Player Matchup

Achilles
Achilles
Bryner5000
Achilles
Level 119
God Stats
15W - 16L
1,551 SR
Queue Stats
63W - 58L
1,675 Elo+
Party 1
Neith
Neith
Chrawgod
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,485 Elo+
Party 1
Olorun
Olorun
ColeFriggin
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,827 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UwUSupa
Tsukuyomi
Level 13
God Stats
6W - 7L
1,376 SR
Queue Stats
29W - 28L
1,069 Elo+
Party 1
Yemoja
Yemoja
xTnkr
Yemoja
Level 13
God Stats
1W - 2L
1,285 SR
Queue Stats
46W - 39L
1,635 Elo+
Party 1
Team Averages
Level 33
1,442 SR
1,538 Elo+

VS

Team Averages
Level 20
1,492 SR
1,572 Elo+
Sylvanus
Sylvanus
Hexthetrue
Sylvanus
Level 25
God Stats
11W - 16L
1,460 SR
Queue Stats
50W - 52L
1,491 Elo+
Party 2
Da Ji
Da Ji
JurrasicSquid
Da Ji
Level 12
God Stats
4W - 3L
1,694 SR
Queue Stats
13W - 14L
1,665 Elo+
Solo
Olorun
Olorun
RyAnSuPeRmAn
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Solo
Bellona
Bellona
Swimmking
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,615 Elo+
Solo
Hachiman
Hachiman
Thebigwin
Hachiman
Level 25
God Stats
3W - 10L
1,304 SR
Queue Stats
20W - 31L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bryner5000
Achilles
16
6 / 0 / 1
9,337
584
7,794
8,724
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Chrawgod
Neith
14
4 / 0 / 6
8,376
524
9,436
7,471
2,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
3 / 4 / 3
8,103
506
4,812
8,654
3,439
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
UwUSupa
Tsukuyomi
15
3 / 0 / 9
8,769
548
11,137
10,491
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
xTnkr
Yemoja
13
5 / 0 / 5
8,700
544
4,772
6,702
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hexthetrue
Sylvanus
10
0 / 4 / 1
6,322
395
2,824
13,122
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
6,543
409
2,195
11,029
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
3 / 6 / 0
7,576
474
6,587
12,397
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Swimmking
Bellona
12
1 / 3 / 0
6,965
435
1,755
9,308
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Thebigwin
Hachiman
12
0 / 5 / 0
7,035
440
6,010
10,570
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
4
4
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bryner5000
Achilles
6
0
1
6.5
W
Neith
Chrawgod
Neith
4
0
6
7
W
Olorun
3
4
3
1.13
L
Sylvanus
Hexthetrue
Sylvanus
0
4
1
0.13
L
0
3
1
0.17
L
Olorun
3
6
0
0.5
L
Bellona
Swimmking
Bellona
1
3
0
0.33
L
Hachiman
Thebigwin
Hachiman
0
5
0
0
W
Tsukuyomi
UwUSupa
Tsukuyomi
3
0
9
7.5
W
Yemoja
xTnkr
Yemoja
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,951
Damage
19,371
42,042
Taken
56,426
23,571
Mitigated
26,220
16,231
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bryner5000
Achilles
7,794
1,652
0
1,910
8,724
10,436
381
964
7,484
0
56,845
W
Neith
Chrawgod
Neith
9,436
2,983
0
1,949
7,471
2,185
1,201
394
7,077
0
54,430
W
Olorun
4,812
1,915
108
2,542
8,654
3,439
1,372
4,788
3,841
41,841
0
L
Sylvanus
Hexthetrue
Sylvanus
2,824
855
1,868
3,944
13,122
7,081
0
3,165
9,907
23,853
0
L
2,195
130
0
5,044
11,029
3,762
0
842
10,143
0
31,840
L
Olorun
6,587
3,093
194
3,798
12,397
4,847
643
4,501
7,871
40,144
0
L
Bellona
Swimmking
Bellona
1,755
121
0
2,137
9,308
7,399
0
219
8,698
0
24,621
L
Hachiman
Thebigwin
Hachiman
6,010
1,810
0
2,543
10,570
3,131
616
857
9,688
0
37,902
W
Tsukuyomi
UwUSupa
Tsukuyomi
11,137
3,604
0
4,337
10,491
3,901
0
1,795
8,696
0
63,237
W
Yemoja
xTnkr
Yemoja
4,772
850
1,994
3,391
6,702
3,610
65
1,470
5,232
23,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,285
Gold Earned
34,441
388
Minions Killed
295
0
Camps Cleared
0
1,468,121
Distance Traveled
1,382,900
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,337
584
93
6
0
308,369
5
W
Neith
8,376
524
93
6
0
266,670
3
W
Olorun
8,103
506
73
5
0
281,831
2
L
Sylvanus
6,322
395
34
2
0
286,749
6
L
Da Ji
6,543
409
59
4
0
308,446
2
L
Olorun
7,576
474
67
4
0
254,747
1
L
Bellona
6,965
435
54
3
0
288,025
4
L
Hachiman
7,035
440
81
5
0
244,933
5
W
Tsukuyomi
8,769
548
98
6
0
338,611
0
W
Yemoja
8,700
544
31
2
0
272,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role