Player Matchup

Thoth
Thoth
Cast64Doom
Thoth
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 37L
1,480 Elo+
Solo
Hou Yi
Hou Yi
DaniCoutiBR
Hou Yi
Level 28
God Stats
7W - 7L
1,391 SR
Queue Stats
106W - 175L
1,356 Elo+
Party 1
Cabrakan
Cabrakan
Maskoff oG
Cabrakan
Level 29
God Stats
3W - 5L
1,504 SR
Queue Stats
56W - 90L
1,408 Elo+
Party 1
Pele
Pele
Stormzyy oG
Pele
Level 29
God Stats
17W - 18L
1,750 SR
Queue Stats
40W - 49L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
akahanathor
Guan Yu
Level 16
God Stats
3W - 0L
1,732 SR
Queue Stats
20W - 23L
1,375 Elo+
Solo
Team Averages
Level 26
1,575 SR
1,418 Elo+

VS

Team Averages
Level 24
1,614 SR
1,510 Elo+
Cthulhu
Cthulhu
GainexD
Cthulhu
Level 14
God Stats
12W - 8L
1,818 SR
Queue Stats
166W - 182L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ScreamingPanda10
Heimdallr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 44L
1,563 Elo+
Solo
Chang'e
Chang'e
aswainmain
Chang'e
Level 27
God Stats
10W - 9L
1,500 SR
Queue Stats
84W - 92L
1,493 Elo+
Solo
Guan Yu
Guan Yu
ccc123ccc123
Guan Yu
Level 24
God Stats
9W - 9L
1,736 SR
Queue Stats
120W - 121L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
sh4d2512
Tsukuyomi
Level 28
God Stats
4W - 3L
1,518 SR
Queue Stats
45W - 52L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
3 / 1 / 3
7,773
598
6,346
5,389
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
1 / 3 / 3
5,659
435
4,030
5,981
2,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Maskoff oG
Cabrakan
10
2 / 2 / 1
5,577
429
1,926
7,533
4,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
6 / 1 / 4
8,213
632
6,968
9,629
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
akahanathor
Guan Yu
12
1 / 0 / 0
7,033
541
3,601
10,115
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GainexD
Cthulhu
7
0 / 2 / 2
5,600
431
1,942
4,564
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
11
2 / 1 / 1
6,362
489
6,946
4,908
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
aswainmain
Chang'e
10
1 / 5 / 0
6,048
465
4,288
8,379
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
ccc123ccc123
Guan Yu
12
0 / 1 / 0
6,476
498
5,340
7,470
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
sh4d2512
Tsukuyomi
12
4 / 4 / 1
7,264
559
3,590
10,769
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
1
3
4.5
W
Hou Yi
1
3
3
0.83
L
Cthulhu
GainexD
Cthulhu
0
2
2
0.5
W
Cabrakan
Maskoff oG
Cabrakan
2
2
1
1.25
L
Heimdallr
2
1
1
2.5
W
6
1
4
8
W
Guan Yu
akahanathor
Guan Yu
1
0
0
1
L
Chang'e
aswainmain
Chang'e
1
5
0
0.2
L
Guan Yu
ccc123ccc123
Guan Yu
0
1
0
0
L
Tsukuyomi
sh4d2512
Tsukuyomi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,871
Damage
22,106
38,647
Taken
36,090
18,176
Mitigated
15,965
15,359
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
6,346
669
0
1,720
5,389
1,869
401
3,559
1,830
39,860
0
W
Hou Yi
4,030
1,126
0
864
5,981
2,115
405
684
5,297
0
17,568
L
Cthulhu
GainexD
Cthulhu
1,942
118
0
505
4,564
1,933
0
1,357
3,207
6,537
0
W
Cabrakan
Maskoff oG
Cabrakan
1,926
0
0
3,257
7,533
4,501
70
1,045
6,488
9,942
0
L
Heimdallr
6,946
2,258
0
2,582
4,908
1,570
251
1,010
3,858
0
33,878
W
6,968
2,158
0
4,864
9,629
3,333
329
942
8,687
0
46,853
W
Guan Yu
akahanathor
Guan Yu
3,601
1,066
0
4,654
10,115
6,358
1,309
63
10,052
0
40,023
L
Chang'e
aswainmain
Chang'e
4,288
780
0
1,662
8,379
3,980
0
4,548
3,411
23,669
0
L
Guan Yu
ccc123ccc123
Guan Yu
5,340
667
0
1,754
7,470
5,329
506
0
7,096
2,300
36,398
L
Tsukuyomi
sh4d2512
Tsukuyomi
3,590
1,227
0
4,714
10,769
3,153
0
831
9,872
0
38,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
31,750
285
Minions Killed
267
0
Camps Cleared
0
1,194,942
Distance Traveled
1,076,739
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,773
598
80
6
0
206,890
2
W
Hou Yi
5,659
435
21
2
0
257,473
1
L
Cthulhu
5,600
431
9
1
0
187,525
2
W
Cabrakan
5,577
429
19
1
0
193,686
0
L
Heimdallr
6,362
489
61
5
0
209,075
3
W
Pele
8,213
632
80
6
0
307,570
3
W
Guan Yu
7,033
541
85
7
0
229,323
1
L
Chang'e
6,048
465
46
4
0
201,865
2
L
Guan Yu
6,476
498
72
6
0
253,308
0
L
Tsukuyomi
7,264
559
79
6
0
224,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role