Player Matchup

Cthulhu
Cthulhu
CharlotteLunar
Cthulhu
Level 19
God Stats
11W - 7L
1,578 SR
Queue Stats
18W - 16L
1,471 Elo+
Party 1
Izanami
Izanami
Hayyyy
Izanami
Level 23
God Stats
13W - 11L
1,491 SR
Queue Stats
20W - 23L
1,473 Elo+
Party 1
Kali
Kali
Me0wsars
Kali
Level 15
God Stats
5W - 4L
1,422 SR
Queue Stats
13W - 8L
1,515 Elo+
Party 1
Scylla
Scylla
MiniChaddars
Scylla
Level 29
God Stats
6W - 5L
1,402 SR
Queue Stats
32W - 30L
1,464 Elo+
Party 1
Sobek
Sobek
axhleys
Sobek
Level 25
God Stats
14W - 12L
1,360 SR
Queue Stats
55W - 53L
1,460 Elo+
Party 1
Team Averages
Level 22
1,450 SR
1,477 Elo+

VS

Team Averages
Level 26
1,428 SR
1,564 Elo+
Ah Puch
Ah Puch
FruityLegs
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Vamana
Vamana
IVPyrexVI
Vamana
Level 27
God Stats
0W - 4L
1,195 SR
Queue Stats
69W - 83L
1,499 Elo+
Party 2
Bakasura
Bakasura
Kalum_W
Bakasura
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 52L
1,534 Elo+
Party 2
Cupid
Cupid
RoaarLS
Cupid
Level 27
God Stats
23W - 25L
1,447 SR
Queue Stats
79W - 106L
1,484 Elo+
Party 2
Neith
Neith
XiiLxIll
Neith
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 14L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,566
451
4,041
11,106
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
Hayyyy
Izanami
15
2 / 0 / 6
9,175
483
4,335
6,560
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
17
13 / 2 / 4
11,217
590
13,429
15,196
10,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
18
9 / 0 / 2
11,204
590
9,930
3,177
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
axhleys
Sobek
15
2 / 0 / 5
9,097
479
5,561
12,272
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FruityLegs
Ah Puch
10
0 / 8 / 3
6,973
367
2,875
10,746
3,435
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
IVPyrexVI
Vamana
11
1 / 6 / 0
7,644
402
2,365
9,850
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
Kalum_W
Bakasura
13
2 / 5 / 2
8,361
440
8,235
11,621
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
RoaarLS
Cupid
14
1 / 3 / 0
8,896
468
5,216
7,623
4,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
XiiLxIll
Neith
13
1 / 6 / 2
8,262
435
9,426
11,700
4,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
27
Kills
5
5
Deaths
28
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Ah Puch
FruityLegs
Ah Puch
0
8
3
0.19
W
Izanami
Hayyyy
Izanami
2
0
6
5
L
Vamana
IVPyrexVI
Vamana
1
6
0
0.17
L
Bakasura
Kalum_W
Bakasura
2
5
2
0.6
W
Kali
13
2
4
7.5
W
Scylla
9
0
2
10
L
Cupid
RoaarLS
Cupid
1
3
0
0.33
L
Neith
XiiLxIll
Neith
1
6
2
0.33
W
Sobek
axhleys
Sobek
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
28,117
48,311
Taken
51,540
38,384
Mitigated
21,334
19,615
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,041
32
0
4,258
11,106
11,497
222
442
10,532
19,121
0
L
Ah Puch
FruityLegs
Ah Puch
2,875
306
0
81
10,746
3,435
0
6,041
4,425
18,190
0
W
Izanami
Hayyyy
Izanami
4,335
2,091
0
2,256
6,560
2,076
1,718
629
5,687
0
58,608
L
Vamana
IVPyrexVI
Vamana
2,365
890
0
870
9,850
3,036
452
4,880
4,638
0
19,708
L
Bakasura
Kalum_W
Bakasura
8,235
4,944
0
2,893
11,621
6,672
0
2,029
9,507
5,942
42,331
W
Kali
13,429
6,613
0
6,625
15,196
10,191
2,041
1,304
13,661
8,315
66,334
W
Scylla
9,930
395
0
1,155
3,177
1,128
3,312
612
2,545
63,393
0
L
Cupid
RoaarLS
Cupid
5,216
3,259
0
690
7,623
4,012
416
2,888
4,565
5,733
46,964
L
Neith
XiiLxIll
Neith
9,426
4,207
0
2,980
11,700
4,179
0
3,544
8,156
0
47,438
W
Sobek
axhleys
Sobek
5,561
418
0
5,321
12,272
13,492
1,009
1,023
10,908
42,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,259
Gold Earned
40,136
501
Minions Killed
360
0
Camps Cleared
0
1,735,287
Distance Traveled
1,487,102
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,566
451
30
2
0
312,439
3
L
Ah Puch
6,973
367
33
2
0
277,047
0
W
Izanami
9,175
483
142
7
0
327,825
8
L
Vamana
7,644
402
43
2
0
294,619
4
L
Bakasura
8,361
440
91
5
0
326,210
0
W
Kali
11,217
590
114
6
0
405,928
7
W
Scylla
11,204
590
138
7
0
331,169
1
L
Cupid
8,896
468
112
6
0
305,662
1
L
Neith
8,262
435
81
4
0
283,564
0
W
Sobek
9,097
479
77
4
0
357,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role