Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CrixusFPS
Erlang Shen
Level 69
God Stats
27W - 9L
1,850 SR
Queue Stats
39W - 16L
1,897 Elo+
Party 1
Geb
Geb
I n1fty I
Geb
Level 88
God Stats
20W - 7L
1,928 SR
Queue Stats
112W - 53L
1,934 Elo+
Party 1
Scylla
Scylla
WITBOW
Scylla
Level 16
God Stats
12W - 4L
1,500 SR
Queue Stats
347W - 123L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
xDivine Anger
Cthulhu
Level 122
God Stats
7W - 2L
1,760 SR
Queue Stats
538W - 224L
1,898 Elo+
Party 1
Team Averages
Level 83
1,708 SR
1,788 Elo+

VS

Team Averages
Level 78
1,429 SR
1,543 Elo+
Cernunnos
Cernunnos
DR BiggyJ
Cernunnos
Level 91
God Stats
0W - 1L
1,296 SR
Queue Stats
47W - 50L
1,476 Elo+
Party 2
Yemoja
Yemoja
Drizzy98
Yemoja
Level 24
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 2
Nemesis
Nemesis
Master HighFive
Nemesis
Level 105
God Stats
15W - 7L
1,613 SR
Queue Stats
93W - 80L
1,544 Elo+
Party 2
King Arthur
King Arthur
MasterPearFive
King Arthur
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,630 Elo+
Party 2
Anubis
Anubis
Optic Blazy
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 0 / 0
8,233
515
7,106
7,931
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
CrixusFPS
Erlang Shen
15
4 / 1 / 3
8,873
555
5,518
10,096
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 6
7,189
449
2,804
8,145
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
WITBOW
Scylla
14
5 / 1 / 2
8,581
536
4,521
2,874
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
16
4 / 0 / 4
9,125
570
12,834
14,334
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DR BiggyJ
Cernunnos
14
0 / 1 / 0
7,734
483
3,620
8,769
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Drizzy98
Yemoja
11
0 / 2 / 0
7,035
440
4,212
7,296
4,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 0
7,695
481
5,543
10,780
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
MasterPearFive
King Arthur
13
0 / 4 / 0
7,597
475
7,007
15,114
9,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
10
0 / 7 / 0
6,434
402
897
8,042
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
2
2
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
0
3
W
Erlang Shen
CrixusFPS
Erlang Shen
4
1
3
5.5
L
Cernunnos
DR BiggyJ
Cernunnos
0
1
0
0
L
Yemoja
Drizzy98
Yemoja
0
2
0
0
W
0
0
6
3
L
2
2
0
1
L
King Arthur
MasterPearFive
King Arthur
0
4
0
0
L
Anubis
0
7
0
0
W
Scylla
WITBOW
Scylla
5
1
2
6
W
Cthulhu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,783
Damage
21,279
43,380
Taken
50,001
27,703
Mitigated
25,431
19,118
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,106
4,639
0
5,799
7,931
2,578
917
1,005
6,926
0
56,036
W
Erlang Shen
CrixusFPS
Erlang Shen
5,518
2,907
0
1,980
10,096
7,347
106
1,585
8,419
12,173
55,503
L
Cernunnos
DR BiggyJ
Cernunnos
3,620
1,125
0
2,002
8,769
4,975
1,271
1,160
7,587
4,875
51,387
L
Yemoja
Drizzy98
Yemoja
4,212
416
1,076
1,739
7,296
4,596
0
4,255
2,817
25,890
0
W
2,804
177
0
2,486
8,145
4,188
34
1,268
6,877
21,647
0
L
5,543
1,561
0
3,882
10,780
3,757
0
2,921
7,784
0
40,725
L
King Arthur
MasterPearFive
King Arthur
7,007
1,103
0
2,452
15,114
9,179
0
7,913
6,638
0
52,622
L
Anubis
897
103
0
525
8,042
2,924
0
3,313
4,585
29,900
0
W
Scylla
WITBOW
Scylla
4,521
402
0
0
2,874
869
418
1,045
1,829
43,891
0
W
Cthulhu
12,834
1,831
246
8,607
14,334
12,721
16
354
13,980
56,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,001
Gold Earned
36,495
472
Minions Killed
390
0
Camps Cleared
0
1,579,134
Distance Traveled
1,369,407
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,233
515
106
7
0
286,467
1
W
Erlang Shen
8,873
555
117
7
0
338,832
1
L
Cernunnos
7,734
483
119
7
0
261,666
1
L
Yemoja
7,035
440
45
3
0
247,902
1
W
Geb
7,189
449
30
2
0
343,483
1
L
Nemesis
7,695
481
70
4
0
338,097
3
L
King Arthur
7,597
475
95
6
0
286,819
0
L
Anubis
6,434
402
61
4
0
234,923
1
W
Scylla
8,581
536
97
6
0
285,569
0
W
Cthulhu
9,125
570
122
8
0
324,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role