Player Matchup

Scylla
Scylla
DerBeuteWaschbar
Scylla
Level 60
God Stats
4W - 1L
1,710 SR
Queue Stats
49W - 62L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
Doogan1
Cernunnos
Level 115
God Stats
4W - 6L
1,283 SR
Queue Stats
30W - 29L
1,264 Elo+
Party 2
Yemoja
Yemoja
FunnyCritter
Yemoja
Level 27
God Stats
12W - 12L
1,656 SR
Queue Stats
19W - 27L
1,539 Elo+
Party 2
Team Averages
Level 67
1,550 SR
1,447 Elo+

VS

Team Averages
Level 58
1,463 SR
1,615 Elo+
Skadi
Skadi
CrimsonAcolyteX
Skadi
Level 21
God Stats
4W - 6L
1,604 SR
Queue Stats
4W - 8L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
DiedHorribly
Kukulkan
Level 45
God Stats
1W - 4L
1,285 SR
Queue Stats
3W - 7L
1,513 Elo+
Party 1
Horus
Horus
MinoruKitsu
Horus
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 86L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 7
12,373
773
16,439
7,835
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Doogan1
Cernunnos
15
6 / 3 / 12
11,637
727
12,000
14,325
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
15
4 / 0 / 15
11,851
741
5,067
11,521
11,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,588
599
7,785
13,682
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
DiedHorribly
Kukulkan
13
1 / 7 / 1
9,283
580
10,740
9,655
3,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 6 / 2
8,898
556
3,737
14,169
12,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
3
3
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
11
0
7
14.5
L
Kukulkan
DiedHorribly
Kukulkan
1
7
1
0.21
W
Cernunnos
Doogan1
Cernunnos
6
3
12
4
W
Yemoja
4
0
15
11.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
22,262
33,681
Taken
37,506
18,721
Mitigated
20,680
13,682
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,785
4,077
0
550
13,682
4,590
0
6,910
6,350
0
44,935
W
16,439
200
187
1,186
7,835
2,546
522
1,970
5,765
62,852
0
L
Kukulkan
DiedHorribly
Kukulkan
10,740
986
0
293
9,655
3,267
0
6,551
2,852
46,891
0
W
Cernunnos
Doogan1
Cernunnos
12,000
5,288
0
4,712
14,325
5,045
1,644
4,294
9,831
0
70,909
W
Yemoja
5,067
454
2,719
4,878
11,521
11,130
485
4,811
6,660
16,961
0
L
3,737
1,448
972
1,946
14,169
12,823
0
7,063
6,770
0
14,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
27,769
202
Minions Killed
165
0
Camps Cleared
0
804,545
Distance Traveled
795,689
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,588
599
69
4
0
240,546
2
W
Scylla
12,373
773
89
6
0
259,996
2
L
Kukulkan
9,283
580
77
5
0
280,886
0
W
Cernunnos
11,637
727
92
6
0
261,072
1
W
Yemoja
11,851
741
21
1
0
283,477
1
L
Horus
8,898
556
19
1
0
274,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role