Player Matchup

Rama
Rama
 
Rama
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DrSyntex
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,331 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImZenXI
Tsukuyomi
Level 32
God Stats
12W - 2L
2,047 SR
Queue Stats
21W - 9L
1,961 Elo+
Solo
Terra
Terra
Jerochim
Terra
Level 35
God Stats
1W - 1L
1,484 SR
Queue Stats
31W - 37L
1,635 Elo+
Party 4
Ravana
Ravana
VexedSix
Ravana
Level 28
God Stats
1W - 4L
1,353 SR
Queue Stats
39W - 42L
1,620 Elo+
Party 4
Team Averages
Level 32
1,577 SR
1,609 Elo+

VS

Team Averages
Level 76
1,547 SR
1,549 Elo+
Merlin
Merlin
Alecante
Merlin
Level 47
God Stats
7W - 6L
1,320 SR
Queue Stats
26W - 18L
1,710 Elo+
Party 1
Chaac
Chaac
BinaryBunny
Chaac
Level 29
God Stats
10W - 6L
1,594 SR
Queue Stats
41W - 46L
1,517 Elo+
Party 3
Xing Tian
Xing Tian
Habedere
Xing Tian
Level 31
God Stats
45W - 55L
1,500 SR
Queue Stats
45W - 57L
1,500 Elo+
Solo
Olorun
Olorun
PsychicStorm
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
TheBluePickle
Chernobog
Level 120
God Stats
9W - 8L
1,821 SR
Queue Stats
56W - 63L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 6 / 2
6,967
1,161
5,471
11,193
4,486
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
DrSyntex
Poseidon
11
0 / 3 / 2
6,287
1,048
5,555
6,457
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ImZenXI
Tsukuyomi
11
1 / 2 / 1
6,356
1,059
3,590
4,012
1,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Jerochim
Terra
12
0 / 6 / 3
6,369
1,062
5,159
13,477
10,432
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
VexedSix
Ravana
12
1 / 4 / 1
6,704
1,117
3,452
11,170
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

217

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alecante
Merlin
13
6 / 0 / 8
8,088
1,348
11,773
3,656
1,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 10
6,871
1,145
5,680
7,007
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Habedere
Xing Tian
13
3 / 1 / 13
8,126
1,354
7,948
7,181
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
14
7 / 0 / 12
8,832
1,472
9,228
3,941
1,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
TheBluePickle
Chernobog
13
4 / 1 / 9
8,282
1,380
6,752
5,767
2,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
4
Kills
21
21
Deaths
4
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
2
0.5
W
Merlin
Alecante
Merlin
6
0
8
10
W
1
2
10
3
L
Poseidon
DrSyntex
Poseidon
0
3
2
0.33
W
Xing Tian
Habedere
Xing Tian
3
1
13
9.5
L
Tsukuyomi
ImZenXI
Tsukuyomi
1
2
1
0.75
L
Terra
Jerochim
Terra
0
6
3
0.25
W
Olorun
7
0
12
13
W
Chernobog
TheBluePickle
Chernobog
4
1
9
8.5
L
Ravana
VexedSix
Ravana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
41,381
46,309
Taken
27,552
23,571
Mitigated
15,438
5,003
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,471
4,629
0
0
11,193
4,486
0
7,625
3,472
0
11,870
W
Merlin
Alecante
Merlin
11,773
441
0
676
3,656
1,413
0
1,376
2,280
21,259
0
W
5,680
1,246
0
2,531
7,007
6,218
0
3,066
3,941
0
11,468
L
Poseidon
DrSyntex
Poseidon
5,555
580
0
0
6,457
2,159
0
4,245
2,137
17,009
0
W
Xing Tian
Habedere
Xing Tian
7,948
1,009
0
718
7,181
4,121
0
3,654
3,527
15,805
0
L
Tsukuyomi
ImZenXI
Tsukuyomi
3,590
665
0
243
4,012
1,498
0
2,439
1,530
0
8,273
L
Terra
Jerochim
Terra
5,159
765
1,633
1,610
13,477
10,432
0
8,216
5,137
14,307
0
W
Olorun
9,228
4,914
708
2,393
3,941
1,497
0
1,652
2,289
22,070
0
W
Chernobog
TheBluePickle
Chernobog
6,752
3,361
0
1,071
5,767
2,189
0
966
4,801
0
23,475
L
Ravana
VexedSix
Ravana
3,452
466
0
1,517
11,170
4,996
0
6,424
4,700
0
16,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
40,199
104
Minions Killed
141
3
Camps Cleared
6
543,943
Distance Traveled
622,099
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,967
1,161
20
3
0
97,758
0
W
Merlin
8,088
1,348
21
4
0
134,211
0
W
Chaac
6,871
1,145
22
4
1
125,758
0
L
Poseidon
6,287
1,048
31
5
1
120,876
0
W
Xing Tian
8,126
1,354
25
4
1
123,827
3
L
Tsukuyomi
6,356
1,059
11
2
1
70,969
0
L
Terra
6,369
1,062
11
2
1
123,534
0
W
Olorun
8,832
1,472
27
5
1
119,846
3
W
Chernobog
8,282
1,380
46
8
3
118,457
0
L
Ravana
6,704
1,117
31
5
0
130,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role