,837
589
6,604
12,424
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
xSoybean
Awilix
13
4 / 2 / 2
7,719
515
6,896
9,731
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
23
23
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BYareLLano99
Erlang Shen
1
0
1
1.5
L
King Arthur
ECO97
King Arthur
1
2
1
0.75
W
Neith
IcyOlly
Neith
7
1
7
10.5
W
2
1
3
3.5
L
Tsukuyomi
KungFUCER
Tsukuyomi
1
5
2
0.4
W
9
2
6
6
L
3
4
0
0.75
L
Horus
ryan10101
Horus
0
6
1
0.08
W
Awilix
xSoybean
Awilix
4
2
2
2.5
L
Hachiman
σςDaneZσς
Hachiman
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
36,225
50,810
Taken
43,231
23,843
Mitigated
21,692
14,617
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BYareLLano99
Erlang Shen
5,686
3,122
0
2,814
6,378
4,419
158
0
6,004
4,262
27,683
L
King Arthur
ECO97
King Arthur
5,742
860
0
5,392
13,256
10,989
75
1,897
11,298
0
33,628
W
Neith
IcyOlly
Neith
10,596
5,855
0
4,890
8,520
3,121
1,739
372
8,148
0
53,017
W
6,443
1,021
172
2,487
6,178
2,322
731
1,784
4,344
50,200
0
L
Tsukuyomi
KungFUCER
Tsukuyomi
5,251
2,286
0
2,513
9,940
3,027
0
873
9,043
0
28,942
W
6,604
270
222
2,980
12,424
8,543
243
1,372
11,052
24,911
0
L
3,329
621
80
1,785
7,433
2,535
208
3,832
3,227
45,955
0
L
Horus
ryan10101
Horus
1,751
981
52
481
8,212
3,507
0
3,163
4,973
228
8,235
W
Awilix
xSoybean
Awilix
6,896
2,583
0
3,634
9,731
3,287
112
29
9,577
0
43,037
L
Hachiman
σςDaneZσς
Hachiman
7,666
3,079
0
4,314
11,969
3,785
0
3,233
8,716
0
37,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
40,803
285
Minions Killed
351
0
Camps Cleared
0
1,235,254
Distance Traveled
1,482,955
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,396
493
57
4
0
286,081
2
L
King Arthur
7,203
480
72
5
0
291,384
0
W
Neith
8,553
570
84
6
0
272,331
2
W
Ra
8,298
553
104
7
0
298,744
4
L
Tsukuyomi
6,779
452
53
4
0
289,718
0
W
Ares
8,837
589
27
2
0
302,897
2
L
Ra
8,044
536
83
6
0
246,266
2
L
Horus
5,550
370
16
1
0
183,212
0
W
Awilix
7,719
515
79
5
0
322,902
7
L
Hachiman
6,639
443
61
4
0
224,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role