Player Matchup

Ra
Ra
 
Ra
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Hikito12
Erlang Shen
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
346W - 341L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
WarmColdCoffee
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,696 Elo+
Party 3
Hel
Hel
Yasuke95
Hel
Level 127
God Stats
1W - 2L
1,298 SR
Queue Stats
354W - 323L
1,613 Elo+
Party 1
Fenrir
Fenrir
mexicanSNORLAX
Fenrir
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 95L
1,290 Elo+
Party 3
Team Averages
Level 121
1,460 SR
1,555 Elo+

VS

Team Averages
Level 108
1,475 SR
1,609 Elo+
Nike
Nike
Alexrukuss
Nike
Level 64
God Stats
1W - 1L
1,437 SR
Queue Stats
9W - 14L
1,576 Elo+
Party 2
Artemis
Artemis
J_Splashman
Artemis
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 22L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Umbasa One
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,829 Elo+
Party 2
Erlang Shen
Erlang Shen
ValentinBro_98
Erlang Shen
Level 149
God Stats
1W - 4L
1,824 SR
Queue Stats
128W - 128L
1,533 Elo+
Solo
Danzaburou
Danzaburou
stixxies
Danzaburou
Level 119
God Stats
6W - 3L
1,114 SR
Queue Stats
403W - 411L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 2 / 3
11,122
695
9,825
11,409
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Hikito12
Erlang Shen
15
4 / 0 / 5
9,738
609
5,551
12,029
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
WarmColdCoffee
Danzaburou
16
3 / 1 / 5
10,622
664
6,808
7,909
2,806
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 3
9,945
622
7,652
9,313
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 4
9,775
611
8,750
14,285
4,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,758
422
4,566
9,031
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
J_Splashman
Artemis
12
1 / 5 / 1
7,331
458
6,953
11,703
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Umbasa One
Cthulhu
9
1 / 3 / 1
6,583
411
5,936
8,803
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
ValentinBro_98
Erlang Shen
11
0 / 4 / 1
7,054
441
5,145
15,544
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
stixxies
Danzaburou
10
0 / 5 / 0
6,406
400
5,863
10,271
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
4
5
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
3
2.75
L
2
5
0
0.4
W
Erlang Shen
Hikito12
Erlang Shen
4
0
5
6.5
L
Artemis
J_Splashman
Artemis
1
5
1
0.3
L
Cthulhu
Umbasa One
Cthulhu
1
3
1
0.5
L
Erlang Shen
ValentinBro_98
Erlang Shen
0
4
1
0.13
W
Danzaburou
WarmColdCoffee
Danzaburou
3
1
5
5.5
W
5
0
3
6.5
W
5
2
4
3.5
L
Danzaburou
stixxies
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,586
Damage
28,463
54,945
Taken
55,352
24,865
Mitigated
26,563
27,877
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,825
1,155
2,200
4,590
11,409
4,599
3,003
277
10,832
73,736
0
L
4,566
727
0
1,362
9,031
5,316
0
5,475
3,328
0
27,463
W
Erlang Shen
Hikito12
Erlang Shen
5,551
2,538
0
2,776
12,029
9,189
1,076
944
11,085
9,468
44,930
L
Artemis
J_Splashman
Artemis
6,953
2,320
0
2,319
11,703
6,000
0
641
11,059
5,588
41,069
L
Cthulhu
Umbasa One
Cthulhu
5,936
536
0
1,594
8,803
5,169
0
3,347
5,368
16,130
0
L
Erlang Shen
ValentinBro_98
Erlang Shen
5,145
2,788
0
5,169
15,544
6,652
0
3,006
12,487
0
42,285
W
Danzaburou
WarmColdCoffee
Danzaburou
6,808
2,940
0
4,226
7,909
2,806
4,042
1,186
6,723
0
59,399
W
7,652
344
3,925
6,080
9,313
3,328
2,206
1,260
8,053
53,351
0
W
8,750
2,587
0
4,080
14,285
4,943
0
2,734
11,379
0
30,267
L
Danzaburou
stixxies
Danzaburou
5,863
1,606
0
583
10,271
3,426
0
4,969
5,262
0
39,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,202
Gold Earned
34,132
483
Minions Killed
302
0
Camps Cleared
0
1,620,575
Distance Traveled
1,222,181
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,122
695
143
9
0
307,666
2
L
Nike
6,758
422
49
3
0
226,243
2
W
Erlang Shen
9,738
609
96
6
0
348,227
4
L
Artemis
7,331
458
82
5
0
232,824
3
L
Cthulhu
6,583
411
17
1
0
253,268
0
L
Erlang Shen
7,054
441
86
5
0
295,898
3
W
Danzaburou
10,622
664
126
8
0
297,128
4
W
Hel
9,945
622
93
6
0
338,599
1
W
Fenrir
9,775
611
25
2
0
328,955
8
L
Danzaburou
6,406
400
68
4
0
213,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role