Player Matchup

Hercules
Hercules
BigPoppaWingnut
Hercules
Level 27
God Stats
16W - 11L
1,219 SR
Queue Stats
68W - 66L
1,563 Elo+
Solo
Anubis
Anubis
Crips12
Anubis
Level 28
God Stats
25W - 14L
1,417 SR
Queue Stats
266W - 307L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
Ffstylahooz1
Hou Yi
Level 25
God Stats
40W - 40L
1,574 SR
Queue Stats
289W - 313L
1,445 Elo+
Party 2
Cerberus
Cerberus
Riicky0004
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,395 Elo+
Solo
Zeus
Zeus
scottftw787
Zeus
Level 29
God Stats
10W - 6L
1,696 SR
Queue Stats
119W - 150L
1,377 Elo+
Solo
Team Averages
Level 26
1,481 SR
1,452 Elo+

VS

Team Averages
Level 26
1,378 SR
1,379 Elo+
Danzaburou
Danzaburou
Aquiles8
Danzaburou
Level 18
God Stats
5W - 6L
1,207 SR
Queue Stats
237W - 304L
1,413 Elo+
Party 1
Hera
Hera
Aquiles8Maximus
Hera
Level 29
God Stats
21W - 12L
1,489 SR
Queue Stats
334W - 382L
1,416 Elo+
Party 1
Awilix
Awilix
bigmike4044
Awilix
Level 29
God Stats
7W - 12L
1,196 SR
Queue Stats
268W - 318L
1,443 Elo+
Solo
Merlin
Merlin
sebastianaav
Merlin
Level 26
God Stats
36W - 35L
1,500 SR
Queue Stats
320W - 371L
1,344 Elo+
Solo
Bastet
Bastet
uish1918
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
5
0 / 1 / 2
6,916
314
1,053
1,563
872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Crips12
Anubis
18
10 / 1 / 4
11,576
526
11,479
12,511
8,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
19
14 / 1 / 4
12,716
578
14,227
12,817
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Riicky0004
Cerberus
17
6 / 1 / 7
11,351
516
8,291
12,444
6,088
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 4 / 3
11,700
532
19,354
12,607
4,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aquiles8
Danzaburou
13
2 / 10 / 1
8,866
403
8,828
18,093
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 1
7,973
362
3,887
7,881
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
11
1 / 9 / 0
7,725
351
6,103
16,733
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
1 / 12 / 0
8,890
404
8,627
16,190
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
uish1918
Bastet
13
3 / 5 / 3
8,872
403
4,225
11,203
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
43
Kills
8
8
Deaths
45
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aquiles8
Danzaburou
2
10
1
0.25
L
1
9
1
0.17
W
Hercules
0
1
2
1
W
Anubis
Crips12
Anubis
10
1
4
12
W
Hou Yi
14
1
4
16
W
Cerberus
Riicky0004
Cerberus
6
1
7
9.5
L
Awilix
1
9
0
0.11
W
13
4
3
3.63
L
Merlin
1
12
0
0.08
L
Bastet
uish1918
Bastet
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,404
Damage
31,670
51,942
Taken
70,100
26,157
Mitigated
24,282
18,368
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aquiles8
Danzaburou
8,828
4,187
219
3,136
18,093
5,339
750
15,622
2,446
0
36,606
L
3,887
677
0
327
7,881
1,666
412
4,262
3,619
25,813
0
W
Hercules
1,053
572
0
600
1,563
872
70
126
1,414
0
2,901
W
Anubis
Crips12
Anubis
11,479
930
0
7,914
12,511
8,130
1,480
1,566
10,743
68,970
0
W
Hou Yi
14,227
7,134
0
2,359
12,817
6,461
3,550
7,029
5,313
3,888
73,651
W
Cerberus
Riicky0004
Cerberus
8,291
321
0
1,727
12,444
6,088
1,486
1,483
10,868
62,488
0
L
Awilix
6,103
2,923
0
3,018
16,733
4,700
514
9,984
6,749
0
27,540
W
19,354
5,254
0
5,768
12,607
4,606
1,046
1,597
10,920
76,255
0
L
Merlin
8,627
3,010
0
2,069
16,190
6,831
675
5,625
10,519
38,467
0
L
Bastet
uish1918
Bastet
4,225
1,565
0
500
11,203
5,746
0
4,185
6,996
5,036
37,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,259
Gold Earned
42,326
474
Minions Killed
251
0
Camps Cleared
0
1,472,561
Distance Traveled
1,410,543
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,866
403
56
3
0
280,419
1
L
Hera
7,973
362
37
2
0
168,333
2
W
Hercules
6,916
314
3
0
0
48,590
0
W
Anubis
11,576
526
122
6
0
379,874
0
W
Hou Yi
12,716
578
131
6
0
366,306
0
W
Cerberus
11,351
516
120
5
0
353,405
0
L
Awilix
7,725
351
43
2
0
412,995
0
W
Zeus
11,700
532
98
4
0
324,386
5
L
Merlin
8,890
404
53
2
0
276,080
0
L
Bastet
8,872
403
62
3
0
272,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role