Player Matchup

Hachiman
Hachiman
D00MSTARKS
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TR_Rider2018
Guan Yu
Level 26
God Stats
27W - 12L
1,473 SR
Queue Stats
45W - 40L
1,547 Elo+
Solo
Cernunnos
Cernunnos
TowaPog
Cernunnos
Level 29
God Stats
1W - 0L
1,337 SR
Queue Stats
25W - 17L
1,421 Elo+
Solo
Chronos
Chronos
carpu_SL_arg
Chronos
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Set
Set
ggblack_hunter
Set
Level 28
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 4L
1,148 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,423 Elo+

VS

Team Averages
Level 16
1,538 SR
1,445 Elo+
Thor
Thor
Lachlan5183
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Riley7568
Yemoja
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,264 Elo+
Solo
Arachne
Arachne
Zpacer_Puaz_XXV
Arachne
Level 19
God Stats
2W - 3L
1,700 SR
Queue Stats
43W - 65L
1,363 Elo+
Party 1
Bakasura
Bakasura
rumsey_boys_5150
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,589 Elo+
Solo
Merlin
Merlin
xI Astro lx
Merlin
Level 28
God Stats
8W - 4L
1,488 SR
Queue Stats
29W - 51L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D00MSTARKS
Hachiman
17
2 / 5 / 11
11,965
460
10,795
13,446
5,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
TR_Rider2018
Guan Yu
14
3 / 2 / 13
11,110
427
7,719
15,359
13,319
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
TowaPog
Cernunnos
20
7 / 2 / 2
13,840
532
13,386
19,725
10,017
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
carpu_SL_arg
Chronos
18
26 / 5 / 5
14,650
563
30,556
30,772
15,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 2 / 4
15,845
609
13,738
15,781
10,024
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 22 / 1
8,865
341
5,349
23,775
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Riley7568
Yemoja
18
2 / 6 / 2
10,875
418
7,624
28,070
16,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
7 / 9 / 3
11,776
453
19,685
23,430
9,509
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

3
0 / 2 / 0
6,618
255
98
1,782
355
Merlin
16
5 / 11 / 4
11,424
439
17,673
20,230
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
48
Kills
15
16
Deaths
50
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
D00MSTARKS
Hachiman
2
5
11
1.5
L
1
22
1
0.07
L
Yemoja
Riley7568
Yemoja
2
6
2
0.5
W
Guan Yu
TR_Rider2018
Guan Yu
3
2
13
4.75
W
Cernunnos
TowaPog
Cernunnos
7
2
2
4
L
7
9
3
0.94
W
Chronos
carpu_SL_arg
Chronos
26
5
5
5.7
W
10
2
4
6
L
0
2
0
0
L
Merlin
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,194
Damage
50,429
95,083
Taken
97,287
54,061
Mitigated
43,538
41,455
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
D00MSTARKS
Hachiman
10,795
6,777
0
4,826
13,446
5,061
2,194
5,279
8,039
0
43,101
L
5,349
1,818
0
0
23,775
8,662
551
8,253
15,442
0
26,610
L
Yemoja
Riley7568
Yemoja
7,624
2,788
1,582
7,046
28,070
16,414
99
7,180
20,890
40,732
0
W
Guan Yu
TR_Rider2018
Guan Yu
7,719
972
3,239
6,228
15,359
13,319
1,683
5,675
9,684
0
28,867
W
Cernunnos
TowaPog
Cernunnos
13,386
7,696
0
10,186
19,725
10,017
3,114
3,216
16,509
0
136,625
L
19,685
15,684
26
4,387
23,430
9,509
765
8,941
14,489
0
33,661
W
Chronos
carpu_SL_arg
Chronos
30,556
15,283
0
12,355
30,772
15,640
2,973
8,321
22,451
76,019
0
W
13,738
7,095
0
4,621
15,781
10,024
3,003
2,806
12,975
0
123,296
L
98
88
0
0
1,782
355
0
376
1,406
0
518
L
Merlin
17,673
3,079
0
767
20,230
8,598
1,021
5,806
14,424
63,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,410
Gold Earned
49,558
593
Minions Killed
191
0
Camps Cleared
0
1,947,908
Distance Traveled
1,621,114
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,965
460
78
3
0
390,911
0
L
Thor
8,865
341
37
1
0
420,005
3
L
Yemoja
10,875
418
45
2
0
344,132
0
W
Guan Yu
11,110
427
54
2
0
363,201
0
W
Cernunnos
13,840
532
158
6
0
405,517
2
L
Arachne
11,776
453
31
1
0
439,378
0
W
Chronos
14,650
563
94
4
0
335,128
0
W
Set
15,845
609
209
8
0
453,151
5
L
Bakasura
6,618
255
1
0
0
51,582
0
L
Merlin
11,424
439
77
3
0
366,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role