Player Matchup

Cthulhu
Cthulhu
BigMoth
Cthulhu
Level 10
God Stats
2W - 1L
1,373 SR
Queue Stats
2W - 1L
1,810 Elo+
Party 1
Jormungandr
Jormungandr
Fireclaw88
Jormungandr
Level 25
God Stats
2W - 3L
1,567 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
SLIMERSLIME
Nu Wa
Level 8
God Stats
1W - 1L
1,517 SR
Queue Stats
2W - 2L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
Undertale950
Baron Samedi
Level 16
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 2L
1,679 Elo+
Party 1
Jing Wei
Jing Wei
kittens305
Jing Wei
Level 62
God Stats
1W - 1L
1,673 SR
Queue Stats
2W - 2L
1,595 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,636 Elo+

VS

Team Averages
Level 17
1,627 SR
1,491 Elo+
Set
Set
Costalpz
Set
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
80W - 81L
1,470 Elo+
Party 2
Ymir
Ymir
IC3_BeBeK
Ymir
Level 29
God Stats
4W - 0L
1,918 SR
Queue Stats
13W - 7L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
fatisolam
Danzaburou
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 86L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
louisfrey
Guan Yu
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 122L
1,669 Elo+
Party 2
Ra
Ra
netoxic
Ra
Level 7
God Stats
1W - 0L
1,718 SR
Queue Stats
1W - 3L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMoth
Cthulhu
18
6 / 9 / 7
11,685
487
15,352
22,859
13,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Fireclaw88
Jormungandr
17
3 / 10 / 5
10,917
455
10,786
23,875
14,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 6 / 8
10,933
456
16,585
18,615
4,689
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Undertale950
Baron Samedi
16
4 / 10 / 8
10,451
435
15,086
22,001
7,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
kittens305
Jing Wei
17
8 / 8 / 2
11,857
494
12,925
20,636
6,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 6
13,748
573
21,644
19,831
11,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
17
8 / 4 / 5
12,419
517
13,015
20,621
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
fatisolam
Danzaburou
20
6 / 5 / 10
13,489
562
19,762
19,902
8,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
louisfrey
Guan Yu
19
12 / 4 / 5
13,421
559
21,555
21,523
13,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
2 / 10 / 6
12,270
511
12,250
14,207
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
25
Kills
42
43
Deaths
26
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigMoth
Cthulhu
6
9
7
1.06
W
14
3
6
5.67
L
Jormungandr
Fireclaw88
Jormungandr
3
10
5
0.55
W
Ymir
8
4
5
2.63
L
4
6
8
1.33
L
Baron Samedi
Undertale950
Baron Samedi
4
10
8
0.8
W
Danzaburou
fatisolam
Danzaburou
6
5
10
2.2
L
Jing Wei
kittens305
Jing Wei
8
8
2
1.13
W
Guan Yu
louisfrey
Guan Yu
12
4
5
3.63
W
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,734
Damage
88,226
107,986
Taken
96,084
46,376
Mitigated
50,405
18,391
Healing
26,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigMoth
Cthulhu
15,352
2,462
2,155
2,061
22,859
13,033
330
5,244
17,565
38,250
0
W
21,644
8,111
254
3,443
19,831
11,600
300
12,107
7,724
5,972
82,092
L
Jormungandr
Fireclaw88
Jormungandr
10,786
2,443
0
2,164
23,875
14,650
484
3,141
20,334
56,635
0
W
Ymir
13,015
711
1,020
4,453
20,621
12,488
204
14,662
5,959
55,769
0
L
16,585
4,122
593
1,841
18,615
4,689
2,496
4,972
13,643
57,510
0
L
Baron Samedi
Undertale950
Baron Samedi
15,086
486
2,403
4,203
22,001
7,744
1,415
7,797
14,154
58,700
0
W
Danzaburou
fatisolam
Danzaburou
19,762
7,596
483
9,026
19,902
8,107
8,002
12,772
7,130
0
92,952
L
Jing Wei
kittens305
Jing Wei
12,925
11,890
525
2,446
20,636
6,260
1,188
4,645
15,866
0
51,432
W
Guan Yu
louisfrey
Guan Yu
21,555
4,102
887
5,630
21,523
13,338
3,203
11,013
10,510
0
85,093
W
12,250
1,336
382
1,304
14,207
4,872
1,323
7,255
6,952
69,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,843
Gold Earned
65,347
392
Minions Killed
560
0
Camps Cleared
0
2,087,928
Distance Traveled
2,115,650
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,685
487
60
3
0
425,367
2
W
Set
13,748
573
114
5
0
452,080
1
L
Jormungandr
10,917
455
99
4
0
420,529
0
W
Ymir
12,419
517
61
3
0
425,180
1
L
Nu Wa
10,933
456
72
3
0
362,723
3
L
Baron Samedi
10,451
435
88
4
0
391,269
5
W
Danzaburou
13,489
562
147
6
0
399,435
0
L
Jing Wei
11,857
494
73
3
0
488,040
4
W
Guan Yu
13,421
559
92
4
0
448,034
0
W
Ra
12,270
511
146
6
0
390,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role