Player Matchup

Anubis
Anubis
JeffHardyy98
Anubis
Level 79
God Stats
7W - 12L
1,422 SR
Queue Stats
52W - 126L
1,421 Elo+
Party 2
Neith
Neith
Jr100105
Neith
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
263W - 250L
1,580 Elo+
Party 2
Ymir
Ymir
Sheba_Boporeba
Ymir
Level 123
God Stats
2W - 2L
1,654 SR
Queue Stats
66W - 95L
1,490 Elo+
Party 2
Team Averages
Level 77
1,525 SR
1,497 Elo+

VS

Team Averages
Level 25
1,315 SR
1,253 Elo+
Ullr
Ullr
ObtuseGoose8378
Ullr
Level 6
God Stats
0W - 6L
1,220 SR
Queue Stats
0W - 12L
1,203 Elo+
Solo
Ra
Ra
UmaGayAqui
Ra
Level 45
God Stats
0W - 1L
1,226 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 1
Ymir
Ymir
XxmlkdestroixX
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 6 / 15
9,303
665
7,006
10,323
4,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Jr100105
Neith
15
10 / 0 / 11
11,317
808
15,921
7,617
2,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 0 / 10
11,118
794
13,261
12,675
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
8,168
583
1,943
13,020
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
3 / 3 / 1
8,835
631
9,633
11,878
4,239
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 9 / 3
8,670
619
6,097
16,374
8,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
22
Kills
5
6
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
6
15
1.42
W
Neith
Jr100105
Neith
10
0
11
15.5
L
0
10
4
0.2
W
11
0
10
16
L
3
3
1
1.17
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,188
Damage
17,673
30,615
Taken
41,272
13,134
Mitigated
16,795
11,594
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,006
695
314
2,675
10,323
4,561
769
7,081
3,242
23,020
0
W
Neith
Jr100105
Neith
15,921
9,379
0
5,580
7,617
2,844
1,245
2,705
4,912
0
60,710
L
1,943
971
0
41
13,020
4,516
0
5,760
7,150
0
9,986
W
13,261
1,815
807
2,218
12,675
5,729
516
5,964
6,711
32,934
0
L
9,633
217
542
1,167
11,878
4,239
0
4,710
6,993
45,754
0
L
6,097
271
0
492
16,374
8,040
0
9,304
6,779
28,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
25,673
156
Minions Killed
124
0
Camps Cleared
0
643,328
Distance Traveled
611,668
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,303
665
33
2
0
177,110
5
W
Neith
11,317
808
78
6
0
213,071
3
L
Ullr
8,168
583
26
2
0
181,538
0
W
Ymir
11,118
794
45
3
0
253,147
0
L
Ra
8,835
631
75
5
0
228,039
0
L
Ymir
8,670
619
23
2
0
202,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role