Player Matchup

Fenrir
Fenrir
Daizah
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 35L
1,310 Elo+
Party 1
Neith
Neith
GataMaliciosa
Neith
Level 16
God Stats
17W - 23L
1,820 SR
Queue Stats
69W - 74L
1,610 Elo+
Solo
The Morrigan
The Morrigan
LordFlammer
The Morrigan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,768 Elo+
Party 1
Cerberus
Cerberus
jorgeatum
Cerberus
Level 22
God Stats
5W - 2L
1,743 SR
Queue Stats
19W - 10L
1,561 Elo+
Solo
Geb
Geb
tarektumbos
Geb
Level 12
God Stats
15W - 10L
1,266 SR
Queue Stats
26W - 19L
1,342 Elo+
Party 1
Team Averages
Level 28
1,566 SR
1,518 Elo+

VS

Team Averages
Level 21
1,579 SR
1,643 Elo+
Ymir
Ymir
ElectricSpeed2
Ymir
Level 24
God Stats
9W - 7L
1,842 SR
Queue Stats
33W - 36L
1,811 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NickiMinajStan
Tsukuyomi
Level 17
God Stats
4W - 1L
1,809 SR
Queue Stats
30W - 16L
1,867 Elo+
Solo
Sun Wukong
Sun Wukong
NoWayManny
Sun Wukong
Level 4
God Stats
2W - 2L
1,232 SR
Queue Stats
5W - 7L
1,328 Elo+
Solo
The Morrigan
The Morrigan
kinger15
The Morrigan
Level 24
God Stats
2W - 1L
1,701 SR
Queue Stats
308W - 287L
1,707 Elo+
Solo
Heimdallr
Heimdallr
litgoldfish
Heimdallr
Level 36
God Stats
3W - 3L
1,313 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daizah
Fenrir
11
4 / 5 / 4
7,235
452
5,658
14,237
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 6 / 1
6,696
419
3,401
9,377
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
LordFlammer
The Morrigan
13
5 / 4 / 0
8,188
512
5,108
9,499
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
jorgeatum
Cerberus
13
4 / 4 / 1
7,885
493
5,517
11,068
9,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 0 / 0
4,686
293
0
312
85
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,393
525
4,483
8,415
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
NickiMinajStan
Tsukuyomi
16
7 / 4 / 3
9,565
598
13,581
14,884
7,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NoWayManny
Sun Wukong
12
2 / 5 / 4
7,657
479
1,720
9,226
3,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
kinger15
The Morrigan
12
1 / 4 / 3
7,524
470
5,897
8,004
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
litgoldfish
Heimdallr
14
8 / 3 / 3
8,793
550
7,128
6,299
2,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
14
Kills
19
19
Deaths
17
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Daizah
Fenrir
4
5
4
1.2
W
1
1
8
5
L
1
6
1
0.25
L
The Morrigan
LordFlammer
The Morrigan
5
4
0
1.25
W
Tsukuyomi
NickiMinajStan
Tsukuyomi
7
4
3
2.13
W
Sun Wukong
NoWayManny
Sun Wukong
2
5
4
0.8
L
Cerberus
jorgeatum
Cerberus
4
4
1
1.13
W
The Morrigan
kinger15
The Morrigan
1
4
3
0.63
W
Heimdallr
litgoldfish
Heimdallr
8
3
3
3.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,684
Damage
32,809
44,493
Taken
46,828
22,304
Mitigated
19,745
9,256
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Daizah
Fenrir
5,658
1,227
0
4,464
14,237
5,298
0
2,121
12,116
0
27,865
W
4,483
1,485
282
4,163
8,415
4,120
530
1,182
7,189
32,695
0
L
3,401
694
0
1,174
9,377
3,158
854
2,365
7,012
0
29,959
L
The Morrigan
LordFlammer
The Morrigan
5,108
1,334
0
1,040
9,499
3,811
968
2,937
6,562
42,605
2,512
W
Tsukuyomi
NickiMinajStan
Tsukuyomi
13,581
4,219
0
4,682
14,884
7,352
173
3,210
11,674
0
71,177
W
Sun Wukong
NoWayManny
Sun Wukong
1,720
357
0
1,083
9,226
3,477
590
1,400
7,810
0
28,773
L
Cerberus
jorgeatum
Cerberus
5,517
690
0
2,554
11,068
9,952
868
2,101
8,967
39,688
0
W
The Morrigan
kinger15
The Morrigan
5,897
772
0
839
8,004
2,580
194
3,544
4,174
37,364
940
W
Heimdallr
litgoldfish
Heimdallr
7,128
5,307
0
1,885
6,299
2,216
2,149
159
6,140
0
35,806
L
0
0
0
24
312
85
0
0
312
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
41,932
302
Minions Killed
349
0
Camps Cleared
0
1,106,218
Distance Traveled
1,542,882
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,235
452
57
4
0
307,212
2
W
Ymir
8,393
525
60
4
0
308,092
5
L
Neith
6,696
419
52
3
0
268,544
2
L
The Morrigan
8,188
512
81
5
0
256,264
5
W
Tsukuyomi
9,565
598
116
7
0
331,395
0
W
Sun Wukong
7,657
479
44
3
0
315,372
3
L
Cerberus
7,885
493
112
7
0
255,053
0
W
The Morrigan
7,524
470
74
5
0
305,865
1
W
Heimdallr
8,793
550
55
3
0
282,158
1
L
Geb
4,686
293
0
0
0
19,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role