Player Matchup

Geb
Geb
KAPO-THE-GHOST
Geb
Level 21
God Stats
4W - 6L
1,354 SR
Queue Stats
9W - 11L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
Supercanuto
Ah Puch
Level 5
God Stats
2W - 1L
1,705 SR
Queue Stats
3W - 4L
1,518 Elo+
Party 1
King Arthur
King Arthur
Yulioh0x
King Arthur
Level 26
God Stats
11W - 17L
1,322 SR
Queue Stats
38W - 57L
1,301 Elo+
Party 3
Thor
Thor
iMakany
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,427 Elo+
Party 1
The Morrigan
The Morrigan
peneplasto
The Morrigan
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 62L
1,318 Elo+
Party 3
Team Averages
Level 20
1,476 SR
1,398 Elo+

VS

Team Averages
Level 23
1,425 SR
1,379 Elo+
Nox
Nox
Akenord
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,589 Elo+
Solo
Jormungandr
Jormungandr
ECO97
Jormungandr
Level 25
God Stats
10W - 12L
1,323 SR
Queue Stats
473W - 469L
1,394 Elo+
Solo
Thor
Thor
KungFUCER
Thor
Level 16
God Stats
3W - 5L
1,513 SR
Queue Stats
78W - 74L
1,711 Elo+
Solo
Artemis
Artemis
Noxmorz
Artemis
Level 13
God Stats
2W - 4L
1,289 SR
Queue Stats
21W - 38L
996 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Syforc3
Tsukuyomi
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 73L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,448
445
3,533
15,981
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Ah Puch
Supercanuto
Ah Puch
12
2 / 8 / 3
8,064
424
9,040
11,339
3,343
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Yulioh0x
King Arthur
17
0 / 5 / 2
10,016
527
4,578
14,258
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
iMakany
Thor
13
3 / 5 / 2
8,666
456
2,666
12,152
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
peneplasto
The Morrigan
18
9 / 5 / 1
11,452
603
11,177
11,094
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
7 / 4 / 3
9,587
505
6,676
10,396
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ECO97
Jormungandr
15
4 / 3 / 7
9,801
516
8,693
12,384
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
15
5 / 3 / 1
9,969
525
7,841
9,192
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Noxmorz
Artemis
8
3 / 1 / 2
6,958
366
2,663
2,864
774
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
Syforc3
Tsukuyomi
17
8 / 4 / 9
10,899
574
14,944
15,547
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
15
Kills
27
28
Deaths
15
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
7
4
3
2.13
L
Jormungandr
ECO97
Jormungandr
4
3
7
2.5
W
1
5
3
0.5
L
Thor
5
3
1
1.83
L
Artemis
Noxmorz
Artemis
3
1
2
4
W
Ah Puch
Supercanuto
Ah Puch
2
8
3
0.44
L
Tsukuyomi
Syforc3
Tsukuyomi
8
4
9
3.13
W
King Arthur
Yulioh0x
King Arthur
0
5
2
0.2
W
Thor
iMakany
Thor
3
5
2
0.8
W
The Morrigan
peneplasto
The Morrigan
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
40,817
64,824
Taken
50,383
36,172
Mitigated
24,197
15,490
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
6,676
1,154
0
1,459
10,396
3,886
818
6,349
4,047
38,871
0
L
Jormungandr
ECO97
Jormungandr
8,693
1,279
0
3,429
12,384
7,981
229
6,935
5,449
50,768
0
W
3,533
365
1,008
4,860
15,981
10,669
26
6,899
8,982
22,046
0
L
Thor
7,841
2,865
0
1,274
9,192
4,789
2,250
2,163
6,822
0
43,900
L
Artemis
Noxmorz
Artemis
2,663
1,254
0
804
2,864
774
261
2,006
858
0
7,583
W
Ah Puch
Supercanuto
Ah Puch
9,040
664
712
1,792
11,339
3,343
90
3,788
7,551
44,954
0
L
Tsukuyomi
Syforc3
Tsukuyomi
14,944
4,175
0
5,570
15,547
6,767
488
3,332
12,047
0
65,163
W
King Arthur
Yulioh0x
King Arthur
4,578
333
0
1,387
14,258
13,309
501
99
13,887
337
69,422
W
Thor
iMakany
Thor
2,666
437
0
2,942
12,152
4,246
668
2,675
9,477
0
45,445
W
The Morrigan
peneplasto
The Morrigan
11,177
2,180
0
2,789
11,094
4,605
0
1,908
9,158
73,353
3,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,646
Gold Earned
47,214
443
Minions Killed
349
0
Camps Cleared
0
1,701,206
Distance Traveled
1,587,051
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,587
505
65
3
0
335,154
3
L
Jormungandr
9,801
516
79
4
0
356,126
3
W
Geb
8,448
445
33
2
0
329,937
8
L
Thor
9,969
525
82
4
0
361,323
4
L
Artemis
6,958
366
13
1
0
173,214
2
W
Ah Puch
8,064
424
73
4
0
339,108
5
L
Tsukuyomi
10,899
574
110
6
0
361,234
5
W
King Arthur
10,016
527
134
7
0
354,064
1
W
Thor
8,666
456
83
4
0
328,823
0
W
The Morrigan
11,452
603
120
6
0
349,274
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role