Player Matchup

Yemoja
Yemoja
Ba3z
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,287 Elo+
Solo
Ra
Ra
Moshed-Pitatoes
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Izanami
Izanami
RebellionDragon5
Izanami
Level 29
God Stats
14W - 13L
1,405 SR
Queue Stats
71W - 94L
1,349 Elo+
Party 1
The Morrigan
The Morrigan
brinicc
The Morrigan
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 158L
1,571 Elo+
Solo
King Arthur
King Arthur
shadowflicky
King Arthur
Level 29
God Stats
21W - 21L
1,811 SR
Queue Stats
162W - 221L
1,501 Elo+
Party 1
Team Averages
Level 20
1,543 SR
1,442 Elo+

VS

Team Averages
Level 19
1,543 SR
1,462 Elo+
Amaterasu
Amaterasu
AlainMora
Amaterasu
Level 17
God Stats
1W - 3L
1,715 SR
Queue Stats
116W - 98L
1,427 Elo+
Solo
Agni
Agni
Faze disc3555
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,147 Elo+
Solo
Merlin
Merlin
Kolen2312
Merlin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pure Atomic66
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ShangriLaJungle
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ba3z
Yemoja
15
2 / 2 / 9
9,673
461
4,331
11,918
11,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 5 / 7
11,411
543
14,740
18,785
7,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 1 / 4
13,872
661
24,655
12,800
5,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
brinicc
The Morrigan
15
6 / 2 / 7
11,363
541
8,635
8,417
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
shadowflicky
King Arthur
18
8 / 5 / 5
12,245
583
7,076
19,200
15,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlainMora
Amaterasu
16
5 / 7 / 2
10,276
489
5,800
21,469
11,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 11 / 3
8,995
428
5,741
11,432
3,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Kolen2312
Merlin
14
0 / 7 / 5
8,783
418
4,151
11,484
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Pure Atomic66
Tsukuyomi
13
1 / 12 / 4
8,290
395
8,801
14,347
7,167
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 8 / 4
10,256
488
15,614
26,783
18,702
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
40
Kills
14
15
Deaths
45
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlainMora
Amaterasu
5
7
2
0.86
W
Yemoja
Ba3z
Yemoja
2
2
9
3.25
L
2
11
3
0.32
L
Merlin
Kolen2312
Merlin
0
7
5
0.36
W
8
5
7
2.3
L
Tsukuyomi
Pure Atomic66
Tsukuyomi
1
12
4
0.25
W
16
1
4
18
L
6
8
4
1
W
The Morrigan
brinicc
The Morrigan
6
2
7
4.75
W
King Arthur
shadowflicky
King Arthur
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,437
Damage
40,107
71,120
Taken
85,515
43,597
Mitigated
45,086
26,235
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlainMora
Amaterasu
5,800
2,835
0
5,368
21,469
11,692
143
4,716
16,753
0
44,124
W
Yemoja
Ba3z
Yemoja
4,331
1,732
3,019
3,334
11,918
11,109
1,527
5,452
6,466
19,072
0
L
5,741
1,620
0
517
11,432
3,338
0
1,731
9,701
40,135
0
L
Merlin
Kolen2312
Merlin
4,151
397
0
210
11,484
4,187
462
5,177
6,307
54,088
0
W
14,740
2,318
608
6,468
18,785
7,723
2,566
8,877
9,908
67,085
0
L
Tsukuyomi
Pure Atomic66
Tsukuyomi
8,801
3,728
0
1,256
14,347
7,167
324
1,920
12,427
0
33,436
W
24,655
18,123
394
6,683
12,800
5,451
10,317
2,583
10,217
0
113,521
L
15,614
2,043
518
1,663
26,783
18,702
437
13,383
13,400
59,578
0
W
The Morrigan
brinicc
The Morrigan
8,635
2,614
0
785
8,417
3,956
758
2,652
5,765
49,580
1,542
W
King Arthur
shadowflicky
King Arthur
7,076
1,869
0
4,944
19,200
15,358
926
5,942
13,258
0
52,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,564
Gold Earned
46,600
482
Minions Killed
363
0
Camps Cleared
0
1,829,969
Distance Traveled
1,634,271
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,276
489
94
4
0
373,455
0
W
Yemoja
9,673
461
33
2
0
352,248
3
L
Agni
8,995
428
51
2
0
298,636
0
L
Merlin
8,783
418
90
4
0
310,364
0
W
Ra
11,411
543
106
5
0
332,391
0
L
Tsukuyomi
8,290
395
52
2
0
311,892
4
W
Izanami
13,872
661
181
9
0
372,256
0
L
Cthulhu
10,256
488
76
4
0
339,924
4
W
The Morrigan
11,363
541
79
4
0
355,738
5
W
King Arthur
12,245
583
83
4
0
417,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role