Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
B_Farkas27
Chernobog
Level 67
God Stats
16W - 14L
1,500 SR
Queue Stats
285W - 275L
1,808 Elo+
Party 3
Ao Kuang
Ao Kuang
Demo239
Ao Kuang
Level 65
God Stats
22W - 20L
1,500 SR
Queue Stats
590W - 622L
1,570 Elo+
Party 3
Cthulhu
Cthulhu
Ross4244
Cthulhu
Level 62
God Stats
32W - 21L
1,784 SR
Queue Stats
370W - 390L
1,647 Elo+
Party 3
Anubis
Anubis
chummie16
Anubis
Level 48
God Stats
13W - 13L
1,601 SR
Queue Stats
564W - 612L
1,601 Elo+
Party 3
Team Averages
Level 61
1,577 SR
1,625 Elo+

VS

Team Averages
Level 69
1,539 SR
1,549 Elo+
Chang'e
Chang'e
Choragic
Chang'e
Level 26
God Stats
2W - 1L
1,695 SR
Queue Stats
10W - 15L
1,417 Elo+
Party 1
Ravana
Ravana
ElderlyEwe576
Ravana
Level 58
God Stats
9W - 6L
1,500 SR
Queue Stats
482W - 525L
1,433 Elo+
Solo
Ymir
Ymir
Fastolein
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ShadowFall22
Anhur
Level 47
God Stats
10W - 12L
1,500 SR
Queue Stats
539W - 560L
1,615 Elo+
Party 2
King Arthur
King Arthur
legalmexikan
King Arthur
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
357W - 335L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 1 / 1
7,185
599
5,890
7,459
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
B_Farkas27
Chernobog
11
3 / 3 / 2
6,774
565
4,484
8,237
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Demo239
Ao Kuang
10
0 / 1 / 6
6,769
564
3,347
8,203
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Ross4244
Cthulhu
10
3 / 2 / 4
6,571
548
5,867
9,908
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
chummie16
Anubis
12
4 / 1 / 1
7,016
585
5,491
5,948
3,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Choragic
Chang'e
10
1 / 4 / 2
6,059
505
5,681
8,305
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 1
5,848
487
3,212
7,135
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
9
2 / 2 / 2
6,166
514
3,955
9,180
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 2 / 1
5,809
484
4,418
6,171
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
legalmexikan
King Arthur
10
0 / 2 / 1
5,717
476
2,922
6,947
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
7
8
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
1
4.5
W
Chernobog
B_Farkas27
Chernobog
3
3
2
1.33
L
Chang'e
Choragic
Chang'e
1
4
2
0.5
W
Ao Kuang
Demo239
Ao Kuang
0
1
6
3
L
2
4
1
0.63
L
Ymir
2
2
2
1.5
W
Cthulhu
Ross4244
Cthulhu
3
2
4
2.5
L
2
2
1
1.25
W
Anubis
chummie16
Anubis
4
1
1
4.5
L
King Arthur
legalmexikan
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
20,188
39,755
Taken
37,738
17,978
Mitigated
16,749
13,021
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,890
2,419
0
2,705
7,459
6,356
1,014
62
7,045
4,837
36,281
W
Chernobog
B_Farkas27
Chernobog
4,484
3,229
0
2,017
8,237
1,782
0
1,901
6,296
0
31,236
L
Chang'e
Choragic
Chang'e
5,681
1,070
483
2,307
8,305
2,325
0
5,943
2,362
27,553
0
W
Ao Kuang
Demo239
Ao Kuang
3,347
1,267
0
1,824
8,203
2,595
0
1,615
6,512
31,162
0
L
3,212
697
0
1,529
7,135
2,088
0
2,806
4,329
0
24,982
L
Ymir
3,955
1,236
0
500
9,180
3,637
0
3,677
5,503
18,729
0
W
Cthulhu
Ross4244
Cthulhu
5,867
431
481
2,230
9,908
4,182
0
3,398
6,397
18,395
0
L
4,418
1,651
0
2,827
6,171
1,844
0
2,303
3,868
0
22,021
W
Anubis
chummie16
Anubis
5,491
619
0
3,764
5,948
3,063
558
2,243
3,517
36,293
0
L
King Arthur
legalmexikan
King Arthur
2,922
680
0
1,562
6,947
6,855
0
501
6,446
0
24,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
29,599
288
Minions Killed
225
0
Camps Cleared
0
1,114,164
Distance Traveled
1,033,624
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,185
599
80
7
0
251,472
3
W
Chernobog
6,774
565
64
5
0
212,945
0
L
Chang'e
6,059
505
53
4
0
205,175
0
W
Ao Kuang
6,769
564
55
5
0
221,574
3
L
Ravana
5,848
487
57
5
0
214,273
3
L
Ymir
6,166
514
23
2
0
217,524
3
W
Cthulhu
6,571
548
29
2
0
239,844
2
L
Anhur
5,809
484
43
4
0
195,514
0
W
Anubis
7,016
585
60
5
0
188,329
0
L
King Arthur
5,717
476
49
4
0
201,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role