Player Matchup

Sobek
Sobek
ACasualJew
Sobek
Level 27
God Stats
19W - 13L
1,926 SR
Queue Stats
248W - 241L
1,601 Elo+
Solo
Mercury
Mercury
GoForGod
Mercury
Level 17
God Stats
1W - 1L
1,238 SR
Queue Stats
5W - 4L
1,588 Elo+
Party 1
Anhur
Anhur
HighReality
Anhur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
Issanm
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
Worldsbestsetup
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,533 SR
1,557 Elo+

VS

Team Averages
Level 21
1,536 SR
1,448 Elo+
Rama
Rama
GIRtheDOOMER
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 222L
1,409 Elo+
Solo
Ratatoskr
Ratatoskr
Lenteshi
Ratatoskr
Level 12
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
NoobDude986
Janus
Level 27
God Stats
6W - 10L
1,325 SR
Queue Stats
137W - 144L
1,330 Elo+
Solo
Mulan
Mulan
SciQi
Mulan
Level 12
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TalGoth
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
7 / 3 / 9
11,290
565
9,016
14,583
12,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
GoForGod
Mercury
17
2 / 5 / 4
10,436
522
6,498
18,520
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
10 / 6 / 6
11,159
558
15,797
17,099
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Issanm
Guan Yu
17
5 / 1 / 5
10,612
531
10,690
15,502
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Worldsbestsetup
The Morrigan
16
3 / 6 / 8
9,756
488
5,566
9,457
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,944
397
6,000
12,265
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Lenteshi
Ratatoskr
16
13 / 3 / 1
10,693
535
9,743
14,797
5,323
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 4 / 6
10,152
508
12,943
10,646
2,797
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
SciQi
Mulan
13
1 / 5 / 6
8,799
440
9,049
13,969
10,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
TalGoth
Guan Yu
10
2 / 8 / 1
7,297
365
3,825
16,334
4,941
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
27
Kills
20
21
Deaths
28
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
7
3
9
3.83
L
0
8
2
0.13
W
Mercury
GoForGod
Mercury
2
5
4
0.8
W
10
6
6
2.17
W
Guan Yu
Issanm
Guan Yu
5
1
5
7.5
L
Ratatoskr
Lenteshi
Ratatoskr
13
3
1
4.5
L
4
4
6
1.75
L
Mulan
SciQi
Mulan
1
5
6
0.8
L
Guan Yu
TalGoth
Guan Yu
2
8
1
0.31
W
The Morrigan
Worldsbestsetup
The Morrigan
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,567
Damage
41,560
75,161
Taken
68,011
40,915
Mitigated
26,037
29,094
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,016
1,148
369
7,547
14,583
12,721
595
965
13,509
43,116
0
L
6,000
5,755
0
2,083
12,265
2,222
0
2,418
9,747
0
34,661
W
Mercury
GoForGod
Mercury
6,498
3,001
0
6,495
18,520
7,083
2,068
1,161
17,258
0
92,951
W
15,797
7,302
0
3,954
17,099
5,757
1,356
3,634
13,192
0
51,486
W
Guan Yu
Issanm
Guan Yu
10,690
1,818
1,184
8,267
15,502
12,217
1,280
1,979
13,067
0
55,128
L
Ratatoskr
Lenteshi
Ratatoskr
9,743
2,735
0
4,418
14,797
5,323
0
1,905
12,767
0
55,068
L
12,943
860
0
625
10,646
2,797
302
2,318
8,278
58,926
0
L
Mulan
SciQi
Mulan
9,049
1,951
0
4,042
13,969
10,754
107
1,702
12,060
0
34,839
L
Guan Yu
TalGoth
Guan Yu
3,825
293
1,470
4,148
16,334
4,941
0
5,113
11,171
0
13,919
W
The Morrigan
Worldsbestsetup
The Morrigan
5,566
1,079
0
1,278
9,457
3,137
572
4,360
4,670
38,957
2,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,253
Gold Earned
44,885
448
Minions Killed
358
0
Camps Cleared
0
1,850,711
Distance Traveled
1,785,170
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,290
565
60
3
0
376,613
7
L
Rama
7,944
397
73
4
0
333,448
2
W
Mercury
10,436
522
151
8
0
382,519
2
W
Anhur
11,159
558
80
4
0
336,576
2
W
Guan Yu
10,612
531
97
5
0
405,806
1
L
Ratatoskr
10,693
535
83
4
0
388,143
2
L
Janus
10,152
508
113
6
0
388,869
4
L
Mulan
8,799
440
66
3
0
337,536
1
L
Guan Yu
7,297
365
23
1
0
337,174
8
W
The Morrigan
9,756
488
60
3
0
349,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role