Player Matchup

Chang'e
Chang'e
MisterFabs
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,580 Elo+
Solo
Persephone
Persephone
S33kNDstroy7184
Persephone
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,710 Elo+
Solo
He Bo
He Bo
ThePontmercy
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,688 Elo+
Party 1
Hachiman
Hachiman
TylorB
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,272 Elo+
Solo
Vulcan
Vulcan
lexi9613
Vulcan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,688 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,588 Elo+

VS

Team Averages
Level 43
1,373 SR
1,360 Elo+
Jormungandr
Jormungandr
Frostipawz
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,377 Elo+
Solo
Cthulhu
Cthulhu
JollyGreen201
Cthulhu
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 139L
1,527 Elo+
Solo
Xing Tian
Xing Tian
MournTheKing
Xing Tian
Level 18
God Stats
1W - 4L
1,285 SR
Queue Stats
62W - 104L
1,056 Elo+
Solo
Ravana
Ravana
TheOneEyedKing13
Ravana
Level 18
God Stats
2W - 3L
1,294 SR
Queue Stats
190W - 175L
1,485 Elo+
Party 2
Ra
Ra
YoyitoTigre
Ra
Level 137
God Stats
9W - 14L
1,285 SR
Queue Stats
706W - 688L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MisterFabs
Chang'e
17
2 / 5 / 15
10,995
611
8,394
17,460
6,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
S33kNDstroy7184
Persephone
20
5 / 4 / 10
11,915
662
14,830
15,897
6,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 6 / 18
11,349
631
9,365
17,611
11,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
TylorB
Hachiman
20
15 / 5 / 9
13,807
767
38,528
19,605
9,582
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
lexi9613
Vulcan
19
2 / 4 / 14
11,733
652
17,665
13,601
5,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Frostipawz
Jormungandr
18
1 / 5 / 13
11,271
626
7,028
18,487
19,192
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
20
6 / 4 / 15
14,663
815
29,749
23,883
33,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
MournTheKing
Xing Tian
18
5 / 8 / 8
11,471
637
8,615
24,096
23,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 6 / 9
13,932
774
13,054
17,645
16,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 16
12,708
706
15,711
17,243
17,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
85
26
Kills
24
24
Deaths
27
66
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Frostipawz
Jormungandr
1
5
13
1.5
W
Cthulhu
6
4
15
3.38
L
Chang'e
MisterFabs
Chang'e
2
5
15
1.9
W
Xing Tian
MournTheKing
Xing Tian
5
8
8
1.13
L
Persephone
S33kNDstroy7184
Persephone
5
4
10
2.5
W
9
6
9
2.25
L
2
6
18
1.83
L
Hachiman
TylorB
Hachiman
15
5
9
3.9
W
3
4
16
2.75
L
Vulcan
lexi9613
Vulcan
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,782
Damage
74,157
84,174
Taken
101,354
39,441
Mitigated
109,575
41,546
Healing
43,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Frostipawz
Jormungandr
7,028
105
137
616
18,487
19,192
22
7,596
10,743
21,704
0
W
Cthulhu
29,749
52
3,592
3,529
23,883
33,369
692
12,543
11,074
63,062
0
L
Chang'e
MisterFabs
Chang'e
8,394
518
17,891
8,742
17,460
6,031
0
13,419
4,041
16,825
0
W
Xing Tian
MournTheKing
Xing Tian
8,615
206
1,510
1,245
24,096
23,250
1,123
14,172
9,592
15,150
0
L
Persephone
S33kNDstroy7184
Persephone
14,830
963
315
2,975
15,897
6,767
0
10,917
4,976
37,569
0
W
13,054
1,641
4,759
3,327
17,645
16,405
1,371
7,104
10,243
0
16,159
L
9,365
1,402
1,848
2,681
17,611
11,426
670
13,268
4,343
15,608
0
L
Hachiman
TylorB
Hachiman
38,528
14,009
1,087
3,317
19,605
9,582
861
14,133
5,472
0
66,459
W
15,711
1,109
17,854
6,645
17,243
17,359
2,096
7,363
9,448
62,463
0
L
Vulcan
lexi9613
Vulcan
17,665
3,702
1,730
960
13,601
5,635
868
9,364
4,237
32,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,799
Gold Earned
64,045
178
Minions Killed
197
0
Camps Cleared
0
1,501,359
Distance Traveled
1,532,807
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,271
626
19
1
0
304,169
1
W
Cthulhu
14,663
815
69
4
0
342,194
0
L
Chang'e
10,995
611
16
1
0
343,241
0
W
Xing Tian
11,471
637
12
1
0
280,199
0
L
Persephone
11,915
662
44
2
0
254,108
0
W
Ravana
13,932
774
5
0
0
318,092
0
L
He Bo
11,349
631
25
1
0
307,878
0
L
Hachiman
13,807
767
56
3
0
250,700
1
W
Ra
12,708
706
92
5
0
288,153
0
L
Vulcan
11,733
652
37
2
0
345,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role