Player Matchup

Kali
Kali
DankDogeM8
Kali
Level 28
God Stats
4W - 4L
1,304 SR
Queue Stats
21W - 22L
1,551 Elo+
Solo
Discordia
Discordia
Dj Jurass1c
Discordia
Level 29
God Stats
2W - 1L
1,700 SR
Queue Stats
137W - 126L
1,753 Elo+
Solo
Ymir
Ymir
Duko999710
Ymir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 21L
1,650 Elo+
Solo
Cthulhu
Cthulhu
FBG_Jb
Cthulhu
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 18L
1,596 Elo+
Solo
Izanami
Izanami
xK1S
Izanami
Level 28
God Stats
12W - 13L
1,703 SR
Queue Stats
27W - 32L
1,710 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,652 Elo+

VS

Team Averages
Level 12
1,514 SR
1,750 Elo+
Loki
Loki
RecycLeD_HaSh
Loki
Level 5
God Stats
32W - 25L
1,500 SR
Queue Stats
398W - 416L
1,645 Elo+
Solo
Persephone
Persephone
Sihigh94
Persephone
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,962 Elo+
Solo
Bellona
Bellona
Woof_Woof725
Bellona
Level 16
God Stats
2W - 3L
1,569 SR
Queue Stats
8W - 3L
1,887 Elo+
Solo
Neith
Neith
dillon2
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
testds844
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,911
657
2,686
4,446
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Dj Jurass1c
Discordia
9
4 / 2 / 1
5,941
660
3,132
4,341
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 1
6,086
676
3,691
2,731
2,448
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
FBG_Jb
Cthulhu
9
4 / 1 / 3
5,290
588
4,501
5,202
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
xK1S
Izanami
8
0 / 2 / 2
4,551
506
1,335
5,015
1,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,739
527
1,600
5,584
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Sihigh94
Persephone
9
3 / 3 / 0
5,354
595
5,610
4,327
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Woof_Woof725
Bellona
6
0 / 1 / 0
4,067
452
1,012
4,545
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
dillon2
Neith
4
0 / 6 / 0
3,387
376
584
4,599
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
2 / 2 / 2
4,880
542
2,401
5,486
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Discordia
Dj Jurass1c
Discordia
4
2
1
2.25
W
2
0
1
2.5
W
Cthulhu
FBG_Jb
Cthulhu
4
1
3
5.5
L
0
1
3
1.5
L
Persephone
Sihigh94
Persephone
3
3
0
1
L
Bellona
Woof_Woof725
Bellona
0
1
0
0
L
Neith
dillon2
Neith
0
6
0
0
L
Ymir
2
2
2
1.5
W
Izanami
xK1S
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,345
Damage
11,207
21,735
Taken
24,541
9,694
Mitigated
9,760
8,769
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,686
1,836
0
2,731
4,446
1,428
0
928
3,518
0
22,269
W
Discordia
Dj Jurass1c
Discordia
3,132
357
0
1,356
4,341
1,336
866
1,651
2,690
25,818
0
W
3,691
880
0
1,279
2,731
2,448
0
130
2,601
35,444
0
W
Cthulhu
FBG_Jb
Cthulhu
4,501
298
47
1,815
5,202
3,093
444
2,614
2,588
15,871
0
L
1,600
366
0
2,519
5,584
1,358
0
922
4,521
0
21,584
L
Persephone
Sihigh94
Persephone
5,610
566
0
251
4,327
1,060
0
2,031
1,976
23,406
0
L
Bellona
Woof_Woof725
Bellona
1,012
298
0
2,016
4,545
3,211
0
2,270
2,275
1,523
11,870
L
Neith
dillon2
Neith
584
532
0
227
4,599
1,405
0
3,149
1,192
0
2,586
L
Ymir
2,401
985
0
432
5,486
2,726
0
2,104
3,253
10,730
0
W
Izanami
xK1S
Izanami
1,335
617
0
1,541
5,015
1,389
1,334
2,818
2,197
0
18,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
22,427
275
Minions Killed
133
0
Camps Cleared
0
819,117
Distance Traveled
748,998
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,911
657
58
6
0
211,036
2
W
Discordia
5,941
660
64
7
0
149,319
2
W
Ymir
6,086
676
85
9
0
153,807
4
W
Cthulhu
5,290
588
34
4
0
174,381
4
L
Loki
4,739
527
47
5
0
183,509
0
L
Persephone
5,354
595
34
4
0
166,723
0
L
Bellona
4,067
452
32
4
0
124,766
0
L
Neith
3,387
376
5
1
0
105,947
0
L
Ymir
4,880
542
15
2
0
168,053
0
W
Izanami
4,551
506
34
4
0
130,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role