Player Matchup

Da Ji
Da Ji
Lags_Law
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,264 Elo+
Party 2
Rama
Rama
ThePrimeAssassin
Rama
Level 21
God Stats
24W - 15L
1,500 SR
Queue Stats
269W - 264L
1,481 Elo+
Party 2
Ymir
Ymir
Yawwns
Ymir
Level 9
God Stats
7W - 0L
1,875 SR
Queue Stats
18W - 5L
1,944 Elo+
Party 2
Team Averages
Level 60
1,625 SR
1,563 Elo+

VS

Team Averages
Level 71
1,446 SR
1,448 Elo+
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LrdDdyHenpai
Cthulhu
Level 116
God Stats
0W - 2L
1,495 SR
Queue Stats
8W - 9L
1,507 Elo+
Party 1
Ra
Ra
kaos6595
Ra
Level 8
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 2L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lags_Law
Da Ji
16
17 / 2 / 5
12,666
844
16,833
11,921
5,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 0 / 17
10,719
715
6,695
7,523
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Yawwns
Ymir
14
3 / 0 / 17
11,377
758
8,379
19,131
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 8 / 1
8,925
595
9,086
15,641
4,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LrdDdyHenpai
Cthulhu
11
1 / 6 / 0
8,732
582
10,678
15,400
13,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 9 / 1
8,526
568
7,293
11,341
2,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
23
Kills
2
2
Deaths
23
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
1
0.19
W
Da Ji
Lags_Law
Da Ji
17
2
5
9.75
L
Cthulhu
LrdDdyHenpai
Cthulhu
1
6
0
0.17
W
3
0
17
11.5
W
Ymir
Yawwns
Ymir
3
0
17
11.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
27,057
38,575
Taken
42,382
26,684
Mitigated
20,666
9,465
Healing
4,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,086
2,301
541
1,081
15,641
4,272
0
2,197
13,444
0
28,482
W
Da Ji
Lags_Law
Da Ji
16,833
5,991
0
942
11,921
5,101
241
4,264
7,657
0
44,627
L
Cthulhu
LrdDdyHenpai
Cthulhu
10,678
399
533
1,345
15,400
13,400
228
4,039
11,361
35,375
0
W
6,695
5,828
0
3,433
7,523
2,541
2,493
4,172
3,351
0
49,484
W
Ymir
Yawwns
Ymir
8,379
1,268
0
5,090
19,131
19,042
220
9,673
9,458
29,665
0
L
7,293
950
325
293
11,341
2,994
38
2,217
9,124
32,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
26,183
137
Minions Killed
125
0
Camps Cleared
0
868,472
Distance Traveled
793,251
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,925
595
35
2
0
274,579
0
W
Da Ji
12,666
844
37
2
0
293,357
1
L
Cthulhu
8,732
582
39
3
0
278,342
1
W
Rama
10,719
715
73
5
0
279,406
0
W
Ymir
11,377
758
27
2
0
295,709
3
L
Ra
8,526
568
51
3
0
240,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role